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# Notable Fixes and Enhancements* FLV video played back in AS2 player has missing audio and frozen video after a few seconds of playback* HTTP Live Streaming - Fixes an issue where AVStatusEvent.renderType always returned Hardware* Chrome Pepper - HTTP Live Streaming - Closed Captioning - Corrects an issue where unexpected rendering artificats were displayed after resizing the browser window* HTTP Live Streaming - Closed Captioning - Fixes multiple font size and clipping issues.* Multiple Stability and Security Enhancements
# Notable Fixes and Enhancements:* [Android] No pop-up appears for accepting the invalid security certificate on 4.1.2* [iOS] Java OutOfMemoryError when packaging IPA with swf compiled using FlasCC* [Mac] Error code 3343 thrown when playing encrypted content* [Android] Android xhdpi icons (96x96) are not supported* [Android] There are duplicate icon.png files present in the res/drawable-xhdpi folder in the packaged APK
# New Features- Recursive stop on MovieClip: This feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList. A new method called stopAllChildren is added to the DisplayObjectContainer ActionScript class to provide a mechanism by which developers can stop the timeline animations of all MovieClip objects that are children of the corresponding DisplayObjectContainer.
# New Features:* LZMA Support – On iOS and Android, LZMA compressed swfs can now be packaged and are supported.* ServerSocket – ServerSocket APIs are now supported on iOS and Android.* DatagramSocket – DatagramSockets APIs are now supported on iOS and Android.# Notable Fixes and Enhancements:* Touch events lag on Air with Stage3D
# Fixes and Enhancements:iOS - IPA should be PIE enabled, as Apple now discourages non PIE-enabled binaries. Due to this change, an ANE using the linkerOption -ios_version_min less than 4.2 in its platform.xml will need to update it to use 4.2 or later.
# New Features* Recursive stop on MovieClip: This feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList. A new method called stopAllChildren is added to the DisplayObjectContainer ActionScript class to provide a mechanism by which developers can stop the timeline animations of all MovieClip objects that are children of the corresponding DisplayObjectContainer.'# Notable Fixes and Enhancements:* [ Mozilla 869838] - Corrects an issue only affecting the Flash Player 11.8 Beta, where exiting from Full-Screen mode with Hardware Acceleration resulted in a crash.* Chrome Pepper - Corrects an issue where audio was erroneously muted when entering Full Screen mode* Clients using the SilentAutoUpdateServerDomain directive in MMS.CFG will no longer see prompts for manual installation under any circumstances.* Mac - When an XML object is appended to multiple parents, the appendChild now works as expected.* Corrects an issue where audio on SiriusXM was cut off after 10-60 seconds* Win7/IE10 - Corrects an issue where SWF-based drop-down menus were rendering at incorrect Z-index* Windows users experiencing issues with hardware accelerated audio can now force Flash Player to use the older WAVAudio code path by adding UseWAVPlayer=1 to MMS.CFG.* Corrects an intermittent stability issue related to profiling with Memory Allocation Tracking enabled in Adobe Scout* Chrome Pepper - Users can now disable Hardware Acceleration using the Flash Player Settings Manager mechanism.
# Notable Fixes and Enhancements:* Android 2.x - Application crashes when try to play a sound using sound.play()* iOS - Camera is not working with stageVideo* Android - Korean Font not displayed in Android 4.2