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MAME 0.203
« Antwort #345 am: 01 November, 2018, 05:25 »
Changelog

0.203 2018-10-31
----------------


MAMETesters Bugs Fixed
----------------------
- 00430: [Graphics] (flkatck.cpp) mx5000: Game has priority problems. (Angelo Salese)
- 00777: [Gameplay] (namcos22.cpp) timecris, timecrisa: Incorrect hitbox for the helicopter in level 3. (hap)
- 06157: [Graphics] (cps3.cpp) jojo, jojoba and clones: Combo meter graphics missing for second player. (David Haywood)
- 06164: [Graphics] (namcos22.cpp) ridgerac: Title screen graphics are missing from second attract loop onwards. (hap)
- 06171: [Core] System-specific INI file settings are retained when starting a new emulation session. (Ryan Holtz)
- 06616: [Crash/Freeze] (coco3.cpp) coco3: Cartridges using 32k external ROM mode don't work. (Tim Lindner)
- 07088: [Crash/Freeze] (interpro.cpp) ip6000, ip6700, ip6800: 1 Hz clock causes assertion failure in scheduler. (Patrick Mackinlay)
- 07110: [DIP/Input] (snk.cpp) tdfever: The "Allow Continue" DIP switch is reversed. (Angelo Salese)
- 07111: [Graphics] (namcos22.cpp) dirtdash: Speedometer displayed incorrectly. (hap)
- 07115: [Sound] (cps2.cpp) spf2t (qsound): Sound effects are distorted, mainly on left channel. (superctr)
- 07123: [Documentation] (megadriv.cpp) megadriv [dstrike]: Title is inaccurate. (Tafoid)
- 07124: [Documentation] (megadriv.cpp) megadriv [rrash3]: Title is inaccurate. (Tafoid)
- 07126: [Color/Palette] (8080bw.cpp) yosakdon: Yosaku to donbei used an overlay for colour. (MASH)


New working machines
--------------------
Game & Watch: Donkey Kong [algestam]
Game & Watch: Green House [algestam]
HP 9825B [F.Ulivi]
Nerae! Super Goal (J 981218 V1.000) [PascalP, Bill D., The Dumping Union]
Sky Challenger (J 000406 V1.000)
  [ShouTime, Bill D., Charles MacDonald, Dane Biegert, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Smitdogg,
  The Dumping Union]


New working clones
------------------
Ace Driver: Victory Lap (Rev. ADV1, Japan)
  [ShouTime, Henrique Areias Pontes, Evan Korzon, Dane Biegert, mrgoodwraith, Michael O'Malley, Alexander Monin, Sean Sutton,
  Sung Eugene, Russell Howard, Smitdogg, The Dumping Union]
Arm Champs II (ver 2.7) [Siftware]
Crazy Rally (Recreativos Franco license) [Recreativas.org]
Crock-Man (Marti Colls bootleg of Rene Pierre Crock-Man) [A.R.P.A., Recreativas.org]
Fenix (Niemer bootleg of Phoenix) [Recreativas.org, Arcade Vintage]
Heated Barrel (World version ?) [Jorge Silva]
Koutetsu Yousai Strahl (World) [VectorGlow]
Land Maker (Ver 2.02O 1998/06/02) [SEGV]
Ms. Pac-Man ('Made in Greece' bootleg, set 2) [Michael Moffitt, The Dumping Union]
Ms. Pac-Man (Marti Colls bootleg) [A.R.P.A., Recreativas.org]
Pac Man (FAMARE S.A. bootleg of Puck Man) [Marcos75, Recreativas.org]
Phoenix (G. Universal Video bootleg) [VectorGlow]
Pengo (Marti Colls bootleg on Pac-Man hardware, set 1) [A.R.P.A., Recreativas.org]
Pengo (Marti Colls bootleg on Pac-Man hardware, set 2) [A.R.P.A., Recreativas.org]
Player's Edge Plus (SET033) Set Chip [Brian Troha]
Pocket Gal Deluxe (Asia v3.00) [Jorge Silva]
PuLiRuLa (World, earlier?) [Jorge Silva]
Rapid Hero (NMK) [pacman70]
Rim Rockin' Basketball (V1.2, bootleg) [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
Soldier Girl Amazon (Tecfri license) [Fredric Sjoholm]
Street Fighter II: The World Warrior (World 910204) [Erik Preston]
Super Street Fighter II: The Tournament Battle (USA 930911) [Steve Gordon]
Tazz-Mania - El Trompa (U.R.V. BBCPE bootleg) [Ricky2001, Recreativas.org]
Tetris (bootleg set 4, with UM3482) [Asayuki, ClawGrip]
The Killing Blade / Ao Jian Kuang Dao (ver. 106) [Brad Hicks]
Twins [David Torres, ClawGrip, Recreativas.org]
Twins (Mega Twins bootleg) [Barry Harris, ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
World Cup '90 (european hack, different title) [Roberto Fresca, Martin Mejia Britez]
Zero Time (Marti Colls) [A.R.P.A., Recreativas.org]


Machines promoted to working
----------------------------
Jungle Soft Vii [Ryan Holtz]
Tokyo Wars (Rev. TW2 Ver.A, World) [hap]
Video 21 [hap]


New machines marked as NOT_WORKING
----------------------------------
Bowling Road (Ver 1.5) [f205v]
BwB Tetris v 1.0? (MPU4 Video) [James Wallace]
Decision Data IS-482 Workstation [Al Kossow]
Falco 5220 [Al Kossow]
Gynotai (Japan) [Dane Biegert, Evan Korzon, Candy Wolff, Henrique Areias Pontes, Sean Sutton, ShouTime, Smitdogg, The Dumping Union]
HP 700/70 Windowing Terminal [Bitsavers]
ITT 1700 [Al Kossow]
Labyrinth (Ver 1.5) [f205v]
MCS-51 System Design Kit [Glen Slick]
MIPS RC2030 [Patrick Mackinlay]
MIPS RS2030 [Patrick Mackinlay]
MVS-TEMP 'SubSystem Ver1.4' (Nazca development board) [Brian Hargrove]
Pin Ups (Ver 1.0 Rev A) [f205v]
Prize Space Invaders (v1.4D?) (MPU4 Video) [James Wallace]
Prize Space Invaders (v2.0D?) (MPU4 Video) [James Wallace]
Prize Space Invaders (v2.14?) (MPU4 Video) [James Wallace]
Rushing Beat (SNES bootleg) [Jorge Silva]
S-Plus SET005 Set chip [Brian Troha]
S-Plus SET015 Set chip [Brian Troha]
S-Plus SET026 Set chip [Brian Troha]
Scientific Instruments Model 5500 Temperature Controller [ClawGrip]
Super Derby (satellite board) [Chris Buehler]
UFO Robot (Ver 1.0 Rev A) [f205v]
World Cup (Ver 1.5) [f205v]


New clones marked as NOT_WORKING
--------------------------------
Altered Beast (bootleg) [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
Break Thru (Tecfri license) [jordigahan, Recreativas.org]
Bowling Road (Ver 1.4) [f205v]
Bowling Road (Ver 1.4, ND2001 hardware) [f205v]
Congo (1.1, DCS sound 1.0) [PinMAME]
Diner (PA-0 prototype) [PinMAME]
Emergency Call Ambulance (Japan)
  [ShouTime, Henrique Areias Pontes, Evan Korzon, Dane Biegert, mrgoodwraith, Michael O'Malley, Alexander Monin, Sean Sutton,
  Sung Eugene, Russell Howard, Smitdogg, The Dumping Union]
Excalibur (Mdm) (MPU4, V1.4) [James Wallace]
Heavy Metal Meltdown (German) [PinMAME]
HP9000/360 [Sven Schnelle]
Jack*Bot (0.4A prototype) [PinMAME]
Mushiking The King Of Beetle (MUSHIUSA '04 1ST, Prototype) [Jorge Valero, rtw]
Showdown (version 4.0) [Mark Jenison]
Super Pang (World 900914, bootleg, set 2) [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
World Cup (Ver 1.4) [f205v]
Zorton Brothers v1.00 (Los Justicieros) [Arcade Vintage, Recreativas.org]


New working software list additions
-----------------------------------
bbc_rom:
  Accelerator 1.00, Accelerator 1.02, Accelerator 1.05 Accelerator 1.06, BeebCalc 1.2B, BeebCalc 1.2C, BeebCalc 1.2D, BeebCalc 1.2E,
  Caretaker 1.00, Caretaker 1.01, Caretaker 1.02, Caretaker 1.03, Communicator 0.90, Communicator 1.04a, Communicator A2.1, Debug,
  Disc Doctor 1.05, Disc Doctor 1.06, Disc Doctor 1.07, Disc Doctor 1.09, Disc Doctor 1.0A, Disc Doctor 1.0B,
  Graphics Extension 1.02, Graphics Extension 1.03, Graphics Extension 2.09, Gremlin 1.20, Gremlin 1.21, Inter-Chart 1.01,
  Inter-Chart 1.02, Inter-Chart 1.03a, Inter-Sheet 0.47, Inter-Sheet 1.00, Inter-Sheet 1.02, Inter-Sheet 1.03, Inter-Sheet 1.06,
  Inter-Sheet 1.06c, Inter-Sheet 1.06s, Printmaster (Canon) 1.08, Printmaster (Epson) 1.00, Printmaster (Epson) 1.01,
  Printmaster (Epson) 1.02, Printmaster (Epson) 1.08, Printmaster (Epson) 1.10, Printmaster (Star) 1.10, Speech, Termi  2.07,
  Termi 2.05, Termi 2.06, Termi 2.10, Termi II A1.5, Text To Speech, WordWise 1.17, WordWise 1.17 (Beebug), Wordwise 1.00,
  Wordwise 1.10, Wordwise 1.20, Wordwise Plus 1.48, Wordwise Plus 1.49, Wordwise Plus 1.4A, Wordwise Plus 1.4B, Wordwise Plus 1.4C,
  Wordwise Plus 1.4E, Wordwise Plus 1.4F [Nigel Barnes]
hp9k3xx_flop: Pascal 3.25 [Sven Schnelle]
ibm5150: Rampart (Hit Squad release) [ArcadeShadow]
ibm5170:
  ADSP-21xx EZ-KIT Lite, Auto Convert, Central Point Anti-Virus for Windows,
  Compaq ProLinea 486-based PC's - Microsoft Windows 3.0 Support Diskette,
  Compaq ProLinea 486-based PC's - Microsoft Windows 3.1 Support Diskette, DIVA T/A ISDN Modem Setup Wizard for Windows 3.x,
  Diagnostics - Test, Setup, and MDMI Utilities for Products with 640K of RAM Installed, Direct Access Windows,
  Drafix Windows CAD (Demo), Enhanced 5250 Emulation Program, HiJaak, HiJaak Pro,
  Integration i Microsoft Office 97: Step by Step (Swe), Internet in a Box - Single-User Version, Jack Nicklaus Screen Savers,
  MS-DOS FASTART/SYSTEM - The Compaq Personal Computer FASTART/SYSTEM Diskette,
  MS-DOS Operating - The Compaq Personal Computer Operating Diskette, MS-DOS Support - User Programs, Mastering Borland C++ 3.1,
  Micro-Cap III, Microsoft Windows Support - User Programs, Mitsumi Mouse Driver (v6.0), Mouse/Trackball,
  NexNIC ND010 PCI Adapter (Ethernet/Fast Ethernet), Norton CrashGuard for Windows 95, Nova 9 (International Version, 5.25"),
  NuSound PnP Install Disk, Postnummerkatalogen 1996 (Swe), Scroll 3D Mouse Setup Disk for PS/2 and Serial, SoundWave 32 Series,
  TMS320C5x DSK - Applications Guide/Application Software, Tango Printed Circuit Design Evaluation,
  Tango Schematic Capture Evaluation, The Greatest Little PIC Book, Thunderhawk AH-73M, WordFinder Lexikon pa PC (Swe),
  Write On! for Windows [FakeShemp]
pc98:
  Ballade3, Bible Master - Crash of the Blleot Rutz, Bible Master - Crash of the Blleot Rutz (Alt), Bind - Kinbaku Jinmon Densetsu,
  Black Bird - Tori-tachi no Tooboe, Blackthorne - Jigoku no Fukushuu (16-color version),
  Blackthorne - Jigoku no Fukushuu (256-color version), Blandia 98, Blind Games, Blue Ruins - Harukanaru Bibanon no Hihou,
  Bounty Hunter Ludy, Branmarker 2, Bretonne Lays Scenario Shuu 1, Briganty - The Roots of Darkness, Bunny Hunter Zero
  [Neo Kobe Collection]
pico: Oryouri Daisuki! Kitchen Pico (Jpn) [TeamEurope]
sorcerer_cart: Exidy Standard Basic v1.1 [exidyboy, Robbbert]
sorcerer_cass: Head-on Collision, Lander Arcade [exidyboy]
uzebox: 2048, 65536-in-1, Block Boy, Buddha, Solitaire, Space Age, Uzekickers, Vector Game, Video Poker, XOR [ArcadeShadow]
vgmplay:
  Air Duel (Irem M72), Burning Fight (SNK Neo Geo), Chimera Beast (Jaleco Mega System 1), Chip's Challenge (IBM PC AT),
  Cycle Mahbou (Arcade), D.A.S.S. (MSX2), Dark Seal (Arcade), Denjin Makai (Arcade), Direct-X Release.2 (Sharp X68000),
  LHX Attack Chopper (IBM PC AT), Major Stryker (IBM PC AT), Mega Man IV (Nintendo Game Boy), Metal Gear 2 - Solid Snake (MSX2),
  Second Earth Gratia (Jaleco Mega System 32), Sky Destroyer (Arcade), Slimyer (Sharp X68000), Tintin in Tibet (Game Boy),
  Uncharted Waters (Sharp X68000), Vinyl Goddess from Mars (IBM PC AT), Wizard Fire (Arcade) [Tafoid]
x68k_flop: Abunai Bunkasai Zenya [Wayder]


Software list items promoted to working
---------------------------------------
gamecom:
  Batman & Robin, Centipede, Duke Nukem 3D, Fighters Megamix, Frogger, Henry - Match the Sounds Memory Game, Indy 500, Jeopardy!,
  Monopoly, Mortal Kombat Trilogy, Quiz Wiz - Cyber Trivia, Resident Evil 2, Scrabble, Sonic Jam, Tiger Casino, Wheel of Fortune,
  Wheel of Fortune 2, Williams Arcade Classics [Robbbert]
pc98:
  Batsu, Battle Queen - Saikyou Fighters Retsuden, Be Girl (Alt Format), Bio 100% Free Games Collection (Alt Format),
  Bishoujo Shashinkan Bangaihen - Outside Story, Bokosuka Wars, Brandish VT, The Bard's Tale - Tales of the Unknown,
  The Best Play Baseball (Demo) [Carl, r09]


New NOT_WORKING software list additions
---------------------------------------
32x: Clay Fighter 2 (Jpn, USA, Euro Prototype) [VampierMSX, Porchy]
bbc_rom:
  ConQuest, Instant Mini Office II, Inter-Word 1.02, Quest Paint 1.04, Quest Paint 1.10, SpellMaster 1.66, SpellMaster 1.69,
  The Wapping Editor [Nigel Barnes]
mac_hdflop: ClarisWorks (Swedish) [FakeShemp]
pc98: Brandish Renewal [r09]
princ: Bad Badtz-Maru, Hello Kitty, Kazoku de Nengajou, Pochacco [TeamEurope]


Source Changes
--------------
-Emulated National DP8350 CRT controller family. [AJR]

-mcs48: Set lower 4 bits of P2 to input during (and after) MOVD A,Pp. [AJR]

-i8243: Release P2 output after completion of read operation. [AJR]

-sbrain.cpp: Driver overhaul: [AJR]
 * Added cursor and scrolling through CRT controller registers.
 * Corrected number of interrupts per frame.
 * Actually show the "insert diskette" message.
 * Added options for RAM size and two or more floppy drives.
 * Added RS232 ports and DIP switches for Baud clock selection.

