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# Notable Fixes and Enhancements:* TextBlock.findPreviousAtomBoundary incorrect after TextElement.replaceText when discretionary hyphens are used* Cannot get a get swf file to play in Chrome browser* API documentation says Event.PASTE says bubbles == false, but it is true in Flash Player* TextField scrolls when it shouldn't, because it's including/considering trailing non-zero "leading" value* [windows 8.1]PrintJob start() method is still crashed* Flash 13 Beta: ActiveX invalidation no longer functions* New version 12.0.0.44 doesn't fully install and failure to install blocks all media playing capability* Exclude Windows 8.x from CUPT & SCUP catalog for ActiveX installation* The 'Press ESC to exit full screen' dialog has been moved to the top of the screen for non stage video* Addresses an issue where Flash Player was polling GamePad before the GamePad API was invoked* [Chrome] sciencenetlinks.com - Resolves an issue where content would not load completely in rare instances where a PPAPI getDownloadProgress event was not received* Resolved an issue where TextBlock.findPreviousAtomBoundary would return an incorrect value if it was called after TextElement.replaceText when discretionary hyphens were used* [OS X 10.9] Flash Player's native control panel can now be launched through the right-click context menu as expected. [Requires OS X 10.9.1 (13B40) or higher]* Resolves an issue where Flash Player would stop rendering when embedded in a page that also contains WebGL Canvas element and was forced to fall back to software rendering.* [Win8.1] starwars.com - Full Screen content now renders in Full-Screen mode* [Win8.1] Flash Player now handles IVS characters and surrogate pairs correctly in TextFields.* [Win8.1] nba.com - Video controls are now correctly displayed in Full-Screen Mode* [Win8.x] Pressing the Menu key on the software keyboard now correctly triggers the right-click context menu when in Modern mode.* [Win8.x] Yahoo Messenger - The logo is now displayed correctly, instead of a black rectangle.* Resolves a intermittent hang encountered when playing Encrypted HLS content* Resolves performance and reliability issues encountered when scrubbing FLV videos produced by Flash Professional* [HTTP Live Streaming] - Resolves a slow memory leak.* [HTTP Live Streaming] - When switching from an Audio/Video stream to an Audio-Only stream, audio now stays in sync with main content* [Win 8.1] - Video controls now display correctly in Full-Screen mode on www.nba.com* [Win 8.x] - Resolves an issue where videos in Full-Screen mode were cut off when the zoom setting was greater than 100% on cnn.com* [Win 8.x RT] - Corrects graphics rendering corruption in Cityville when placing new buildings* [Win 8.x] - Local video playback will now start automatically when PlayTo is disconnected during playback* [Win 8.x] - PlayTo will now start in the correct location when switching between the Digital Media Renderer and the local PC* Chrome Mac][HTTP Live Streaming] Resolves an issue where enabling the ABR switch caused flickering* [Safari 7] ProductManager.isAllowed() now returns the correct value* [HTTP Live Streaming] Switching from an Audio-only stream to an Audio/Video stream now works as expected* Users can be upgraded to vulnerable beta builds (windows only)
Anisotropic Filtering:This new texture sampling filter can enhance the image quality of textures on surfaces that are at oblique viewing angles. There are two ways to enable this featureIn AGAL, set one of the values – "anisotropic2x", "anisotropic4x", "anisotropic8x", or "anisotropic16x" to the filter option in the sampling instructions. Or call Context3D::setSamplerStateAt with the 3rd parameter "filter" being one of the values defined in Context3DTextureFilter - "ANISOTROPIC2X", "ANISOTROPIC4X", "ANISOTROPIC8X", or "ANISOTROPIC16X"New Stage3D "Standard" Profile:Developers can now request this high level profile when creating Context3D. Three new features are available in this profileMultiple render target allows to you to draw geometry to multiple outputs (up to 4) during one drawingFloating point texture allows you to create Texture, RectangleTexture and CubeTuxture with the RGBA16F folder.AGAL v2 contains these improvementsIncreased register sizePartial derivative instructionsFragment depth outputConditional forward jumpNotable Fixes and Enhancements:3739504 [External][Injection] Compiler change causes Flash Player to crash on loadMultiple stability fixes