Autor Thema: Emulatoren für diverse Spielekonsolen  (Gelesen 362637 mal)

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Ryujinx 1.1.83
« Antwort #705 am: 24 März, 2022, 08:10 »
An interesting emulator for Nintendo's Switch console that aims to offer the best possible experience to users that have not yet purchased the device itself.

MIT License

Whats new:>>

Fixed:

    hle: Some cleanup.
        Cleaned up the HLE and VirtualFileSystem folders in the code. No changes expected in games.

https://ryujinx.org/

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FCEUX 2.6.4
« Antwort #706 am: 24 März, 2022, 19:45 »
FCEUX (formerly known as FCE Ultra) is a NES (Nintendo Entertainment System) and Famicom (Family Computer) emulator for a variety of different platforms, based on Bero's FCE. Note that to actually play any game with FCEUX you will need ROM images in one of the supported formats.

License: Freeware/Open Source

Changelog
     

Qt/SDL:

    GUI:

    Fixed crash that sometimes occurs when cancelling a key mapping sub-dialog for virtual family keyboard window (Crash occurred most often on MacOS).

    NES Header Editor:

    Fixed mapper combo box indexing issue.

[close]

https://fceux.com/web/home.html

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.84
« Antwort #707 am: 25 März, 2022, 09:10 »
Whats new:>>

Fixed:

    Support NVDEC H264 interlaced video decoding and VIC deinterlacing.
        Fixes videos in non-Japanese versions of Layton's Mystery Journey. The game now plays them instead of crashing.
        Fixes every video in Star Wars Episode I: Racer.

https://ryujinx.org/

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.85
« Antwort #708 am: 27 März, 2022, 10:40 »
Whats new:>>

    Changed:

    infra: Put SDL2 headless release inside a GUI-less block in PR.
    Download links of PR builds without an user interface will now be hidden. This avoids people downloading them unknowingly.

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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clrmamepro 4.044c
« Antwort #709 am: 31 März, 2022, 10:10 »
Whats new:>>

Little fix for scanner's fix-missing which might silently replace a file

http://mamedev.emulab.it/clrmamepro/

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MSI Z170A PC Mate Mainboard
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MAME 0.242
« Antwort #710 am: 01 April, 2022, 19:15 »

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MAMEUI 0.242
« Antwort #711 am: 02 April, 2022, 10:40 »
Enjoy the popular MAME emulator with a Graphic User Interface (GUI) on your computer by turning to this portable software solution.

Freeware

Changelog

    MAME Testers Bugs Fixed:

    07190: [Documentation] (jpmsys5sw.cpp) j5hilos: Punctuation in the description is incorrect. (sjy96525)
    07800: [Gameplay] (model2.cpp) vf2 and clones: Activating debug mode causes a fatal error. (Damian Rogers)
    07908: [Documentation] (newton.cpp) mp110, mp120, mp130, mp2000, mp2100, newtonmp: Descriptions are incomplete. (sjy96525)
    08209: [DIP/Input] (statriv2.cpp) hangman: DIP switches are labelled incorrectly. (Steven Coomber)
    08210: [Crash/Freeze] (actfancr.cpp) actfancr, triothep: Emulator crashes with a segmentation fault. (AmatCoder)
    08226: [Core] artwork: Color overflow on disk elements with some alpha values. (hap)
    08227: [Gameplay] lrescuem2: Collision detection is broken. (AJR)
    08236: [DIP/Input] (zodiack.cpp) bounty: Bonus life DIP switches are not labelled. (Steven Coomber)
    08238: [Graphics] (namcos2.cpp) valkyrie: Shadows are not being drawn. (hap)
    08242: [Plugins] The sol::buffer helper class does not work when type checking is enabled. (Vas Crabb)
    08243: [Documentation] (hh_cop400.cpp) mbaskb2, msoccer2: Manufacturer used “Mattel Electronics” branding. (hap)
    08244: [DIP/Input] (taito_l.cpp) raimais, raimaisj, raimaisjo: Bonus life DIP switches are labelled incorrectly. (Steven Coomber)
    08245: [DIP/Input] (galaxian.cpp) spacempr: DIP switches are labelled incorrectly. (Steve Coomber)
    08249: [Graphics] (msx.cpp) mx10, pv7, pv16, cpc50a, cpc50b, cpc51 [gradius2]: Corrupt graphics make games unplayable. (Tafoid)
    08250: [DIP/Input] (r2dtank.cpp) r2dtank: Bonus life DIP switch settings are not labelled. (Steven Coomber)
    08251: [DIP/Input] (8080bw.cpp) skylove: Bonus life DIP switch settings are not labelled. (Steven Coomber)
    08254: [DIP/Input] (8080bw.cpp) claybust: Number of “Flings” DIP switch is not labelled. (Steven Coomber)
    08256: [DIP/Input] (vicdual.cpp) wantsega: Bonus life DIP switch is not labelled. (Steven Coomber)
    08257: [DIP/Input] (vicdual.cpp) alphaho: Bonus life DIP switch is not labelled. (Steven Coomber)
    08259: [DIP/Input] (galaxian.cpp) mimonkey, mimonscr, mimonsco, mimonscra: Fire mode DIP switch is not labelled. (Steven Coomber)
    08262: [DIP/Input] (galaxian.cpp) aracnis: Aracnis Lives DIP switch settings are not labelled. (Steven Coomber)
    08263: [DIP/Input] (alinvade.cpp) alinvade: Bonus Life DIP switch is not labelled. (Steven Coomber)
    08267: [DIP/Input] (8080bw.cpp) rollingc: Bonus Life DIP switch is not labelled. (Steven Coomber)
    08268: [DIP/Input] (galaxian.cpp) sfx, skelagon: Demo sound DIP switch is not labelled. (Steven Coomber)

[close]

http://www.mameui.info/

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Erockus Arcade 9.6
« Antwort #712 am: 02 April, 2022, 15:40 »
Access the popular arcade game emulator, MAME, via a user-friendly and intuitive interface and configure it accordingly using this application.