-tms9900: Internalized TMS9980A clock divider, and corrected endianness for TMS9980 and TMS9995 in unidasm. [AJR]

-xavix: Allow debugger to step over CALLF instruction. [AJR]

-crt9007: Added frame timer. [AJR]

-flipjack.cpp: Driver overhaul: [AJR]
 * Reimplemented video using CRT controller row update method.
 * Fixed cocktail mode and changed rotation from 90 degrees to 270 degrees.
 * Modernized interrupts and cleaned up code.

-Invalidate memory access caches when removing watchpoints (prevents crashes on subsequent accesses to the same areas). [AJR]

-mcs96 updates: [AJR]
 * Replaced I/O space with callbacks, and added internal address space for non-executable register file and SFR area.
 * Made SFRs more accessible to the debugger, and made disassembler show names for directly-addressed SFRs.
 * Corrected disassembler output for some forms of ADDCB, SUBCB, MULB, ANDB, JBC and JBS.

-unidasm: Added st62xx support. [AJR]

-flkatck.cpp: Fixed sprite-sprite priorities, and removed driver hack from k007121.cpp. [Angelo Salese, dink]

-combatsc.cpp: Added video and scroll memory to save states. [Angelo Salese]

-contra.cpp: Fix sprite RAM mapping. [Angelo Salese]

-Added shaders for performing color transforms and three-dimensional lookup tables. [anikom15]
 * Allows arbitrary color space manipulation within the sRGB space.

-rainbow.cpp: Connected WD2010 write fault input, and changed default serial port device to Microsoft 2-button mouse. [Bavarese]

-r9751 updates - Disktool is now fully functional: [Brandon Munger, Stephen Stair]
 * i86: Allow '188 to advance DMA immediately if DRQ is held high when source synchronous DMA is started.
 * Connected SMIOC DMA to 68k CPU and fixed communication.
 * Emulated SCC2698B octal UART and connected to SMIOC.
 * Improved logging.

-iremga20.cpp: Fixed playback rate algorithm. [cam900]

-itech8.cpp: Updates and cleanup: [cam900]
 * Converted sound latch to generic_latch_8_device.
 * Converted to use derived memory maps and unit masks.
 * Reduced runtime tag map lookups, and cleaned up redundant and duplicated code.

-glass.cpp: Simplified code, removed duplication, and improved region names. [cam900]

-segas24.cpp: Added save state support, split address maps by ROM board type, and cleaned up code. [cam900]

-crystal.cpp: Cleanup and updates: [cam900]
 * Made class members private where appropriate, cleaned up code, reduced duplication, and added notes.
 * Converted to use derived address maps and configured banking.
 * Added CRT controller register details.
 * Improved device names and removed MCFG macros.

-targeth.cpp: Reduced runtime tag map lookups, and reduced code duplication. [cam900]

-ramdac.cpp: Removed MCFG macros. [cam900, AJR]

-blitz68k.cpp: Reduced code duplication and made state class members private as appropriate. [cam900]

-tecmo_mix.cpp: Added mixing for text layer bitmap, made background pen blendable, and removed MCFG macros. [cam900]

-gaiden.cpp, tecmo16.cpp: Corrected sprite lag, cleaned up graphics decode and ROM loading, and added notes. [cam900]

-namcofl.cpp: Implemented screen clipping and shadows, fixed sprite banking, and confirmed crystal values. [cam900]

-namconb1.cpp: Corrected sprite lag, added raw screen parameters, reduced code duplication, and cleaned up code. [cam900]

-namcos1.cpp: Reduced code duplication and replaced a naked pointer with a required region pointer. [cam900]

-namcos2.cpp: Removed unnecessary memory banks, added raw screen parameters, improved region names, and cleaned up code. [cam900]

-namcos21.cpp, namcos21_c67.cpp, namcos21_de.cpp: Improved member names and tags, and cleaned up code. [cam900]

-namco_c116.cpp: Implemented device_palette_interface for internal palette. [cam900]

-namco_c123tmap.cpp: Internalized graphics decoding, implemented tilemap disable bit, and simplified configuration. [cam900]

-namco_c169roz.cpp, namcos2_roz.cpp: Internalized graphics decoding and simplified configuration. [cam900]

-namco_c355spr.cpp: Added support for double-buffered sprites, simplified configuration, and cleaned up code. [cam900]

-namcos2_sprite.cpp: Get palette from graphics decode, avoiding redundant configuration. [cam900]

-onetwo.cpp: Use a palette decoder member function for palette decoding. [cam900]

-qx10kbd: Dumped and emulated keyboard microcontroller. [Carl, Frank Hughes]

-mwarr.cpp, stlforce.cpp: Converted video code to a device. [David Haywood]

-cps3.cpp: Implemented score layer row scroll effects, and cleaned up code. [David Haywood]
 * Fixes combo meters in jojoba (MT06157, GitHub #4033).

-wecleman.cpp: Marked weclemanb as a hack. [David Haywood]

-XaviX updates: [David Haywood]
 * Renamed members based on strings in code, moved audio stubs to a separate file, and updated notes.
 * Hooked up sprite addressing mode control register, improved sprite RAM hookup, and hooked up "text array" pattern generator.
 * Fixed multiplier unit use in rad_madf.
 * Added inputs for rad_bass, rad_crdn, taitons1 and taitons2.
 * Improved palette mode used by taitons2, improved sprite positioning, implemented sprite flipping, and improved priorities.
 * Added support for RAM-based tiles used in rad_bb2 test mode, and 24-bit tile addressing used by epo_efdx.
 * Improved CALLF, RETF and BRK, allowing namcons2 to boot and rad_ping to get past the first screen.
 * Mapped BIOS into second external bus space for e-kara sets, and implemented DMA register read-back.
 * Improved transparency handling, and implemented "arena control" clipping effect.
 * Re-implemented Super XaviX opcodes based on observed usage.
 * Allow some opcodes to bypass zero page, as required by namcons1.
 * Hooked up I2C memory.
 * Implemented per-line rendering and raster interrupts (improves backgrounds in rad_snow and xavtenni).

-Don't set the SDL_WINDOW_OPENGL extra flag if -video none is set. [dslegend]
 * Allows a true headless run when the environment variable SDL_VIDEODRIVER=dummy is set.

-hphybrid: Added support for the 09825-67907 variant, and updated the hk64k and hp9845 drivers as necessary. [F.Ulivi]

-Emulated HP 9825B desktop computer, including DC100 tape drive, internal printer, and matrix display. [F.Ulivi]

-namcos22: Added view matrix reflection. [hap, Ryan Holtz]
 * Fixes alpinr2b character selection screen, raveracw/ridgera2 rear-view mirrors, and secret mirror track in raveracw.

-namcos22 updates: [hap]
 * Added save state support and improved performance.
 * Corrected pixel clock and DSP clocks.
 * Fixed coin 2 not working.
 * Implemented rendering from point RAM (used on Alpine Racer 2 and Ridge Racer 2 title screens).
 * Improved System 22 fader and background color (fixes Victory Lap attract mode).
 * Improved Super System 22 fog and spot (improves graphics in Aqua Jet, Dirt Dash and Time Crisis).
 * Fixed polygon layer sometimes rendering when it shouldn't
 * Added preliminary POSIRQ implementation (partial updates are not enabled yet).
 * Fixed window clipping on Ace Driver rear view mirrors and Alpine Racer 2 character selection screen.
 * Fixed hitboxes for helicopter in Time Crisis and tanks in Tokyo Wars (error in 68020 CHK2).
 * Added Super System 22 lamp and motor outputs.

-pokey: Return most recent m_ALLPOT value and freeze POT counters during SK_RESET. [Juergen Buchmueller]

-Allow undefined GL symbols for WebAssembly target (GitHub #4187). [Justin Kerk]

-Fixed compilation with X11 XInput enabled (NO_USE_XINPUT=0). [Kiall Mac Innes]

-mpatrol: Fixed graphical issues including sprite priority, background positioning, and screen flipping. [kunikuni]

-liblrabl, toypop: Improved cocktail mode emulation, and corrected DIP switch settings. [kunikuni]

-warpwarp.cpp: Corrected player 2 shot/ball offset in cocktail mode. [kunikuni]

-pacland: Corrected "Bonus Life" DIP switch values. [kunikuni]

-ti99: Added guards against selecting non-existent drives. [Michael Zapf]

-bbc_tube_6502/65c102: Added ReCo6502 Tube 1.21 ROM. [Nigel Barnes]

-bbc.cpp updates: [Nigel Barnes]
 * Reimplemented the addressable latch using the 'LS259 device.
 * Added 32K ROM slots in B+ and Master variants.
 * Use bankdev to switch IO/ROM in Master.
 * Use ram_device instead of ROM_REGION for RAM.
 * Added I2CMEM device for PCD8572 in Master Compact.
 * Corrected sound device from SN76489 to SN76489A.

-bbcb: Added ReCo6502 co-processor. [Nigel Barnes]

-bbcmc: Added expansion port and Mertec Companion expansion device. [Nigel Barnes]

-phoenix: Don't configure_entries and set_base on the same bank. [O. Galibert]

-Added a skeleton driver for MIPS Computer Systems ROSC/os machines, with initial focus on the RC2030 headless workstation.
 [Patrick Mackinlay]

-GENie: Changed minimum target macOS version to 10.6 to allow building on macOS 10.14 "Mojave" with latest Xcode tools. [R. Belmont]

-Fixed compilation with SDL 2.0.8 and later on macOS. [R. Belmont]

-hapyfish: Replaced driver with clone of mini2440, allowing it to boot from NAND Flash. [R. Belmont]
 * Boot loader now comes up and fails because it can't find both Flash chips.

-gamecom.cpp: Made all games besides lostwrld playable, and updated notes. [Robbbert]

-sorcerer.cpp: Added DDMON 1.3 and ADSMON BIOS options. [Robbbert]
 * ADSMON requires an 80 column card that is not emulated.

-sm8500: Improved logging of unknown opcodes. [Robbbert]

-sun4c updates: [Ryan Holtz]
 * Changed FDC to and fixed mapping.
 * Added save state support.
 * Added machine configuration for SPARCstation SLC (4/20), IPX (4/50), 1+ (4/65) and 2 (4/75).
 * Added RAM size options and fixed mirroring in 4 MB configurations.
 * Improved MMU/cache behaviour, and added support for full-width memory mask on segment map writes.
 * Re-wrote timers to tick at 1 MHz (allows NetBSD to progress further).

-sbus: Added font register and fixed drawing endianness for cgsix card. [Ryan Holtz]

-debugcpu: Fixed watchpoints for CPUs that use word addressing. [Ryan Holtz]

-generic_slot: Allow file name extensions to be omitted from constructor call. [Ryan Holtz]

-vii.cpp updates: [Ryan Holtz]
 * Fixed titles and publishers.
 * Ported current u'nSP 1.0 CPU core and serial EEPROM emulation from Unununium.
 * Made u'nSP instructions that use post-increment/decrement addressing modes update segment register on rollover.
 * Fixed road layer in several Zone 60 games.
 * Added an optional visual debugger for audio (may be enabled with a preprocessor macro).
 * Converted SPG24x and SPG28x SoCs to devices, added saturation and fade offset control, and implemented sound output.
 * Added SPG24x/SPG28x chip select callbacks and rudimentary analog inputs.
 * Hooked up walle NVRAM.
 * Added preliminary V.Smile support - runs BIOS and boots games.

-osdwindows: Fixed BGFX not rendering in multiple windows (internal UI is still glitchy). [Ryan Holtz]

-ibm5150.cpp: Hooked up cassette data output (GitHub #4076). [Ryan Holtz, BigAlUK]

-Fixed compilation with libjpeg for environments where TRUE and FALSE aren't preprocessor macros. [Ryan Schmidt]

-vt100, ec1841, mc1502, poisk1, km035 and ms7004: Made keyboards Lua-friendly and updated mappings. [shattered]

-PlayStation GPU: Copy the textures' STP bit (improves Silent Hill). [smf]

-PlayStation GTE: Use helper functions to count leading zero/one bits rather than implementing locally. [smf]

-vgmplay.cpp: Added support for multiple instances of the same chip with different clock frequencies. [smf]

-qsoundhle.cpp: Saturate voice and output accumulators (MT07115). [superctr]

-hp_dio updates: [Sven Schnelle]
 * Allow cards to share interrupt and DMA request lines.
 * Removed MCFG macros and moved classes into a namespace.
 * Configure all DIO slots as non-fixed, as none of the devices are on-board or physically captive.
 * Removed unused map() functions.
 * Added HP98620 DMA controller and HP98625A SCSI controller card devices.
 * Fixed plane masks in HP98543 video card.

-M68000 MMU updates: [Sven Schnelle]
 * Add Special Status Word to exception frames.
 * Raise MMU configuration exception if SRP/CRP is invalid.
 * Factored out code to set bus error details, perform address translation cache lookup, match TT register, and walk tables.
 * Added support for short indirect descriptors (used by HP-UX 9).
 * Set MMU status flags when performing address translation cache lookup.
 * Split PLOAD and PTEST code from m68881_ops into separate functions, and corrected the name to m68851_ops.
 * Correctly disassemble more forms of PTEST and PFLUSH instructions.

-hp9k_3xx.cpp, mb87030.cpp, hp9122c.cpp: Converted to use delegate timers. [Sven Schnelle]

-hp9k_3xx.cpp updates: [Sven Schnelle]
 * Moved sound, GPIB, keyboad and RTC to human interface DIO module.
 * Cleaned up DIO configuration.
 * Use 98543 DIO card for video output on HP9000/320 and HP9000/332, replacing driver code for the latter.

-tms9914: Latch EOI flag until next byte is sent. [Sven Schnelle]

-hp_hil updates: [Sven Schnelle]
 * Added HP46060B mouse device.
 * Converted logging to use logmacro.h and removed MCFG macros.
 * Removed obsolete bus error handler and superfluous RAM regions.

-nscsi_bus.cpp, nscsi_cd.cpp, nscsi_hd.cpp: Disable logging by default. [Sven Schnelle]

-Emulated Fujitsu MB87030 SCSI controller. [Sven Schnelle]

-Fixed command line parsing for the long form of the first instance of a media option. [Tim Lindner]

-Fixed CoCo 16k cartridge banking, CoCo 3 32k external ROM mode, and Zumwalt banking through the CoCo Multi-Pak. [Tim Lindner]
 * Addresses MT06616 and GitHub #2746.

-coco3.cpp: Added workaround to show only one screen by default. [Tim Lindner]

-pcjr.cpp: Added null_modem and terminal to serial port options for IBM PCjr family. [TSCHAK]

-iremga20: Stop sample playback on encountering a zero-valued sample, as this appears to be a sentinel value. [ValleyBell]
 * Also reduced code duplication in sound stream update function.

-Improved search behaviour in file selection menus. [Vas Crabb]

-jazz.cpp: Added PS/2 keyboard/mouse controller emulation. [Vas Crabb]

-krz2000.cpp: Dumped the Kurzweil K2000 "ROM1 - Orchestral" and "ROM2 - Contemporary" add-on modules. [anonymous]

-namcops2.cpp: Re-dumped superdbz DVD and confirmed that gundzaft DVD dump is good. [Arcade-Projects]

-Dumped the IBM Model M PC/AT and PS/2 keyboard microcontroller. [Brandon Ermita]

-paradise.cpp: Updated information about Spinner Controls Daughtercard, and added DIP switch locations for Mad Ball. [Brian Troha]

-seta2.cpp: Added PCB layouts for Kosodate Quiz My Angel and TelePachi Fever Lion. [Brian Troha, Carl Graham]

-sega16a.cpp: Corrected labels and ROM locations for aliensyn2. [Brian Troha]

-atetris.cpp: Added PLDs to atetrisb2. [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]

-pofo: Dumped character generator ROM, and verified that BIOS is a good dump. [Curt Coder]

-twinkle.cpp: Updated documentation to match data gleaned from kits. [DragonMinded]

-itgamble.cpp: Updated notes and hardware info. [f205v]

-Barcrest MPU4: Removed Intel HEX copies of previously dumped ROMs. [James Wallace]

-nes.xml: Corrected Japanese titles for chestfld and touch. [killamegagiga]

-krz2000.cpp: Added notes. [Lord Nightmare]

-norautp.cpp: Marked drhla as a clone of drhl. [MASH]

-3do.cpp: Corrected year and manufacturer for orbatak. [MASH]

-Added smartmedia to arcade build (now used by hapyfish). [MASH]

-Added color overlay to Yosaku to Donbei. [MASH, hap]

-pc98.xml updates: [r09]
 * Marked Brandish Renewal entries as cracks.
 * Re-labeled disks with their actual names, and changed order so they automatically mount in a logical way.
 * Added usage notes for software that requires DOS.
 * Removed images where only save game data differs, and removed user-created disks.

-tourvis.cpp: Dumped BIOS versions V4-42 and V4-51. [Ricky2001, Recreativas.org]

-deco0.cpp: Dumped 68705 MCU for drgninjab2. [Sean Riddle, ClawGrip, The Dumping Union]

-taito_f3.cpp: Verified that ROMs from a Puchi Carat Asia cartridge ROMs match the overseas version. [SEGV]

-system1.cpp: Document that the parent Gardia set is Sega factory conversion. [ShouTime]

-Removed documentation for command-line options that are no longer supported, and added preliminary documentation for new options.
 [Tafoid]

-x68k_flop.xml: Added and corrected many entries. [Wayder]

-Addressed some consistency issues in documentation. [Wellington Uemura]


[close]

http://www.mame.net/

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16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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PPSSPP 1.7.1
« Antwort #346 am: 02 November, 2018, 20:15 »
PPSSPP can run your PSP games on your PC in full HD resolution. It can even upscale textures to make the game play more realistic.

Key features include:

    Play in HD resolution.
    Support for big-screen mobile gaming.
    Customize on-screen touch controls or use an external controller or keyboard.
    Save and restore game state anywhere, anytime.
    Support for anisotropic filtering and texture scaling.
    Save game transfer support.

License : Open Source

Whats new:>>

1.7.1 includes some minor crash fixes and a savedata fix.

http://www.ppsspp.org/

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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Emu Loader 8.6.7
« Antwort #347 am: 07 November, 2018, 05:45 »
Emu Loader was created to manage an arcade games emulator called M.A.M.E. With this frontend, you can change practically any option that is available in the emulator, like the screen resolution, sound quality, game options, etc. There are lots of extra features that makes your life much more easier, like the snapshots viewer where all captured images from M.A.M.E. games can be viewed when selecting games.

Freeware

Changelog

Fixed

Renamed "Namco Super System 22" to proper "Namco System Super 22"
Fixes to MAME Settings screen
- "Select" button for "Path to BGFX Files" was doing nothing
- "Select" button for "BGFX Shadow Mask Texture" filename was assigned to a different TEdit control
Audit fix: bios ROMs in game sets were not tagged as bios ROMs in case the ROM name in game set is different than ROM name in bios set, causing them to appear as missing ROMs

Changed

Updated madExcept library to v4.0.20
- for some weird reason, error dialogs show Windows 8 as the OS instead of Windows 10

Added

Support for Supermodel SVN 741
- added new "Enable Quad Rendering" setting
- initial code for "NET" support; since this is preliminary emulator feature, not much can be done
Support for MAME .202
- "Namco System 21" has been split into mulitple drivers, arcade filtering was not working anymore
Support for MAME .203
- added "BGFX LUT Texture Name" setting
- added "HLSL Bloom LUT" settings
Video previews for arcade games can be in an extra "\videosnaps\" sub-folder
- for arcade games only, MAME software lists and EmuCon systems are not supported
- you can select "d:\myvideos-mame-folder\" as your main vids folder; EL will automatically search videos in "d:\myvideos-mame-folder\videosnaps\")
- no support for multiple paths

[close]

http://emuloader.mameworld.info/

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MSI Z170A PC Mate Mainboard
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Snes9x 1.57
« Antwort #348 am: 10 November, 2018, 11:10 »
Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan.

Freeware

Changelog

Snes9x 1.57

Various seta010 emulation fixes.
Pass blargg OAM tests with proper write behavior.
Prevent interlacing in BG modes 1-4.
Corrected IRQ and NMI emulation to allow more games to
work properly.
Use 1 instead of 0 for initial PPU left window coordinate,
fixing garbage in left column of pixels in some games.
Added interpolation option hack for DSP.
Added sprite-tile limit disabling hack.
Added libretro's fast snapshot support.
Add overclocking hack that increases IPC
Fix controller initialization issues preventing some games
from using multitap.
Proper write behavior for register $2122.
Fix transparency issue with Star Fox asteroids.
Increase SuperFX speed to more accurately represent
hardware, and fix bugs with Stunt Race FX and Yoshi's
Island.
Resize viewport on state load.
Many fixes to variables not saved or saved incorrectly in
save states. (Dwedit)
Pass decimal tests in blargg's math test ROMs.
Remove memory leak in loadzip.cpp.
Fix screen size not reverting when overscan is turned on
then off mid-frame. (BearOso)

Win32:

Include DirectDraw libraries and compile with DirectDraw
support by default.
Add a link to DirectX installer in error message displayed
when the needed DirectX libraries can't be found.
Save window position when exiting via menu
Make custom ROM dialog resizable.
Fix various cheat dialog issues.
Remove d3d9x DLL dependency by using DirectXMath.
Remove rarely-used HLSL shader option.
Add InitialSnapshotFilename support.
Disable BG toggle keys by default.
Proper centering and cropping for overscanned and
regular height modes.
Remove ability to disable the SNES's hires modes.
Added a Super Famicom-style icon resource to the EXE.

MacOS:

Partial support for new cheats format.
Fix MacOS build.
Set default for new config options.
Fix compilation on Mac OS Mojave

libretro:

Massive update of libretro code to latest downstream.

GTK+:

Use datarootdir instead of datadir on install.
Fix --with-system-zip configure flag.
Draw interlaced fields when ready.
Initial Wayland support.
Allow XV only in X11.
Add Wayland support via EGL.
Significant rewrite of OpenGL driver to support newer
standards. This won't work on cards < OpenGL ~1.5.
Changed frameskip option to speed throttling option with
simpler, but more relevant methods of speed control.
Add support for relative-style save slots.
Remove XML config file format in favor of one more like
Win32. Make joystick bindings and more options human-
readable and editable.
Try more device nodes when initializing OSS.

[close]

http://www.snes9x.com/

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MAME 0.204
« Antwort #349 am: 28 November, 2018, 16:45 »
Changelog

0.204 2018-11-28
----------------


MAMETesters Bugs Fixed
----------------------
- 05613: [Graphics] (prehisle.cpp) prehislek: Introductory Text (Korean?) not displayed properly. (Guru)
- 06474: [Graphics] (segas16b.cpp) goldnaxe: Sprites fall out of sync with scrolling. (hap)
- 06607: [Sound] (xmen.cpp) xmen and clones: Instruments in the music play at the wrong volume (regression). (hap)
- 06718: [Crash/Freeze] (mbc55x.cpp) mbc55x: Basic freezes on syntax errors. (AJR)
- 07046: [Gameplay] (deco32.cpp) dragngun, dragngunj: Screen goes black on third stage and the game stops. (hap)
- 07149: [Graphics] (docastle.cpp) dowild: The top of the screen flickers on completing level 1. (hap)
- 07151: [Gameplay] (asteroid.cpp) astdelux and clones: High score shows FFFFFF with initial EAROM contents. (AJR)
- 07154: [Documentation] (megadriv.cpp) megadriv [ppersia2]: Release year is 1995. (Tafoid)


New working machines
--------------------
Bare Knuckle III (bootleg of Megadrive version) [ShouTime, MetalliC]
Dance Dance Revolution Disney Mix [Peter Bortas, ClawGrip, The Dumping Union, Recreativas.org]
Game & Watch: Climber (new wide screen) [algestam]
Game & Watch: Tropical Fish [algestam]


New working clones
------------------
Centipede (bootleg, set 2) [Joe Magiera, The Dumping Union]
Dragon Master (set 2) [coolmod, The Dumping Union]
Hacha Mecha Fighter (Location Test Prototype, 19th Sep. 1991) [Michael Moffitt]
Klax (Japan, version 4) [Arzeno Fabrice, The Dumping Union]
Shin Ib Sa Won - Seok Dol I [gp-lee, Guru]
Shinobi (set 5, System 16B) (unprotected) [Brian Troha]
Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 2) [xuserv]
Street Fighter II: The World Warrior (USA 910522, Rev. H) [Chris Gleed]
Street Fighter II: The World Warrior (World 910204, conversion) [Brian Troha, The Dumping Union]
Touchmaster 4000 (v6.02 England) [Porchy, Brian Troha, The Dumping Union]
U.N. Defense Force: Earth Joker (US / Japan, set 2) [Phil Bennet]
X-Men: Children of the Atom (Asia 941219) [Brad Hicks]
Xevious 3D/G (World, XV32/VER.A) [pacman70, Asayuki]


Machines promoted to working
----------------------------
Abnormal Check [Guru]
Alpha One (Vision Electronics) [David Haywood]
Qume QVT-102 [Al Kossow, Dirk Best, Robbbert]


New machines marked as NOT_WORKING
----------------------------------
Bingo Galaxy (main) [Darksoft]
Bingo Galaxy (satellite) [Darksoft]
Capitan Uncino (High Video, version 2) [f205v]
Come Back [PinMAME]
Doko Demo Issho: Toro's Fishing [ShouTime, Dane Biegert, rtw, The Dumping Union]
Falco TS-1 (v2.13.0) [bhilpert, Bitsavers]
Falco TS-2624 [Al Kossow]
MIPS RC3230 [Patrick Mackinlay]
MIPS RS3230 [Patrick Mackinlay]
Model 931 Video Display Terminal [Al Kossow]
Network Computing Devices NCD Explora Pro XQ [R. Belmont, Lord Nightmare]
Network Computing Devices NCD HMX PRO [R. Belmont, Al Kossow]
Network Computing Devices NCD-17C [R. Belmont, Al Kossow]
Network Computing Devices NCD-19 [R. Belmont, Al Kossow]
SGI 4D/410 [Ryan Holtz, NekoChan]
SGI Crimson (R4000, 100MHz, Ver. 4.0.3) [Ryan Holtz, NekoChan]
SGI O2 (version 4.18) [Ryan Holtz, NekoChan]
SGI Octane (Version 6.5 Rev 4.9 05/22/03) [Ryan Holtz, NekoChan]
Skate Board (Inder) [PinMAME]
Sport 2000 [PinMAME]
Top T. Cash [f205v]
unknown Elsy game [f205v]


New clones marked as NOT_WORKING
--------------------------------
Arizona 10 (v1.1) [f205v]
Dirt Devils (Germany?) [Ordyne]
Falco 5220s [Al Kossow]
Fighting Vipers 2 [coolmod, The Dumping Union]
Klax (version 5, bootleg set 2) [PaTrYcK]
Magic Colors (ver. 1.6) [f205v]
ConnecTV Table Tennis (PAL) [David Haywood]
Sega Rally 2 (prototype, 8 Dec 1997) [Ordyne]
Sega Rally 2 (prototype, 29 Dec 1997) [Ordyne]
Smashing Drive (Spain, Portugal) [ClawGrip, Gines Vivanco, Undergamers, Recreativas.org]
Smashing Drive (World) [ClawGrip, MetalliC]
Sperry Univac UTS-10 [Robbbert]
Star Wars Trilogy Arcade (location test, 16.09.98) [coolmod, The Dumping Union]
The Lost World (older) [Ordyne]
Virtual On 2: Oratorio Tangram [coolmod, The Dumping Union]


New working software list additions
-----------------------------------
bbc_rom:
  ADE 1.00, ADE 1.9Z, ADE 2.01, ADE 2.02, ADE+, ADFS Utilities, AID, AIDS II Utility ROM, AIDS Utility ROM, AMS Disc Utility,
  AMX MAX Desktop, AMX Mouse Support 2.10, AMX Mouse Support 2.11, AMX Pagemaker 1.0, AMX Pagemaker Plus 1.3,
  AMX Pagemaker Plus 1.7, AMX Stop Press 1.9, AMX Super Rom 3.31, AMX Super Rom 3.41, AMX Super Rom 3.61, AMX Super Rom M3.61,
  ARTS Communication ROM, ASM 1.1, ASM 2.2, ATS 2.58, ATS 2.59 (Morley), ATS 3.0, ATS 3.1, Acorn ADFS 1.30, Acorn ANFS 4.08,
  Acorn ANFS 4.18, Acorn ANFS 4.21, Acorn ANFS 4.24, Acorn ANFS 4.25, Acorn DFS 0.90, Acorn DFS 0.98, Acorn DFS 2.10,
  Acorn DFS 2.20, Acorn DFS 2.22, Acorn DFS 2.23, Acorn DFS 2.25, Acorn DFS 2.26, Acorn DNFS 1.00, Acorn DNFS 1.20, Acorn NFS 3.34,
  Acorn NFS 3.60, AddComm 1.00, AddComm 1.10, AddComm 1.20, AddComm 1.30, Advanced 1770 DFS 1.00 (Master),
  Advanced 1770 DFS 1.04 (Master), Advanced 1770 DFS 1.08 (B), Advanced 1770 DFS 1.08 (Master), Advanced BASIC,
  Advanced Control Panel 1.00, Advanced Control Panel 1.02, Advanced Control Panel 1.03, Advanced Control Panel 1.04,
  Advanced Control Panel 3.01, Advanced DFS 1770 2.00 (B), Advanced Disc Investigator 1.00 S/N:43700,
  Advanced Disc Investigator 1.10 S/N:43543, Advanced Disc Investigator 1.20 S/N:43950, Advanced Disc Investigator 1.20 S/N:43970,
  Advanced Disc Investigator 1.22 S/N:44712, Advanced Disc Investigator 2.00 S/N:43690, Advanced Disc Toolkit 1.20,
  Advanced Disc Toolkit 1.40, Advanced Disc Toolkit 1.50, Advanced Disc Toolkit 1.60, Advanced Disc Toolkit 1.72,
  Advanced Disc Toolkit 1.73, Advanced Disc Toolkit 1.74, Advanced Disc Toolkit 1.75, Advanced Disc Toolkit 1.76,
  Advanced Disc Toolkit 1.77 [cracked], Advanced Disc Toolkit 1.78, Advanced Disc Toolkit 2.00, Advanced File Manager 1.06,
  Advanced File Manager 1.07, Advanced File Manager 1.09, Advanced ROM Manager 1.00, Advanced ROM Manager 1.10,
  Advanced ROM Manager 1.12, Advanced ROM Manager 1.13, Amcom DFS S/N:00000, Amcom DFS S/N:A4534, Amcom DFS S/N:A4554,
  Amcom DFS S/N:A7259, Amcom DFS S/N:A7874, Amcom DFS S/N:B4084, Amcom DFS S/N:B4088, Amcom DFS S/N:B4218, Amcom E-Net 4.55,
  Amcom E-Net 5.17, Amcom E-Net Client 6.23M, Arabic ROM, Artist, BASIC (1981), BASIC Extensions, BASIC2 (1982), BCPL, BROM 1.06,
  BROM 1.12, BROM 1.14, BROM Plus, BS-DOS 2.19, BS-DOS 2.22, BeeBASE-1 1.06, BeeBASE-1 1.07, Beeb ROM, BeebAid, BeebFont,
  BeebFont [alt], BeebMan, BeebMon, BeebPen 1.1, BeebPen 1.22, Beebtel 2.00, Beebtel 2.10, Beebug C 1.4, Beebug C 1.5,
  Bitstik ROM 2.0, Bitstik Service ROM 1.0, Buffer & Backup ROM, C.U.C. DOS 1.00, COMAL, CP-ROM 1.01, CP-ROM 2.00,
  Castle Quest (ROM Version), Centurion 1.03, Centurion 1.05, Chauffeur, Colour Screenprint 1.30s, CommPanion, CommSoft,
  Command 1.00, Command 1.01, Command 1.04, Command Master 3.11, Commstar 1008, Commstar 1051, Commstar 3033, Commstar 6290,
  Commstar 6397, Commstar 6973, Commstar 7537, Commstar 8179, Commstar 882A 1.40, Commstar 9057, Commstar II 2.22, Commstar II 2.31,
  Commstar II 2.40, Commstar R032, Communicator 1.05, Crossware 65C02XR, Crossware 68000XR, Crossware Z80XR, D-Master, DIS-ASM,
  DMON A1.08, DMON A1.14, DTT Version 7, Data Scribe 1.01, Data Scribe 1.20, Data Scribe 1.31, DataBeeb, DataStag 1.0,
  Database 1.00, Database 1.20, DesROM, Diagram, Diary / Planner, Digital Drawings DD/B834, Digitiser 1.00, Digitiser 1.00 [alt],
  Disc Servant, Disc-Aid, DotPrint-Plus, DoubleView, Dumpmaster II 1.00, Dumpmaster II 2.00, Dumpmaster II 2.15, Dumpout 0.5c,
  Dumpout 0.5d, Dumpout 3.0m, Dumpout 3.0p, Dumpout 3.2g, Dumpout 3.2j, Dumpout 3.30, EXMON 1.0a, EXMON 1.1a, EXMON II 1.00,
  EXMON II 1.03, EXMON II 2.01, EXMON II 2.02, EXROM: The Extension ROM, Easy Talk 1.01, Easy Talk 2.00, Edword 1.02, Edword 1.02E,
  Edword 2.00E, Enigma Disc Imager 0.04, Enigma Disc Imager 1.05, Enigma Disc Imager 1.06, Enigma Disc Imager 1.07,
  Enigma Disc Imager 1.08, Envelopes ROM, Epson Dump ROM, Epson NLQ, Everest, Extras, FORTH 1.03, Fanfare 1.40, File-Plus,
  First Aid 1.1, Floppy Copy 1.2, Floppy-Wise 2.1, Floppy-Wise 2.3, Floppy-Wise MASTER 2.2, Floppy-Wise PLUS 1.7,
  Floppy-Wise PLUS 1.8, Floppy-Wise PLUS 1.9, Floppy-Wise PLUS 1.C, Floppy-Wise PLUS 1.D, FontAid 1.01, FontAid 1.10, Forth 79,
  G:Forth 0.95, G:Forth 2.30, GINN Language Chip, GXR 0.37 (B), GXR Model B, GXR Model B+, Giant Text ROM, GrafPad 2,
  Graphics Terminal 2.01, Help 1.0, Help 1.01, Help II, Helping Hand 1.29, Helping Hand 1.36, HyperDriver 1.00, HyperDriver 1.10,
  ISO-Pascal 1.00, ISO-Pascal 1.10, Ice-Box, Ice-Box [alt2], Ice-Box [alt3], Ice-Box [alt], Icon Master 1.00, Index Utility 2.05b,
  Index Utility 3.00, Index Utility 3.03a, JWB Forth 2.0, JWB Forth 2.4, JWB Forth 2.5, Kermit 1.02, Kermit 1.30, Kermit 1.33,
  Kermit 1.45, Kmon, LISP 1.00, LISP 2.00, LISP 4.06, LISP 5.00, LOGO, LOGO (Logotron), LOGO 1.00 (Catsoft), LOGO 1.20 (Catsoft),
  LVL Dos 0.91, Le Modem 1.00, Le Modem 1.04, Linemaster, Logo-Forth, MACH 1 1.00, MACH 1 1.01, MASS, MASTERcopy, MOS Plus 1.14,
  MOS Plus 1.15, MUROM 1.00, MUROM 1.01, MUROM 1.10, MUROM 1.2, Master Emulation ROM 1.00, Master Emulation ROM 2.01,
  Master Emulation ROM 2.02, Master ROM 1.01, Master ROM 1.03, MedMon-B, Mega-ROM 1.00, Mega-ROM 1.01, Menu ROM 1.00, Menu ROM 1.20,
  Merlin, Meta Assembler 2.13R, Meta Assembler 2.13R [alt], Meta Assembler 3.40A, Micro Prolog, Micro-C 1.0, Micronet 1.30,
  Micronet 1.40, Micronet 2000, Microtext 3.3D, Microtext Plus 3.54, Microtext Plus 3.55R, Microware DDFS 0.90, Monitor 0.01,
  Monitor 1.60, Monitor v2.01, Mouse Pac Driver, Movie Maker 1.0, Movie Maker 1.1, Multi-FORTH 83, Multi-FORTH 83 [alt],
  Multi-Font NLQ, MultiFont, NLQ Designer 1.2, NLQ Designer 1.3, NTQ Font Extension ROM 1, NTQ Font Extension ROM 1 [alt],
  NovaCAD 1.06, NovaCAD 2.0N, NovaCAD 3.3K, Numerator 1.00, Oak Mentor, Opus DDOS 3.00, Opus DDOS 3.05, Opus DDOS 3.12,
  Opus DDOS 3.15, Opus DDOS 3.16, Opus DDOS 3.35, Opus DDOS 3.36, Opus DDOS 3.45, Opus DDOS 3.46, Opus EDOS 0.4, Overlay BASIC,
  Oxford Pascal 1.1, Oxford Pascal 2.0, Oxford Pascal 2.1, PCB 1.01, PCB 1.03, PCB 1.07, PCB 3.02, PCB 4.02, PCB 4.03,
  PCB Auto-Routing 1.03, PCB Auto-Routing 1.04, PHX 1.00, PHX 2.00, PMS Multi-Font NTQ 1.0, PMS Multi-Font NTQ 1.3,
  PMS Multi-Font NTQ 1.4, Pascal-T, Pen-Friend 1.20, Pen-Friend 1.24, PenDown 1.13, Pointer, PowerFont NTQ, Prestel Terminal,
  PrintBox 1.22, Printer Controller, Printer Server 1.00, Printer Server 1.11, ProWord 1.2, ProWord 1.3, Probe 4.02, Probe 4.05,
  ProgramSmith 0.80, QFS 1.02, QFS 2.00, Quest 2.1A, ROM Manager 1.00, ROM Manager 1.10, ROM Manager 2, ROM Master, ROM-Spell 1.00,
  ROM-Spell 1.02, ROM-Utils 1.70, ROMAS 3.00, ROMAS 3.02, Ramrod 1.82, Ramrod 4.00c, Romit 0.9, Romit 1.01, Romit 1.02, SPY 1.00,
  SPY 1.11, SPY 2.01, SPY 2.10, SPY 2.12, Screen Dump ROM 1.01, Screen Dump ROM 2.01, Screenprint 0.20, Screenprint 1.00,
  Scribe 1.10, Scribe 1.30, ScribeChec 1.10, Scythe, SecurIt, Slave 0.01, Slave 1.04, Slave 1.34, Sleuth 1.00, Sleuth 1.05,
  Sleuth 1.05a, Sleuth 1.06, Softlife EPS Software Mk2, Softlife Keypad Software, Solidisk ADFS 2.1D Issue 2, Solidisk ADFS 2.1M,
  Solidisk ADFS 2.1M Issue 2, Solidisk ADFS 20/2 Issue 2, Solidisk DFS 2.00 (8271/1770), Solidisk DFS 2.1M Issue 2,
  Solidisk DFS 2.2D, Solidisk DFS 2.2J Issue 2, Solidisk DFS 2.2M Issue 2, Source Library Manager, Spark Dump, Speech!,
  SpellCheck II, SpellCheck III, StarBASE 2.00, StarBASE 2.00 (CUC), StarBASE 2.10, StarGraph 2.01, StarMon 1.20b, StarStick 1.41,
  StarStick 2.23, StarStick 2.24, StarStore II, StarWord 1.01, SuperFont, Supervisor, System Delta, TUBE Editor,
  Tape to Disc 'TD' ROM (1770), Tape to Disc 'TD' ROM (8271), Teletext 1.04A, Teletext RTFROM, Teletext Support ROM, Termulator,
  Text Library Manager, The BASIC Editor 1.32, Toolkit 1.01 (Algotek), Toolkit 1.10, Toolkit 1.20, Toolkit 1.21, Toolkit 1.22,
  Toolkit 1.23, Toolkit 1.25b, Toolkit Plus 2.00, Toolkit Plus 2.02, Toolkit Plus 2.04, Toolkit Plus 2.05, Toolstar 1.77 1262,
  Toolstar 1.77 1511, Trackerball 0.01, TransfeROM (SD) 0.95, TransfeROM (SD) 0.96, TransfeROM (SD) 1.10, U-Tools,
  U-Tools Demonstration, UDM DDFS 2.00, UROM 1.2, UROM 1.3, UVIPROM 1.1, UVIPROM 1E1, UVIPROM 2.1, Ultracalc, Ultracalc 2,
  Upgrade 2.2C, Upgrade 3.00, UserDUMP, UserROM, VASM 2.0C, VASM 2.0E, Viditel, View A2.1, View A3.0, View B3.0, View D2.1,
  View Professional 1.0, View Professional 2.0, ViewShape, ViewSheet A0.7, ViewSheet B1.0, ViewSpell 1.0, ViewSpell 1.1,
  ViewStore 0.5, ViewStore 1.0, ViewStore 1.1, ViewStore 1.2, ViewStore 1.5, WYSIWYG Plus, Watford Electronics DDFS 1.40,
  Watford Electronics DDFS 1.50, Watford Electronics DDFS 1.53, Watford Electronics DDFS 1.54T, Watford Electronics DDFS+ 0.91,
  Watford Electronics DFS 1.00, Watford Electronics DFS 1.10, Watford Electronics DFS 1.20, Watford Electronics DFS 1.30,
  Watford Electronics DFS 1.41, Watford Electronics DFS 1.42, Watford Electronics DFS 1.43, Watford Electronics DFS 1.44,
  Watford PRINT-ROM 0.1C, Watford PRINT-ROM 0.1E, Watford SFS 0.90, Watford SFS 0.92, Window 1025, Window 1045,
  Wizard Joystick Utility 1.12, Word Power, Word-Aid, WordEase, Workstation 1.4, XTend [Nigel Barnes]
electron_cass: Ewgeebez [AJR]
gbcolor: Pocket GT (Eur, Prototype?) [VampierMSX, Porchy, The Dumping Union]
megadriv: Battle Mania Daiginjou (Jpn, Prototype, 19910528), Centurion - Defender of Rome (Euro, Prototype, 19910528) [ArcadeShadow]
uzebox (uzebox.xml): Wuergertime (Demo), Wuergertime with Music (Demo) [ArcadeShadow]


Software list items promoted to working
---------------------------------------
gamecom: The Lost World - Jurassic Park [Robbbert]


New NOT_WORKING software list additions
---------------------------------------
bbc_rom:
  ADDER, AMX Design, Advanced BASIC Editor, EPROM 1.04, EPROM 1.08, Epromer II, Inter-Word 1.O2, MASTERboard,
  Micron EPROM Programmer 1.4a, Micron Plus EPROM Programmer 1.30, Micron Plus EPROM Programmer 1.40, Prestel 1.1,
  Prestel 4.7n, Prestel 4.8n, Printer Buffer 1.00, Printer Buffer 2.10, Pro-Performer 2.1, Pro-Performer 2.2,
  Replay System 8271 1.00, Replay System 8271 1.10, Replay System WD1770 1.01, Replay System WD1770A 1.17, STL Clock & Desk,
  SideAid128, SideAid256, Solidisk ADFS 2.1S, Solidisk DDFS 1.5, Solidisk DDFS 1.9, Solidisk DFS 2.0J (8271/1770),
  Solidisk DFS 2.0L (8271/1770), Solidisk DFS 2.0m (8271/1770), Solidisk DFS 2.1 (8271/1770), Solidisk DFS 2.1A (1770),
  Solidisk DFS 2.1J Issue 1, Solidisk DFS 2.1J Issue 2, Solidisk DFS 2.2N Issue 2, TED 1.11, Tic-Toc RTC [Nigel Barnes]
ekara:
  1979-81 Volume 1 (Japan) (EC0008-G79), Artist Selection Volume 1 (unknown) (Japan) (EC0014-ATS),
  Artist Selection Volume 5 (Matsuda Seiko) (Japan) (EC0035-ATS), Artist Selection Volume 8 (unknown) (Japan) (EC0041-ATS),
  BHT Volume 3 (Japan) (GC0006-BHT), HWK (Japan) (SC0010-HKW), J-Pop Mix Volume 2 (Japan) (EC0002-JPM),
  J-Pop Mix Volume 11 (Japan) (EC0023-JPM), J-Pop Mix Volume 13 (Japan) (EC0025-JPM), J-Pop Mix Volume 33 (Japan) (EC0068-JPM),
  J-Pop Mix Volume 34 (Japan) (EC0070-JPM), J-Pop Mix Volume 36 (Japan) (EC0072-JPM), J-Pop Mix Volume 39 (Japan) (EC0076-JPM),
  Mini Volume 1 (Japan) (MC0001-ATM), SAI Volume 1 (Japan) (SC0005-SAI), SAI Volume 2 (Japan) (SC0006-SAI),
  SAI Volume 3 (Japan) (SC0009-SAI), SAI Volume 6 (Japan) (SC0019-SAI), SAI Volume 7 (Japan) (SC0021-SAI),
  SAI Volume 8 (Japan) (SC0022-SAI), e-kara US Volume 3 (US-E003), e-kara US Volume 8 'No Boys Allowed' (US-E008),
  e-kara US Volume 9 'No Boys Allowed' (US-E009), e-kara Web cartridge 28M (Japan) [Sean Riddle, ClawGrip, Peter Wilhelmsen]
  Artist Selection Volume 2 (unknown) (Japan) (EC0015-ATS), Artist Selection Volume 3 (Dreams Come True) (Japan) (EC0029-ATS),
  Artist Selection Volume 4 (unknown) (Japan) (EC0031-ATS), Artist Selection Volume 6 (KinKi Kids) (Japan) (EC0036-ATS),
  Artist Selection Volume 9 (Every Little Thing) (Japan) (EC0044-ATS),
  Artist Selection Volume 10 (Mr. Children) (Japan) (EC0045-ATS), Artist Selection Volume 12 (Judy and Mary) (Japan) (EC0049-ATS),
  BHT Volume 1 (Japan) (GC0002-BHT), ENK Volume 1 (Japan) (EC0006-ENK), ENK Volume 6 (Japan) (EC0048-ENK),
  J-Pop Mix Volume 3 (Japan) (EC0003-JPM), J-Pop Mix Volume 7 (Japan) (EC0012-JPM), J-Pop Mix Volume 8 (Japan) (EC0013-JPM),
  J-Pop Mix Volume 10 (Japan) (EC0022-JPM), J-Pop Mix Volume 14 (Japan) (EC0026-JPM), J-Pop Mix Volume 15 (Japan) (EC0027-JPM),
  J-Pop Mix Volume 19 (Japan) (EC0042-JPM), J-Pop Mix Volume 23 (Japan) (EC0054-JPM), Kid's Mix Volume 1 (Japan) (EC0010-KID),
  Kid's Mix Volume 3 (Japan) (EC0034-KID), e-kara Germany 5-Songs Starter (GER-M001), e-kara UK / Europe Volume 1 (UK-E001),
  e-kara UK / Europe Volume 2 (UK-E002), e-kara UK / Europe Volume 3 (UK-E003), e-kara UK / Europe Volume 6 (UK-E006),
  e-kara UK / Europe Volume 7 (UK-E007), e-kara US Volume 4 (US-E004), e-kara US Volume 5 (US-E005), e-kara US Volume 6 (US-E006),
  e-kara US Volume 7 (US-E007) [TeamEurope]
electron_flop: E2P Hi-Basic, E2P Operating System (Disk) [Nigel Barnes]


Source Changes
--------------
-v25: Added address space for internal data area and SFRs. [AJR]

-i8088: Mask I/O addresses to five bits. [AJR]

-mbc55x additions and refinements: [AJR]
 * Corrected all clocks, and derived them from the master crystal.
 * Corrected I/O address decoding.
 * Connected speaker output to 8251 USART.
 * Add ISA expansion slot, Centronics printer port, and RS-232 "line" port.
 * Added backspace key to HLE keyboard and noted undumped microcontroller.

-i8251: Implemented send break command. [AJR]

-z80dart: Don't reset the receiver whenever WR5 changes. [AJR]

-z80ctc: Added support for a fixed-rate clock input to be configured for each channel. [AJR]
 * Improves performance by reducing the need to drive the CLK/TRG inputs with high-frequency synchronizing timers.

-i386: Signal a privilege change to the debugger when protected mode is enabled or disabled, or CS descriptor flags change. [AJR]

-dsk_dsk.cpp: Fixed an issue where the deleted and bad CRC flags were being used uninitialized. [AmatCoder]

-tecmo.cpp: Reduced duplicated code and runtime tag map lookups, and replaced initialisation functions with derived memory maps.
 [cam900]

-serflash.cpp: Added support for page size configuration, and fixed block erase command and read/write past last page. [cam900]

-c6280.cpp: Fixed LFO scale bit. [cam900]

-gottlieb.cpp: Cleaned up code. [cam900]

-hotblock.cpp: Confirmed crystal values, cleaned up video code, and deferred video RAM allocation to start time. [cam900]

-fantland.cpp cleanup: [cam900]
 * Moved machines with ADPCM sound to a derived state class.
 * Reduced runtime tag map lookups, ACCESSING_BITS macros, and code duplication.
 * Improved function names and cleaned up code.

-namcos2.cpp: Fixed C123 video RAM mirroring (fixes metlhawk intermission). [cam900]

-gp9001.cpp: Restricted tilemap drawing to clipping rectangle, improved member names, and reduced redundant code.
 [cam900]

-toaplan2.cpp: Improved member naming and removed unnecessary use of register_postload. [cam900]

-c117.cpp: Eliminated MCFG macros. [cam900]

-stadhero.cpp: Cleand up code, removed some MCFG macros, improved naming, and added a note. [cam900]

-namco_c123tmap.cpp: Added support for offsets, half-height tilemaps, and eight-bit I/O (for using in namcos1.cpp). [cam900]

-namcos1.cpp updates: [cam900]
 * Converted C123 tilemap emulation to use device.
 * Corrected some device types, crystal values and YM2151 clock frequencies.
 * Improved region names, reduced MCFG macro use, redundant code, and code duplication.

-deco16ic.cpp: Allow graphics decode device to be configured using tag-like objects. [cam900]

-wrally.cpp cleanup: [cam900]
 * Reduced runtime tag map lookups and use of ACCESSING_BITS macros.
 * Cleaned up graphics decode description and reduced code duplication.

-deco32.cpp cleanup: [cam900]
 * Eliminated VIDEO_START_MEMBER, and improved member names and formatting, and cleaned up code.
 * Simplified and reduced duplication in graphics decode descriptions.

-thoop2.cpp: Reduced runtime tag map lookups, simplified graphics decode description, and reduced code duplication. [cam900]

-gaelco.cpp cleanup: [cam900]
 * Reduced runtime tag map lookups, and improved member names.
 * Cleaned up graphics decode descriptions and ROM loading.

-backfire.cpp updates: [cam900]
 * Simplified graphics decode, description, and reduced duplicated and unused code.
 * Deferred scroll RAM allocation until start time.
 * Added release regions to descriptions, and added notes.

-alpha68k.cpp: Added note about unemulated video effect. [cam900]

-imagetek_i4100: Implemented device_gfx_interface, eliminated MCFG macros, and cleaned up sprite drawing code. [cam900]

-hyprduel.cpp: Reduced use of ACCESSING_BITS macros. [cam900]

-metro.cpp updates: [cam900]
 * Fixed sprite lag for blzntrnd and gstrk2, and adjusted gstrik2 sound balance.
 * Improved member names, reduced use of ACCESSING_BITS and MCFG macros, reduced code duplication, and cleaned up code.
 * Corrected title for karatourj.

-blmbycar.cpp updates: [cam900]
 * Reduced runtime tag map lookups, use of ACCESSING_BITS macros, and code duplication.
 * Changed sound output to mono.
 * Added versions to descriptions.

-lordgun.cpp: Corrected aliencha YMF278B clock, reduced duplication, simplified code, and improved member names. [cam900]

-bmcpokr.cpp: Cleaned up code to better adhere to current best practices, and changed sound output to mono. [cam900]

-dec0.cpp: Converted sprite RAM to buffered_spriteram16_device, cleaned up graphics decode description, and improved member names.
 [cam900]

-karnov.cpp: Converted background drawing to use tilemap system, simplified graphics decoding, and cleaned  up code. [cam900]

-taito_o.cpp: Improved sound balance. [cam900]

-igs011.cpp: Simplified palette handling and graphics ROM access. [cam900]

-f1gp.cpp cleanup: [cam900]
 * Split f1gp2 into a derived state class, cleaned up code, reduced duplication, and improved member names.
 * Simplified graphics decode description.
 * Changed f1gpb sound output to mono.

-st0020.cpp: Added object finder for ROM region, reduced code duplication, and simplified tilemap mapping. [cam900]

-cave.cpp: Reduced use of ACCESSING_BITS and MCFG macros, improved member names, and cleaned up code. [cam900]

-drgnmst.cpp: Fixed 8x8 tile banking. [cam900]

-nmk112.cpp: Eliminated MCFG macros, and simplified write handler signatures. [cam900]

-segas32.cpp: Reduce use of ACCESSING_BITS macros and code duplication, and improve member names. [cam900]

-XaviX updates: [David Haywood]
 * Don't set I2C memory page size (works around hanging in Namco/Taito Nostalgia games).
 * Align palette base to natural boundary in modes with more than four bits per pixel.
 * Moved e-kara cartridges to a software list.
 * Added a crude timer implementation (frequency is fixed).
 * Added preliminary wheel input for rad_mtrk, and ball input for rad_fb/rad_madf.
 * Fixed opcode access in upper banks.
 * Improved inputs for ekara and rad_rh.
 * Fixed rad_rh tile addressing.
 * Added preliminary sound emulation.
 * Improved CPU emulation, improving ttv_mx road, showing graphics in ttv_sw, and playing music on ttv_lotr title screen.
 * Improved sprite positioning.
 * Improved Monster Truck tile flipping and rendering in inline header mode.
 * Added a hack go allow epo_efdx to read its EEPROM and display a title screen.

-supbtime.cpp: Restored one-pixel tilemap offset for tumblep and chinatwn. [David Haywood]

-m52.cpp: Moved alpha1v to a separate derived state class, fixed graphical issues, and promoted to working. [David Haywood]
 * Also removed kludges in mpatrol palette handling that were originally used to save memory.

-pbaction.cpp: Hooked up numeric LED displays for pbactiont. [David Haywood]
 * Emulation of communication with display controller CPU is incomplete.

-asuka.cpp updates: [David Haywood]
 * Marked earthjkr ROM as a bad dump and applied a patch based on earthjkrp (fixes row scroll on final stage).
 * Reduced sound levels to avoid clipping.

-ppu2c0x_vt.cpp: Allow palette to be set before mode is selected (fixes Konami logo display in ddrdismx). [David Haywood]

-wrally.cpp, blmbycar.cpp: Converted sprite drawing to device and fixed shadow/highlight effects in blmbycar. [David Haywood]

-qvt102.cpp: Hooked up devices, re-wrote video emulation implementing all video attributes, and added NVRAM. [Dirk Best, Robbbert]

-amiga: Added support for Commodore A2065 Ethernet card. [Dirk Best]

-hp9825.cpp: added internal expansion ROMs for hp9825b. [F.Ulivi]

-luaengine: Fixed item:read_block(offset, count) so it applies the offset. [feos]
 * Also added description comment for emu.item().

-bbc updates: [Nigel Barnes]
 * Allocate ROMs required by expansion devices to empty slots on start.
 * Removed all root device access from expansion devices.
 * Added configuration option to fit Econet upgrade.
 * Added OS 0.92 as BIOS option for bbca and bbcb.
 * Added Opus Challenger ADFS 1MHz bus device (Master only).
 * Moved torch MCP ROMs to bbc_tube_zep100 device, to be inserted at startup.
 * bbc_acorn8271: Moved lesser-known DFS ROMs to the software list.
 * Added Opus DDOS 3.05 to bbc_opus8272.
 * Added Opus DDOS 3.12 to bbc_opus2791.
 * Added Aries B488 and Acorn IEEE488 Interface devices on 1MHz bus.

-amstr_pc.cpp: Added internal 3.5" floppy drive to machine configuration. [Nigel Barnes]

-ampoker2.cpp: Simplified rabbitpk decryption. [O. Galibert]

-ymmu100.cpp: Implemented sound output, including some filters. [O. Galibert]

-v53 overhaul: [Patrick Mackinlay]
 * Added support for V50, and refactored code to better align with current best practices.
 * Added 16-bit transfer support to DMAU.
 * Cleaned up SCU implementation.

-mips1 overhaul: [Patrick Mackinlay]
 * Implemented TLB and address translation, and improved cache isolation behaviour.
 * Corrected exception vector logic.
 * Fixed overflow logic.

-am79c90: Implemented network communication, and greatly improved behaviour. [Patrick Mackinlay]

-mips.cpp: Hooked up MAC address PROM, LANCE Ethernet controller, and floppy drive controller. [Patrick Mackinlay]

-pc9801_86.cpp: Fixed stereo sound routing, and fixed a PSG level balance regression. [r09]

-tec1: Replaced ROMs with clean dumps from the original designers. [Robbbert]

-ampoker2.cpp: Documented and simulated piccolop protection, and removed ROM patches. [Roberto Fresca]

-mb87030: Implemented padding mode (allows Pascal 3.24 to boot and run from SCSI on hp9k_3xx). [Sven Schnelle]

-luaengine: Added functions to screen_dev class for getting packed RGB pixel values. [Ryan Holtz, Carl]

-hpc3.cpp updates: [Ryan Holtz]
 * Improved DMA transfer behaviour
 * Fixed audio DMA, hooked up second DAC, and fixed a bug that prevented the audio DAC DMA timer from stopping.
 * Partially hooked up second SCSI controller for Indigo2.
 * Hooked up INT3 and PIT register access.
 * Added support for single-byte SCSI DMA requests.
 * Fixed an oversight with interrupt requests.
 * Also converted logging to use logmacro, added more verbose logging, added stave state support, and cleaned up code.
 * Restores SGI Indy boot chime, and allows IRIX installer to run until it fails with a SCSI error.

-ioc2.cpp updates: [Ryan Holtz]
 * Hooked up Timer1/Timer0, z80scc and 8042kbdc interrupts.
 * Hooked up 8042kbdc reset.
 * Fixed IRQ-lowering logic so it actually clears the MIPS IRQ line.
 * Also converted logging to use logmacro, made logging more verbose, and added save state support.
 * Allows Gentoo Linux to boot, although it hangs during startup.

-newport.cpp: FIxed a long-standing bug with color resolution. [Ryan Holtz]
 * Also updated to current coding standards, converted logging to use logmacro, and made logging more verbose.

-dp8573.cpp: Added DP8573 real-time clock emulation. [Ryan Holtz]

-sgi.cpp: Made RPSS counter more accurate, and added semaphore registers. [Ryan Holtz]
 * Also converted logging to use logmacro, made logging more verbose, and updated to meet coding standards.

-indy_indigo2.cpp updates: [Ryan Holtz]
 * Moved Indigo2 to a derived state class, and moved a number of devices into HPC3.
 * Eliminated use of MACHINE_CONFIG_START/MACHINE_CONFIG_END macros.
 * Hooked up pull-ups on EISA I/O space.

-indigo.cpp updates: [Ryan Holtz]
 * Separated indigo3k and indigo4k state classes.
 * Hooked up RS-232 ports.
 * Switched to new Zilog SCC implementation, and added PIT8254 device (uses incorrect clock value to work around hang).
 * Fleshed out SCSI and started fleshing out HPC1 implementation.
 * Hooked up new DP8573 real-time clock implementation.
 * Improved RAM layout.
 * Added stubs for DSP RAM and Entry-Level Graphics (LG1/LG2).
 * Implemented LG1 palette setup, block drawing, pattern drawing, frame buffer copy, and remaining commands used by PROM monitor.
 * Removed unused screen device.
 * Expanded logging and converted to use logmacro, and renamed variables to meet MAME coding standards.

-t10sbc.cpp: Added support for Format Parameters and Geometry Parameters pages. [Ryan Holtz]

-scsicd512.cpp: Added various legacy SCSI CD-ROM devices that use 512-byte blocks by default. [Ryan Holtz]

-nscsi_cd.cpp: Added various new-SCSI CD-ROM devices that use 512-byte blocks by default. [Ryan Holtz]

-sgikbd: Added basic SGI Indigo keyboard high-level emulation. [Ryan Holtz]

-rs232/hlemouse.cpp: Added support for SGI Indigo mouse. [Ryan Holtz]

-o2.cpp: Added CRIME and MACE skeleton devices. [Ryan Holtz]

-mips3.cpp updates: [Ryan Holtz]
 * Corrected R4400BE, R4400LE, R4600BE and R5000BE bus width to 64 bits.
 * Fixed a bug that caused a crash with 64-bit data bus and the DRC.
 * Added ability to log SGI O2 boot PROM DPRINTF calls (enabled with a preprocessor macro).

-clifront.cpp: Improved descriptions of -showusage and -showconfig options. [Ryan Holtz]

-screen.cpp: Added a device callback to make it easier to hook the scan line timer. [Ryan Holtz]

-zerozone.cpp, zexall.cpp, zr107.cpp, zrt80.cpp, zt8802.cpp, zwackery.cpp, zx.cpp: Eliminated MACHINE_CONFIG_START/_END macros.
 [Ryan Holtz]

-m68kmmu improvements: [Sven Schnelle]
 * Handle RW bit in address translation cache properly.
 * Add page table walk resulting in BUSERROR to address translation cache.
 * Fixed PTEST instruction, and PTEST level report in MMU status register.
 * Trap if PLOAD is called with MMU disabled on MC68851.
 * Don't skip descriptor status update for page descriptors.
 * Set address in PTEST to last descriptor address.
 * Added function code page table lookup.
 * Fixed TT register matching.
 * Decode FC field for PLOAD insturction.
 * Added support for eight-byte indirect descriptors.
 * Don't change page table/address translation cache state on translations triggered by the debugger.
 * Store B bit in address translation cache on bus error and set last logical address for handler.
 * Show 68020/030/040 PMMU registers in the debugger.

-debugger: Added "gp" command to run until the next privilege level change, and added support for "%c" format conversion.
 [Sven Schnelle]

-hp9k_3xx updates: [Sven Schnelle]
 * Use correct memory map for HP9000/360.
 * Fixed RTC data corruption bug (initial state of latch clock was unsafe).

-nereid: Added overlay support (used by HP98550A), and implemented device_palette_interface. [Sven Schnelle]

-hp_dio: Added support for HP98550A high-resolution color graphics card, and made default for HP9000/360 and /370. [Sven Schnelle]
 * Window mover, pixel/window replacement rules, VRAM bit access, solid line drawing, and pattern mask copy are implemented.
 * Shape drawing, area fill, and additional copy modes are not supported.

-hp_dio: Added support for HP98643A LANIC Ethernet card. [Sven Schnelle]

-qvt102: Dumped an additional firmware version, and dumped keyboard microcontroller [Al Kossow]

-Added ini/examples to binary distribution. [anikom15]

-atetris.cpp: Decapped and dumped EPROM from Indel P8749H microcontroller (matches existing dump). [Caps0ff, ClawGrip]

-kickgoal.cpp: Decapped and dumped kickgoal PIC sound microcontroller, and hooked up emulation. [Caps0ff, balrog, David Haywood]

-pbaction.cpp: Documented Tecfri version of Pinball Action that uses an additional board to drive numeric LED displays. [ClawGrip]

-segasp.cpp: Added SystemSP Network Board version 1.23 firmware. [Darksoft]

-magic10.cpp: Updated notes with more detail, added boot instructions, corrected metadata, and added PLDs. [f205v]

-prehisle.cpp: Dumped correct character ROM for prehislek (MT05613). [Guru]

-namcond1.cpp: Redumped graphics ROMs for Abnormal Check. [Guru]

-midyunit.cpp: Added SL1 revision sound ROM to Smash T.V. V3.01. [Jim Hernandez]

-exidy.cpp: Corrected PCB locations for PROMs in mtrap and clones. [Jim Hernandez]

-hiscore.dat: Updated for latest changes in MAME. [Leezer]

-Changed hand-made SAA5051 character ROM to match the datasheet (one pixel was missing on the 'j' character). [Lord Nightmare]

-segaxbd.cpp: Added Royal Ascot satellite ROMs. [Ordyne]

-by35.cpp, inder.cpp: Corrected toppin and pinclown sound CPU ROM dumps. [PinMAME]

-segahang.cpp: Dumped CK2605 devices for hangon and clones. [Porchy, The Dumping Union]

-xerox820.cpp: Added ROM versions 4.02 (820-II), v50 v018 (820-II), and 5.00 (820-II 16/8). [rfka01, Bitsavers]

-Decapped and extracted internal ROM from SAA5050 character generator. [Sean Riddle, ClawGrip, The Dumping Union]

[close]

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Emu Loader 8.6.8
« Antwort #350 am: 30 November, 2018, 05:20 »
Changelog

Fixed

Setting "Add Leading Zero to Version Info Column" was always running after close preferences screen, even if you don't change it
Fixes and tweaks to MAME/HBMAME audit system; you must re-create MAME/HBMAME games lists to apply, no way around it
- merged tag was not set in several clones
- added two new fields in the game info to improve clone sets audit; generated in RAM while loading ROMs database "mame.elrom":
  - "Set with all game ROMs "nodump" state: just for the game ROMs (exclude bios/device ROMs and parent ROMs)
  - "Set with all parent game ROMs "nodump" state: check if parent set have only "nodump" ROMs (excludes bios/device ROMs and clone ROMs)
- several MAME sets that have game ROMs were tagged as "set with no game ROMs"
  - filter "Games With No Main Set" was showing games that shouldn't be there
  - games audit system was also affected, specially if clone sets were merged into their parent
  - most affected: games in "Konami System 573" and several other MAME machines with similar ROMs/CHDs configuration
- several MAME clone sets were not audited correctly because all game ROMs from parent set are tagged as "nodump" and the frontend could not finding "parentsetname.zip" file (not required by MAME when all ROMs are tagged as "nodump")
- sets were all game ROMs have "nodump" tags but also have CHD files were not audited correctly, showing up as "missing"
- Sega Chihiro games are now properly audited; SHA-1 checksum for "seganetw" device set wasn't handled correctly due missing to "CRC32 collision" tags
Games popup menus "Select Set" were not working properly for bios/device sets

Changed

Tweaks to "Game Details" screen
- "Game Files" section now shows a green text if clone game is merged into parent set
- sets with all game ROMs tagged as "nodump" now show in green with a "(nodump)" text
- the ROMs list panel now shows "have/miss" proper info and icon even on "missing" games
- other minor tweaks
Games list font settings do not change anymore when using "available/missing filter" in tool bar buttons

Added

Added "Arcade Italia" URL links to the "Internet Game Info" feature (Preferences screen, "General" tab)
Support for MAME PDF manuals (.pdf files)
- select a folder in MAME Settings screen, "Folders" tab or in Preferences screen, "MAME Game Docs" tab
- no zipped files support, .pdf files must be unzipped
- relative path support (relative to MAME base directory)
- default folder is "manuals"
- parent set manual can be opened with clone games
- files are opened with the Windows associated application for .pdf files (external utility)
- setting saved in "arcade\sysimagefolders_arcade.ini" file, "manuals_directory" entry in [MAME] section, but it's not part of the image categories
- access in games popup menu and in images tool bar buttons
Support for "scores3.htm" so you can view MARP info again in "MAME Game Docs" feature
- you must download "http://replay.marpirc.net/txt/scores3.htm" link from internet and put file into MAME's "\dats\" folder or the folder you selected for data files
- the frontend will try to read the file and show the scores info
- file "marp.dat" is still supported, but cannot be used not together with "scores3.htm"... pick one

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Emu Loader 8.6.9
« Antwort #351 am: 01 Dezember, 2018, 18:10 »
Whats new:>>

Audit system was tagging clone games you don't have as "missing ROMs/CHDs", if you have the parent set
Merged tag is now properly displayed in "View Missing ROMs/CHDs" screen

http://emuloader.mameworld.info/

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Emu Loader 8.7.1
« Antwort #352 am: 03 Dezember, 2018, 05:45 »
Changelog

Fixed

Minor adjustment in the audit system; some clone games fell thru the cracks
ROMs info in Game Details screen was not correct for some ROMs

version 8.7 change log - December 02, 2018

Fixed

Audit system hotfix, round 2
- clone games you don't have wrongly tagged as "missing ROMs/CHDs"
- games with CHDs and no game ROMs were deleted from "arcade\games\mame.miss", not listing them in "View Missing ROMs/CHDs" screen (scan results)
- some good games were not removed from "arcade\games\mame.miss", listing them in "View Missing ROMs/CHDs" screen (scan results)
- wrong "gamename.zip found" info shown in "View Missing ROMs/CHDs" screen for sets with no game ROMs (scan results)

Changed

Audit system adapted to scan clone sets the right way (and fixing some master games in the process)
- from now on, if one clone game ROM is found, merged into parent set and "clonegamename.zip" is not found, it will be tagged as "missing ROMs/CHDs"
- if no game ROMs/CHDs are found, but bios/device ROMs are present, the set is still tagged as "missing" (bios/device ROMs are not game ROMs)
- if you have all clone ROMs merged into parent set but have parent ROMs missing, the clone set is still tagged as "merged" (crazy mode ON)...


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PPSSPP 1.7.4
« Antwort #353 am: 04 Dezember, 2018, 17:45 »
Whats new:>>

* Attempted fixes for a couple of common crashes
* Reverted immersive mode change temporarily to see if it helps misaligned buttons
* Change default adhoc server address

http://www.ppsspp.org/

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Cemu - Wii U Emulator 1.15.0
« Antwort #354 am: 06 Dezember, 2018, 09:10 »
Cemu - Wii U emulator is a highly experimental software to emulate Wii U applications on your computer.

It isn't called an alpha or even a beta, but highly experimental. See some limitations below.

Freeware

Limitations:

Nvidia or AMD video cards only. Will not run on Intel video cards. Currently, only the DRC (GamePad), Pro Controller and Classic Controller are emulated. Keyboard input + USB controllers are supported partially. Windows 7 or above required.

Whats new:>>

Added PowerPC Debugger
Added configurable graphical overlay
Added file replacement (mod) support via graphic packs
Compatibility & miscellaneous improvements

http://cemu.info/index.html

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Emu Loader 8.7.2
« Antwort #355 am: 08 Dezember, 2018, 20:45 »
Changelog

Fixed:

Commented ROM / DISK entries were added as game files when creating MAME software games lists (softwarename.xml files)
ROM or DISK entries ending with "-->" tag will not be added ("rocnrope" from "msx1_cart.xml" is one of the affected games)
You must create MAME software list games again to fix this bug (main menu "Arcade", "Create MAME Software Games List")

Changed:

PDF game manual updates
Support for MAME software lists
Scan support for a sub-folder "manuals" added at the end of your selected PDF folder
File "console_computermame_systems_softwarelist.ini" updated to MAME .204

Removed:

Some code cleanup, mostly commented out and deprecated

Added:

"Search game" bar in "View Missing ROMs/CHDs" screen (audit results)
The frontend searches the entered string in game title and then game name if title is not a match
It works like the incremental search in the main games list, partial strings supported
You can press ENTER key in the edit box instead of clicking the "search" button
If there's no match, the edit box blinks red

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Snes9x 1.58
« Antwort #356 am: 17 Dezember, 2018, 12:20 »
Changelog

Move the LICENSE file to the base directory and use a stub in all the source files referring to it.
Adjust Chou Aniki timing hack.
Use 1-based numbering when displaying pressed keys.
Hide controller port if disabled when displaying keys.
Fix movie playback. (OV2, BearOso)

Libretro:

Fix interlaced modes when overscan crop is enabled.
Allow overriding -flto. (orbea)

GTK+:

Use shared snes_ntsc implementation.
Remove extra LGPL licensing to avoid confusion.
Don't translate config file entries. Fixes breakage on non-C languages.
Fix issue where config file doesn't contain all configurable entries.
Remove config options for Netplay, Joystick, and JMA. SDL 2.0 is now mandatory.
Updated gettext and removed intltool. update-po should now catch all translatable strings.
If available, reduce input lag option will now use fences instead of glFinish to prevent hogging the CPU.
Onscreen text can be variable width and will show up in some more cases now.

Win32:

Add audio device selection (XAudio2 only)

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MAME 0.205
« Antwort #357 am: 26 Dezember, 2018, 18:45 »
Changelog

0.205 2018-12-26
----------------


MAMETesters Bugs Fixed
----------------------
- 02774: [Graphics] (seta2.cpp) grdians: Occasional one-frame glitches. (David Haywood)
- 04053: [Graphics] (ssv.cpp) eaglshot, dynagear: Missing raster effect. (David Haywood)
- 04954: [Graphics] (cps2.cpp) mvscu, xmvsf, mshvsf: Sprite priority problem on final stage with Onslaught. (hap)
- 05732: [Crash/Freeze] All games using MCS-48: Crash when trying to set watchpoint with wpd in MCS-48 games. (AJR)
- 06539: [Crash/Freeze] (konamim2.cpp) All sets in konamim2.cpp: [debug] Assertion failure on VTLB fill. (Phil Bennett)
- 06566: [Crash/Freeze] (vic20.cpp) All sets in vic20.cpp: Mounting Data 20 Video Pak (videopak) causes an exception. (Ryan Holtz)
- 07005: [Crash/Freeze] (vamphalf.cpp) wolrdadv, luplup, poosho (possibly more): Games crash after 36 minutes with DRC. (Ryan Holtz)
- 07022: [DIP/Input] (vtech2.cpp) laser500: Some keys are not working. (Robbbert)
- 07049: [Media Support] (ct486.cpp) ct486: MAME writes to floppy images opened in read-only mode. (AJR)
- 07116: [Save/Restore] Numerous drivers: Memory banking not restored correctly when loading save states. (O. Galibert)
- 07131: [Graphics] (vtech2.cpp) laser500: Hand-drawn character generator ROM contains errors. (nippur72)
- 07165: [Documentation] (bzone.cpp) bzone: Incorrect memory range in comments. (zaxxon)
- 07169: [Sound] (equites.cpp) equites, equitess: No sound effects after changing DIP switches and soft reset. (AJR)
- 07170: [Sound] xaudio2: Module attemts to look up XAudio2 APIs in DirectWrite DLL. (Moe)
- 07172: [Gameplay] (vii.cpp) vii + vii software list entries: Inputs no longer work for vii and vii cartridges. (Ryan Holtz)
- 07177: [Documentation] swim: Closing parenthesis missing in device description. (AntoPISA)


New working machines
--------------------
Dance Dance Revolution Strawberry Shortcake [Peter Bortas, ClawGrip, The Dumping Union]
Four Play [Robbbert]
Game & Watch: Oil Panic [algestam, Eric Smith]
Game & Watch: Squish [algestam, 4am]
Jong Shin (Japan) [ShouTime, The Dumping Union, Ivan Vangelista]
Magic Purple [David Haywood, Jose IBI, Arcade Vintage, Recreativas.org, The Dumping Union]
Pastel Island (Japan, prototype) [ShouTime, David Haywood]
Player's Edge Plus (X002143P+XP000043) Joker's Revenge Poker [Brian Troha]
Super Ball (Version EC-3.50 N165) [Grull Osgo]
Super Ball (Version EC-3.50 N322) [Grull Osgo]
Venom & Spider-Man - Separation Anxiety (SNES bootleg) [Jorge Silva, Kravex, iq_132]
Video Eight [Robbbert]


New working clones
------------------
Eagle Shot Golf (Japan, bootleg?) [Joshua Inman]
Galaxy Gunners (1990 year hack) [David Torres, ClawGrip, Recreativas.org]
Grand Prix Star (ver 4.0) [Porchy, The Dumping Union]
Iga Ninjyutsuden (Japan, bootleg) [hammy, Jonhughes, digshadow]
Legend of Hero Tonma (World, bootleg with i8751) [hammy, The Dumping Union]
New Biliard 98 (Pool 10 hack) [Roberto Fresca, f205v]
Pit Fighter (rev 1, 2 players) [R.Coltrane, The Dumping Union]
Street Fighter EX2 Plus (Euro 990611)
  [Nomax, Brian Troha, Sean Sutton, Henrique Areias Pontes, MetalliC, Evan Korzon, Smitdogg, The Dumping Union]
Street Fighter II': Champion Edition (Red Wave PtII, bootleg) [okada yuko]
Street Fighter: The Movie (v1.14N, Japan) [Jorge Silva]
Triumph-Adler Alphatronic PC (NTSC) [AJR]
Trivial Pursuit (Volumen II, Spanish, Maibesa license) [Sevilla Retro, Arcade Planet, Recreativas.org, The Dumping Union]


Machines promoted to working
----------------------------
Evil Night (ver UBA) [Phil Bennett, Ryan Holtz]
Fruit Bonus 2010 [David Haywood, Canil Babypet]
Tobe! Polystars (ver JAA) [Phil Bennett, Ryan Holtz]
Total Vice (ver EBA) [Phil Bennett, Ryan Holtz]


Clones promoted to working
--------------------------
Break Thru (Tecfri license) [ClawGrip, jordigahan, Recreativas.org, The Dumping Union, Roberto Fresca]
Hell Night (ver EAA) [Phil Bennett, Ryan Holtz]


New machines marked as NOT_WORKING
----------------------------------
15 Lions (10166211, Queensland) [Heihachi_73]
Cardinal Video Terminal [Bitsavers]
DECstation 3100 [R. Belmont, Maciej Rozycki]
Epic 14E (v1.0) [Al Kossow]
Flash Beats [R. Belmont, twistedsymphony]
Fortune 32:16 [Bitsavers]
HP 3478A Multimeter [fenugrec]
HP 95LX [shattered]
Les Fiches (ver 1.3) [f205v]
Monon Color [David Haywood, zhongtiao1]
mupid M-Disk Comp.-A [Dirk Best]
mupid Post-Mupid C2A2 [Dirk Best, rfka01]
Network Computing Devices NCD 16 [R. Belmont, Al Kossow]
Pro Tele Cardioline (Salter Fitness Bike V.1.0, Checksum 02AB) [ClawGrip, Roberto Fresca, Arcade Vintage, Recreativas.org]
Shine/1 [Carlo Santagostino, Alessandro Liberalato, Nigel Barnes]
Super Mario Fushigi No Korokoro Party 2 [ShouTime, Dane Biegert, rtw, The Dumping Union]
Telmac 1800 [Robbbert]
Trivial Pursuit (Volumen IV, Spanish, Maibesa hardware) [Sevilla Retro, Arcade Planet, Recreativas.org, The Dumping Union]
Won! Tertainment Happy Channel (Ver E) [ShouTime, Dane Biegert, rtw, The Dumping Union]


New clones marked as NOT_WORKING
--------------------------------
Black Belt (Zaccaria, French speech) [PinMAME]
Black Belt (Zaccaria, German speech) [PinMAME]
Black Belt (Zaccaria, Italian speech) [PinMAME]
Grundig FL-100 [Dirk Best]
Grundig PTC-100 [Dirk Best, rfka01]
Infonova C2A2 [Dirk Best, rfka01]
Les Fiches (ver 1.2) [f205v]
More Chilli (20289311, Queensland) [Heihachi_73]
New Star's Phoenix (French speech) [PinMAME]
Orchid Mist (0101241V, New Zealand) [Heihachi_73]
OSCOM 1000B [Robbbert]
Pelican Pete - Jackpot Carnival (10226711, Queensland) [Heihachi_73]
Queen of the Nile (0300785V, New Zealand) [Heihachi_73]
Spring Carnival (10008011, Queensland) [Heihachi_73]
Star's Phoenix (French speech) [PinMAME]
Werewolf Wild (20290711, Queensland) [Heihachi_73]


New working software list additions
-----------------------------------
bbc_rom:
  Accelerator 1.03, Acom, Advanced BASIC 1.01, ATS 2.60 STL, ATS 3.1 Morley, CommSoft 8.6h, DataGem 1.02F, Demon, Diagram II,
  Disc Menu 1.00, Disc Menu 1.20, EdiKit 1.00, EXROM: The Extension ROM 3.17, General Utilities, Hebrew, HyperDriver 1.40,
  Ice-Box 1.40, Master Operating System: A Dabhand Guide, Matrix, Midwich WDFS, NTQ Font Extension ROM 2, NTQ Font Extension ROM 3,
  NTQ Font Extension ROM 4, Plus 4.00, PMS Genie Junior, ROM Master (Computer Village), Side Writer 4.0, Solidisk DFS 2.2F Issue 2,
  Solimon 1.02, StarStore II 2.03, STL Toolkit 1.20 15/10/85, STL Toolkit 1.20 22/10/85, STL Toolkit 1.20 27/09/85,
  STL Toolkit 1.3 03/03/86, SupaStore 2.0S, System Delta 2.011, T2C3 1.00, TechnoCAD R1, TechnoCAD R2, Teletel Emulator 1.00,
  Teletel Emulator 1.12, TNC2-3 Driver, Trek 1.07, Turbo-PROM, UserRAM Demonstration ROM, User to User, UVIPROM 1.0, VDU 1.2,
  VT100 1.60, Xcal [Nigel Barnes]
c64_cass:
  10 Computer Hits 2, 180, 1985 - The Day After, 1985 - The Day After (alt), 4 Most Megaheroes, 5th Gear, 911 TS, APB, Aardvark,
  Ace 2088, Advanced Basketball Simulator, Agent X II: The Mad Prof's Back!, Ah Diddums, Airborne Ranger, Airwolf, Airwolf 2,
  Alleykat, Amaurote, Anarchy, Android 2, Andy Capp, Annihilator, Arcade Classics, Arcadia 64, Archon II: Adept, Arkanoid,
  Armageddon, Armageddon (Visions), Asylum, Attack of the Mutant Camels, Augie Doggie and Doggie Daddy, Automania (Manic Mechanic),
  B.C. Bill, BC's Quest for Tires, BCII: Grog's Revenge, BMX Racers, BMX Racers (alt), BMX Racers (alt2), BMX Simulator, BMX Trials,
  Back to Reality, Back to the Future, Barbarian II, Batman, Batman: The Caped Crusader, Battle Island, Battle Ships, Battle Valley,
  Bazooka Bill, Beach Buggy Simulator, Beach-Head, Beat-It, Better Dead Than Alien, Beyond the Ice Palace,
  Big Nose's American Adventure, Bionic Granny, Blagger Goes to Hollywood, Blaze Out, Blue Angel 69, Blue Thunder, Bomb Jack,
  Bomb Jack II, Bombo, Bombuzal, Booga-Boo the Flea, Booty, Booty (Silver), Brainstorm, Breakthru, Bruce Lee, Bubble Bobble,
  Bubble Dizzy, Buffalo Bill's Rodeo Games, Bug Blitz, Bug Squad, Bullseye, Bump Set Spike, Burger Chase, C.O.D.E. Hunter,
  Cauldron I & II, Cauldron II: The Pumpkin Strikes Back, Cavelon, Cavemania, Caverns of Eriban, Caverns of Xydrapur,
  Chain Reaction, Challenger, Championship Basketball - Two on Two, Chiller, Chinese Juggler, Chubby Gristle, Circus Attractions,
  Classic Snooker, Cliff Hanger, Combat Lynx, Commando, Commando (Encore), Computer-Orgel, Corporation, Cosmic Convoy,
  Cosmic Cruiser, Crazy Balloon, Crazy Cars, Crazy Kong, Critical Mass, Cybernoid: The Fighting Machine, Cybertron Mission,
  Cybotron, Cyclons, Cylu, Daley Thompson's Decathlon, Daley Thompson's Decathlon (Hit Squad), Dan Dare II - Mekon's Revenge,
  Danger Mouse in Double Trouble, Dark Star, Das Spukschloss, Deadly Evil, Demon Blue, Denarius, Desert Hawk,
  Dizzy: Down the Rapids, Donkey Kong, Double Dare, Double Dragon II: The Revenge, Drop Zone, Duck Shoot, Dynamite Dan,
  Eagle Empire, Enduro Racer, Engineer Humpty, Erebus, European 5-a-Side, Falcon Patrol, Falcon Patrol 2, Fall Guy, Fast Food,
  Fighter Pilot, Finders Keepers, Firelord, Fireman Sam, First Strike, Fist II: La Leyenda Continua, Flak, Flying Feathers,
  Footballer of the Year, Force One, Formula 1 Simulator, Frank Bruno's Boxing, Frank Bruno's Boxing (Encore),
  Frank Bruno's World Championship Boxing, Frankenstein Jnr., Frightmare, Fruit Machine Simulator, Fruit Machine Simulator 2,
  Fun School 2 for 6-8 Year Olds, Fungus, Galactic Games, Gangster, Gaplus, Gary Lineker's Hot-Shot!, Gauntlet, Gauntlet (Kixx),
  Gauntlet: The Deeper Dungeons, Ghostbusters, Ghouls, Gilligan's Gold, Glug Glug, Gold or Glory, Golden Axe, Golf, Golf Master,
  Grand Larceny, Grand Prix Simulator, Graphic Editor, Graphics Editor, Gribbly's Day Out, Gryzor, Guardian, Guardian Angel,
  Gunstar, Gyroscope, H.A.T.E: Hostile All Terrain Encounter, H.E.R.O., Harvey Headbanger, Headcoach, Hektik, Hektik (alt), Hexpert,
  Hollywood Poker, Hoodoo Voodoo, Hoppingmad, Horace Goes Skiing, Hunchback, Hungry Horace, Hustler, Huxley Pig, Hyperbowl, I Ball,
  I Ball II, I-Xera, IO (Into Oblivion), Ikari Warriors, International Rugby Simulator,
  James Bond 007 in Live and Let Die - The Computer Game, James Bond 007: Licence To Kill, Jeep Command,
  Jet Set Willy II: The Final Frontier, Joe Blade, Joe Blade 2, Jonah Barrington's Squash, Jonny and the Jimpys,
  Junior Maths: Spirates / Snowmen, KGB Superspy, KP Skips Action Biker with Clumsy Colin, Kaktus, Kane, Kentilla, Kentucky Racing,
  Kikstart 2, Kikstart 2 (alt), Kikstart: Off-Road Simulator, Killing Machine, Knight Tyme, Knightmare, Kokotoni Wilf,
  Konami's Pooyan, Kongo Kong, Krazy Kar, Labyrinth, Lancer Lords, Land of Neverwhere, Lazer Force, Lazer Wheel, Los Angeles Swat,
  Lotus Esprit Turbo Challenge, Magic Carpet, Majik, Manic Miner, Manic Miner (MAD), Match Point, Metro Cross, Miami Chase,
  Micro Ball, Mike Read's Computer Pop Quiz, Milk Race, Missile Command, Mission Omega, Monkey Magic, Monopole, Mordon's Quest,
  More Adventures of Big-Mac the Mad Maintenance Man, Moto X, Motor Mania, Motor Mania (alt), Mr. Wimpy: The Hamburger Game,
  Munch Mania, Munch Mania (alt), Mushroom Alley, Mystery of the Indus Valley, Nebulus, Neutral Zone, Neutralizor, New York City,
  Night Racer, Ninja, Nonterraqueous, Oh No!, Oink!, Olympic Skier, On Cue, Operation Thunderbolt, Operation Wolf, Orbitron, Outlaw,
  P.O.D. - Proof of Destruction, Pacmania, Paint-Box 64, Pakacuda, Panther, Paperboy, Paperboy (alt), Paradroid, Parallax,
  Park Patrol, Pedro, Penetrator, Periscope Up, Pilot 64, Pinball Wizard, Ping Pong, Pipeline 2, Platoon, Popeye 2,
  Popeye 3: Wrestle Crazy, Poster Paster, Pro Skateboard Simulator, Prodigy, Professional Ski Simulator,
  Professional Snooker Simulator, Protium, Prowler, Punchy, Pyjamarama, QUATTRO Adventure, QUATTRO Cartoon, QUATTRO Combat,
  QUATTRO Fighters, QUATTRO Racers, QUATTRO Super Hits, Quintic Warrior, Raging Beast, Raid over Moscow, Rainbow Islands,
  Rally Driver, Rambo III, Rambo: First Blood Part II, Realm of Impossibility, Red Heat, Red Max, Renegade, Rescue on Fractalus!,
  Rigel's Revenge, Rik the Roadie, River Rescue, River Rescue (Alternative), Road Blasters, Road Blasters (Kixx), Road Runner,
  Road Runner and Wile E. Coyote, Robin to the Rescue, Rock Star Ate My Hamster, Rock'n Wrestle, Rock'n Wrestle (alt), Rollaround,
  Rollerball, Rollerboard, Rolling Thunder, RoomLord, Rupert and the Ice Castle, Rygar,
  S*M*A*S*H*E*D: Strangest Mobile Army Surgical Hospital East of Detroit, S.O.S., Salamander, Scorpion, Se-Kaa of Assiah, Sentinel,
  Shamus, Silkworm, Skatin' USA, Skool Daze, Slamball, Slap Fight, Slayer, Slimey's Mine, Slinky, Snokie, Solomon's Key, Sorcery,
  Space Harrier, Space Walk, Speed King, Speedboat Race, Spike in Transilvania, Spitfire, Split Personalities, Spore, Spy vs Spy,
  Spy vs Spy II: The Island Caper, Spy vs Spy III: Arctic Antics, Squirm, Stallone: Cobra, Star Race, Star Wars: Return of the Jedi,
  Starlifter, Starquake, Steel, Stellar 7, Stix, Storm, Strangeloop, Street Cred Boxing, Street Gang, Street Surfer,
  Street Warriors, Strike, Strike Force Cobra, Strip Poker, Strip Poker (CDS), Strip Poker II, Strontium Dog and the Death Gauntlet,
  Stunt Bike, Stunt Bike Simulator, Sub Hunt, Suicide Express, Summer Games, Summer Games (Kixx), Super Cassette 'B', Super Cycle,
  Super Gran, Super Hang On, Super League, Super Seymour Saves the Planet, Super Trux, Superkid in Space, T-Bird, Target Renegade,
  Terra Cresta, Terrormolinos, Test Master, The Action Pack, The Curse of Sherwood, The Election Game,
  The Growing Pains of Adrian Mole, The Halls of the Things, The Helm, The Human Race, The Last Ninja, The Last V8,
  The Last V8 (alt), The Legend of the Knucker-Hole, The National, The Newzealand Story, The Power Pack,
  The Quest for the Golden Egg Cup, The Quest for the Holy Grail, The Very First, The Vindicator, Thomas the Tank Engine & Friends,
  Thrust, Thrust (alt), Thunder Blade, Thundercats, Thunderforce, Time Traveller, Tomahawk, Tombs of Xeiops, Tornado Low Level,
  Traffic, Trailblazer, Trivial Fruit, Trollie Wallie, Turbo 64, Turbo Boat Simulator, Turbo Esprit, Turtle Jump, U.F.O., Uridium,
  Vampire, Vegas Jackpot, Velocipede, Velocipede II, Venom, Wanderer 3D, Wanted! Monty Mole, War Cars Construction Set, War Hawk,
  Way of the Exploding Fist, Who Dares Wins II, Who Dares Wins II (Alternative), Wilder Westen, Winter Games, Winter Games (Kixx),
  Wiz Biz, Wizball, Word Feud, World Games, World Series Baseball, Xevious, Yeti, Yie Ar Kung-Fu, Yogi's Great Escape, Zoids, Zolyx,
  Zone Ranger, Zorro, Zzzzzzz [The Ultimate Tape Archive Team]
nascom_snap:
  3D Labyrinth, 3D Maze, Adventure Quest, Asteroids, BLS Pascal V1.2, Breakout, Car Race, Chaser, Colossal Adventure,
  Double Mastermind, Dungeon Adventure, Eldorado Gold, Eliza, Extension Basic, Fruit Machine, Fruit Machine Game, Galactic Invaders,
  Galaxian Attack, Galaxy Attack, Gener-80, Graphics ROM Editor, Hangman, Hisoft Pascal 4 V1.0, Hisoft Pascal 4 V1.5,
  Hisoft Pascal 4 V2.0, HullForth, Invasion, Invasion Earth, Jailbreak in Space, Level 9 Surround, Life, Logichess,
  Lollypop Lady Trainer, Lords of Time, Lumberjack, Lunar Lander, Monster, Moon Raider, NAS-Calc, NAS-Forth V1.11, NAS-Pen 2.0,
  Nas-Graphpac 1.0, Nascom Extended Basic, Othello, Pac Man, Piranha, Pack-Mann, React, Retriever 2, Return to Eden,
  Revenge of the Drosphila, Reversi, Rubic, Sargon Chess v1.2, Sargon Chess v1.3, Serpent, Snowball, Space Invaders, Space Invasion,
  Space Zap, Spacewar, The Hole in the Wall, Tic-Tac-Toe, V & T Assembler, Xtal Basic 2.2, ZEAP 2.0 [Nigel Barnes]
nascom_socket: NAS-Pen 1.0, NAS-Print 80, Sys-Ex [Nigel Barnes]


Software list items promoted to working
---------------------------------------
bbc_rom: Solidisk DFS 2.1J Issue 2 [Nigel Barnes]


New NOT_WORKING software list additions
---------------------------------------
bbc_rom: Inter-Base 2.0A, MRM E00 DFS 1.20, Mega3, SatPic 3.0 [Nigel Barnes]
monon_color:
  Gangtie xia-yingxiong fanji zhan, Jiangshi lieren, Ji jia xuanfeng-gedou dashi, Kaijia yongshi daluan dou,
  Luoke wangguo-bing zhi lan, Luoke wangguo-da maoxian, Luoke wangguo-hei zhi yan, Luoke wangguo-ka pai zhan ji,
  Luoke wangguo-mofa zhen, Luoji pin yi pin, Longzhu-wudao dahui, Shen po-shiluo de yiji, Sai er hao-nengyuan da zuozhan,
  Sai er hao: Zhanshen dou hun, Yingxiong lianmeng-zhongji gedou [zhongtiao1]
nascom_snap: Starfighters [Nigel Barnes]


Source Changes
--------------
-tmp68301: Improved accuracy of registration and acknowledgment of pending interrupts. [AJR]

-balsente.cpp: Separated emulation (and ROM) of 6VB audio board from driver class. [AJR]

-f8: Fixed LNK instruction by testing carry flag before clearing flags (github #4371). [AJR]

-z8: Overhauled register handling. [AJR]
 * Moved internal internal register file to a separate address space, and added port output registers to debug state.
 * Lock out interrupts on reset until EI instruction is executed.

-mbc55x: Added 8087 coprocessor. [AJR]

-x86: Step over REP instructions in debugger. [AJR]

-alphatro: Corrected clock frequencies and screen timings, and separated into PAL and NTSC variants. [AJR]

-tv955: Made keyboard begin to work, and added cursor emulation. [AJR]

-eepromser: Don't change state on soft reset (EEPROMs don't actually have reset lines). [AJR]

-rainbow.cpp: Improved monitor auto-detection, fixed palette problems, and cleaned up logging, and updated notes. [Bavarese]

-scsp.cpp: Made SCSP emulation better reflect hardware implementation. [cam900]
 * Implemented EXTS mixing and DAC18B output, and removed hard-coded DMA IRQ target device.
 * Added save state support, marked as having imperfects sound, and updated to use explicitly sized integer types.
 * Cleaned up unused and duplicated code, removed MCFG macros, and reformatted code.
 * stvcd.cpp: Implemented device_mixer_interface, allowing CD audio to be routed correctly.
 * coolridr.cpp, model2.cpp, model3.cpp: Corrected SCSP and sound CPU clocks, and corrected sound balance.
 * stv.cpp: Corrected SCSP clock.

-coolridr.cpp updates: [cam900]
 * Restricted drawing to clipping rectangle and deferred allocating palette memory until start time.
 * Reduced code duplication, replaced a bare pointers with an object finder, and improved tags and member names.

-psikyo4.cpp updates: [cam900]
 * Fixed sound routing and reduced runtime tag map lookups.
 * Reduced code duplication, eliminated use of ACCESSING_BITS macros, and improved member names.

-prehisle.cpp: Cleaned up code, improved member names, and reduced runtime tag map lookups. [cam900]

-seta2.cpp cleanup: [cam900]
 * Deferred allocation of sprite RAM until start time, and reduced use of ACCESSING_BITS macros.
 * Made more members protected, reduced unnecessary code, and improved member names.

-pgm2.cpp and pgm2_memcard.cpp cleanup: [cam900]
 * Made better use of region finders rather than relying on hard-coded sizes and runtime tag map lookups.
 * Changed to abbreviated integer types, made use of m_ member prefix consistent, and streamlined handler member signatures.
 * Made code prefer explicitly sized integer types, reduced variable scope, and const-qualified more variables.
 * Simplified graphics decoding description, reduceds use of MCFG macros, improved region names, and updated notes.

-deco32.cpp: Fixed graphical regression in captaven and clones (github #4417), and restricted ACE mixing to cliprect rectangle.
 [cam900]

-sdl_sound.cpp: Re-worked ring buffer code to better encapsulate it and avoid deadlocks. [Celelibi]

-ssv.cpp: Emulated row scroll and plane masking effects. [David Haywood]

-gcpinbal.cpp: Emulated raster interrupts (used for effects in Power Flipper Pinball Shooting). [David Haywood]

-seta2.cpp updates: [David Haywood]
 * Added preliminary emulation of raster effects and X offset registers.
 * Improved tilemap wrapping in 8x8 mode and screen size/visible area/layer offset handling.
 * Implemented alternate sprite format flag user by grdians map screen overlay.
 * Simplified graphics decoding, and cleaned up code.

-goldstar.cpp: Added ROM patches to help Fruit Bonus 2010 boot, and improved inputs. [David Haywood]

-mcs51: Added preliminary AppoTech AXC51-CORE disassembler. [David Haywood]

-bus/nes_ctrl: Added Majesco dance mat device (used by the ddrdismx and ddrstraw in nes_vt.cpp). [David Haywood]

-amiga: Added support for the A2058 memory expansion Zorro card. [Dirk Best]

-hp9825, hp9845: Split I/O subsystem out of hp9845 driver, added I/O slots to hp9825, and added 98032 GPIO module. [F.Ulivi]

-Emulated HP 3478 digital multimeter. [fenugrec]
 * Analog-side 8048 MCU is not dumped or emulated - main ROM patched to work around its absence.
 * Some LCD characters are unverified, and LCD annunciators are not rendered.
 * HP-IB/IEEE488 interface is not emulated (uses i8291 controller).

-ampoker.cpp: Fixed NVRAM size. [Grull Osgo]

-Fixed some collateral damage from refactoring. [hap]

-snowbros.cpp: Replaced yutnori ROM patch with protection simulation. [iq_132, Robbbert]

-toypop.cpp: Simplified foreground coordinate calculation. [kunikuni]

-ti99: Raise a fatal error on detecting an over-sized cartridge dump to avoid memory corruption. [Michael Zapf]

-Updated Android support to build with NDK r18b, current Android Studio, and current Gradle (target API version is now 24).
 [Miodrag Milanovic]

-nascom1 updates: [Nigel Barnes]
 * Improved parsing of snapshots, and added character ROM snapshot for Sargon Chess.
 * Added B-Bug monitor BIOS option.
 * Corrected LSW1 links location for Restart address.

-bbc updates: [Nigel Barnes]
 * Added bus clocks for FDC (8 MHz), 1MHz bus (1 MHz), and Compact expansion port (8 MHz).
 * Added Music 2000 and EMR BBC MIDI Interface 1MHz bus devices.

-debugger: Prevent watchpoints from being installed multiple times recursively. [O. Galibert]

-swp30.cpp: Improved sound generation and added save state support. [O. Galibert]

-ymmu100.cpp: Hooked up MIDI ports and added additional logging. [O. Galibert]

-t10mmc.cpp: Reverted seemingly erroneous change to CD audio commands, and added gain setters for each CD-DA channel. [Phil Bennett]

-nascom1.cpp updates: [Phill Harvey-Smith]
 * Fixed Nascom 2/3 keyboard handling so CTRL key combinations work.
 * Added correct Nascom 2 NasSys 3 BIOS ROMs for default, AVC and NET versions, and added Nascom 3 CP/M boot v3.2 BIOS ROM.

-apple3: Attempted to improve font uploading (still not perfect). [R. Belmont, Rob Justice]

-apple2: Added support for version 2 .WOZ floppy image files. [R. Belmont]

-z80ne: Corrected error in ROM from when it was transcribed by hand. [Robbbert]

-vtech2: Added support for French and German, selectable via machine configuration switches. [Robbbert]
 * Note that it will crash when Reset is selected, logged as MT07180.

-rulechan.cpp: Cleaned up code, and turned Demo DIP switch on by default. [Roberto Fresca]

-brkthru.cpp: Fixed brkthrut PROM addressing and added notes. [Roberto Fresca]

-e132xs.cpp: Fixex CMPB and SUBC instruction emulation and instruction length flags when using the DRC. [Ryan Holtz]

-midtunit.cpp: Converted video emulation to a device and removed static global variables. [Ryan Holtz]
 * Also added a DMA blitter graphics viewer that can be enabled with a preprocessor macro.

-midtunit.cpp, midxunit.cpp: Cleaned up code and converted logging to use logmacro. [Ryan Holtz]

-tms32031: Fixed disassembler and eliminated MCFG macros. [Ryan Holtz]

-pocketc.cpp cleanup: [Ryan Holtz]
 * Reduced duplication, improved member names, reduced runtime tag map lookups, and converted logging to use logmacro.
 * Removed MCFG macros, made better use of language and framework features, re-formatted code, and cleaned up comments.

-Updated bgfx and bx to latest upstream code. [Ryan Holtz]

-cave.cpp: Removed MCFG macros and made common configuration blocks into functions. [Ryan Holtz]

-Eliminated MCFG macros from may devices and drivers, including all but one of the CPUs. [Ryan Holtz, Ivan Vangelista]

-pasopia7: Increased keyboard poll rate to 5 kHz - allows de-bounce code to work. [shattered]

-hp_dio: Added DMA enable to control register of human interface card. [Sven Schnelle]

-mb87030.cpp: Fixed FIFO behaviour (fixes SCSI on HP9000/382). [Sven Schnelle]

-m68kfpu: Added (d16,An) addr mode to WRITE_EA_FPE (used by NetBSD's ps command). [Sven Schnelle]

-Added support for building with clang on FreeBSD/NetBSD, and added a missing header to video/xavix.cpp. [Thomas Klausner]

-gsword.cpp: Dumped gsword MCU and replaced simulation with preliminary emulation. [Vas Crabb, Caps0ff, *=/STARRIDER\=*]
 * Demoted gsword to MACHINE_NOT_WORKING and MACHINE_IMPERFECT_SOUND as there are issues with credits registering and sound.
 * Removed BAD_DUMP flag from josvolly MCU dump - there's no reason to believe the MCUs contain different programs.

-Updated and improved some command-line option descriptions. [Vas Crabb]

-Fixed failure to construct/destruct non-trivial objects that caused crashes when using DRC back-ends. [Vas Crabb]

-goldstar.cpp: Dumped graphics ROMs for Fruit Bonus 2010. [Canil Babypet]

-brkthru.cpp: Re-dumped ROMs and dumped PROMs for brkthrut. [ClawGrip, jordigahan, Recreativas.org, The Dumping Union]

-balsente.cpp: Added a missing mainboard PAL dump, and improved documentation for Spanish Trivial Pursuit sets.
 [ClawGrip, Recreativas.org]

-leapster.xml: Documented some undumped games (there are dozens still missing). [ClawGrip]

-brkthru.cpp: Dumped PALs, added PCB layout and updated notes for darwin. [f205v]

-ymmu100.cpp: Added missing ROMs. [Guru]

-aristmk5.cpp: Improved documentation. [Heihachi_73]

-aristmk6.cpp: Added two BIOS sets, and fixed some PCB locations. [Heihachi_73]

-Brute-forced DES key for Sangokushi Taisen 2 satellite (Chihiro). [Peter Wilhelmsen, Morten Shearman Kirkegaard]

-m24: Added BIOS versions v1.1, v1.21 and v1.36, and added additional comments and links. [rfka01]

-berzerk.cpp: Corrected ROM labels for berzerk1 based on board photographs. [Smitdogg, The Dumping Union]


[close]

http://www.mame.net/

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Cemu - Wii U Emulator 1.15.1
« Antwort #358 am: 07 Januar, 2019, 06:05 »
Whats new:>>

Wiimote improvements
Audio improvements
Added button to download community graphic packs
'No legacy' mode for Intel GPUs is now the default
Compatibility & miscellaneous improvements

http://cemu.info/index.html

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My Nes 7.5.6945
« Antwort #359 am: 07 Januar, 2019, 09:09 »
Play your favorite NES games on your PC and organize your entire collection with various options, take it anywhere you go and play along with your friends.

License: GPLv3

Changelog

It is recommended to delete the setting files in My Nes folder in the user Documents folder for better experince.
To do so, please go to 'C:Users<username>DocumentsMyNes' then delete: 'controls.mnc', 'emusettings.ini', 'renderersettings.ini' and 'winsettings.ini'.
This version is compatible with game states that made on the previous version.
Sorry for the latest versions of My Nes, it was quit a mess, i was focusing on the core and totaly forgot about experience.
Consider this version as my apology, I tried my best to fix all the issues related to user interface and game play experience.
I tested this version on both my Computer (mid range pc) and on my potato laptop (some laptop from 2009 lol), i ran My Nes
for hours, carefully configured palette, sound, video, menus and even emulation speed to bring the best experience and quality possible.
I know My Nes is the not the best Emu out there, but the way i see it after this version, it is really cool to play retro with
My Nes now !! just relax, plug xbox 360 controller if you have one, run My Nes and Enjoy !! :D
Added: load state open menu item, allows to quickly load a rom then load a state from selected state slot directly.
Added: load state on recent open menu item, same as above, but this work on games open from recent menu.
Added: Start game in fullscreen menu option, allows My Nes to switch My Nes into fullscreen mode each time a game is loaded.
Added: SDL2 settings in video menu, allows to configure further options of SDL2 Video Renderer.
Added: Shutdown emu/exit My Nes on Escape press menu option on preferences, this options allow My Nes to exit fullscreen, shutdown emu or exit My Nes with Escape press.
Added: Interface languages switch in Preferences, currently only English and Arabic languages is supported. Sorry i cannot add more languages, i don't want to use translater services to add more languages ... i need help in this end :)
Added: Ability to show supported boards list from Help menu.
Added: Context menu that appears when right-mouse click anywhere in My Nes window (work on fullscreen too). This allow to access usefull menu items quickly during game play.
Added: Auto mouse cursor hide.
Improved: the default palette settings, carefully configured to produce a very good image quality.
Improved: Sound is carefully configured to produce the highest sound quality possible with My Nes.
Improved: if a x controller is connected, and start My Nes for the first time, My Nes will configure and switches automatically to that controller. (In other words, plug in your x controller and start playing !!)
Improved: Getting started dialog, now it support more options and more detailed.
Improved: Speed control in emulation, now My Nes run smoothly.
Fixed: bug in SlimDX video renderer, keep aspect ratio was not working.
Fixed: bug in SlimDX audio renderer, sound became corrupted most of the time.
Fixed: fullscreen was not working probably (My Nes used to go Maximized window instead of normall fullscreen).
Fixed: issues with notifications positions on the screen.
Fixed: when to many notifications came at once, the video renderer was displaying the latest one only. Now it display them all one by one.

[close]

http://sourceforge.net/projects/mynes/

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MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
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