Freeware

Whats new:>>

- Updated for MAME .242

http://erockus.elementfx.com/arcade.html

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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
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Ryujinx 1.1.89
« Antwort #713 am: 05 April, 2022, 11:40 »
Changelog


Fixed:

    Implement primitive restart draw arrays properly on OpenGL.
        Fixes white lines in the sky on some Hatsune Miku: Project DIVA Mega Mix clips.

1/1/88 - 2022-04-04

Fixed:

    Do not force scissor on clear if scissor is disabled.
        Fixes menu and text glitches on Kirby and the Forgotten Land, and maybe other titles with similar problems.

1/1/87 - 2022-04-04

Fixed:

    Small graphics abstraction layer cleanup.
        No known changes in games.

1/1/86 - 2022-04-04

Fixed:

    Fix shader textureSize with multisample and buffer textures.
        Fixes graphical issues in Rune Factory 5 and Bubble Bobble 4 Friends.

[close]

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.90
« Antwort #714 am: 06 April, 2022, 05:45 »
Changelog


    Fixed:

    Do not clamp SNorm outputs to the [0, 1] range on OpenGL.
    Fixes reflections and lighting on LEGO Star Wars: The Skywalker Saga.
    Fixes white geometry in Fast RMX.

[close]

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.91
« Antwort #715 am: 06 April, 2022, 19:10 »
Whats new:>>

Added:

    amadeus: Update to REV11.
        This implements all of the ABI changes from REV11 from the new 14.0.0 firmware update.
        To our knowledge no games on the Nintendo Switch use these new features at the current moment, but future games likely will.

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Ryujinx 1.1.93
« Antwort #716 am: 08 April, 2022, 06:16 »
Changelog


1/1/93 - 2022-04-07

Fixed:

    HID: Signal event on AcquireNpadStyleSetUpdateEventHandle.
        Fixes random controller disconnects on Flip Wars.

1/1/92 - 2022-04-07

Fixed:

    LibHac: Update to 0.16.1.
        Don't fail when EnsureApplicationSaveData tries to create a temporary storage that already exists. Should allow NSO titles to boot again.
        Support reading XCI files that contain the initial data/key area.
        Add key sources for system version 14.0.0

[close]

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Ryujinx 1.1.99
« Antwort #717 am: 08 April, 2022, 18:40 »
Changelog


Added:

    Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling.
        Fixes homebrew that uses Nouveau OpenGL and geometry or tessellation shaders. No known changes in commercial games.

1/1/98 - 2022-04-08

Fixed:

    Allow copy texture views to have mismatching multisample state.
        Fixes black screen in Pinball FX3.

1/1/97 - 2022-04-08

Fixed:

    Lop3Expression: Optimize expressions.
        No changes expected in games.

1/1/96 - 2022-04-08

Changed:

    Remove save data creation prompt.
        Save data directories will now be created automatically and logged in the console.

1/1/95 - 2022-04-08

Fixed:

    Calculate vertex buffer size from index buffer type.
        Prevents out of memory errors and crashes on Super Mario 64 (SM3DAS) and Perky Little Things. Note that these games need more fixes to work.

1/1/94 - 2022-04-08

Fixed:

    amadeus: Improve and fix delay effect processing.
        Reworks the sound delay effect processing and cleans up the code.
        Fixes a bug in the surround sound code. No known changes in games.

[close]

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.100
« Antwort #718 am: 09 April, 2022, 19:40 »
Whats new:>>

    Fix tail merge from block with conditional jump to multiple returns:

    Fixes audio and visual slowdowns after scanning an Amiibo in games like Animal Crossing: New Horizons. May help similar issues in other titles.

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Ryujinx 1.1.101
« Antwort #719 am: 10 April, 2022, 20:10 »
Changelog


    Added:

    New shader cache implementation.
    Rewrites both the memory shader cache and the disk shader cache.
    Old shaders will automatically be converted to the new format when you first boot a game with an existing shader cache.
    Fixes a slight performance degradation that could occur over time as more shaders were cached.
    Closing a game will now be slightly faster as the shader cache no longer needs to be recompressed (since shader caches no longer use .zip archives).
    It is now possible to close the emulator while shaders are loading.
    Fixes crashing due to corrupted shaders. The emulator will now rebuild the broken shaders and boot normally.
    Bindless textures, used by Mario Party Superstars, Pokémon Brilliant Diamond/Shining Pearl, and the vast majority of UE4 games (No More Heroes 3, Shin Megami Tensei V), can now be cached by the emulator's shader cache. These games will be a lot smoother as a result.
    Completely fixes long boot times on Pokémon BDSP after 2nd run.
    Fixes graphical glitches in Yokai Watch 1, possibly other games.
    Fixes a freeze in the Near Forest in Atelier Sophie 2: The Alchemist of the Mysterious Dream.

[close]

https://ryujinx.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )