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paint.net 4.3.8
« Antwort #150 am: 14 Februar, 2022, 07:20 »
Changelog
   

    New: Layers -> Toggle Layer Visibility menu command (keyboard shortcut: Ctrl + comma)
    Greatly improved performance for the Line/Curve and Shapes tools
    Improved performance for the Move Selected Pixels tool when using Bicubic resampling
    Fixed tooltips not going away when menu items are activated by the keyboard (Effects, Adjustments, and File -> Open Recent)
    Added a FolderChooser control type for IndirectUI-based plugins (thanks @toe_head2001!)
    Fixed compatibility for Ed Harvey's FastFX PencilSketch effect plugin
    Fixed a performance bug in the canvas renderer that was causing tiles to be copied to the GPU more often than necessary. This mostly affected performance when drawing or modifying selections, and when scrolling or zooming.
    Fixed a small memory leak with the allocations made for Win32 synchronization primitives (critical sections and condition variables)
    Updated the bundled AvifFileType plugin to verison 1.1.18.0, which fixes some issues with EXIF metadata handling. (thanks @null54!)
    Updated the bundled WebPFileType plugin to version 1.3.11.0, which fixes some issues with EXIF metadata handling. (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to version 1.10.11.0, which adds support for DXGI_FORMAT_R32_FLOAT. This is used by Bethesda's Creation Kit for Fallout 4. (thanks @null54!)

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paint.net 4.3.9
« Antwort #151 am: 09 März, 2022, 08:10 »
Changelog
   

    Added a workaround for a bug in the latest Windows 11 Insider "Dev Channel" build 10.0.22567.0 which is causing tons of crashes. Microsoft has a hotfix coming soon.
    Fixed a compatibility issue with the Shape Maker plugin that was preventing the ability to open or save shapes
    Fixed the precision of color channel values for images with transparency when using the Invert Colors or Black and White adjustments, and the Pixelate effect. Before, color values were reset to zero if the alpha channel was also zero.
    Fixed the rendering for Image -> Resize when using Nearest Neighbor. Sampling was off by 0.5 pixels, causing incorrect results. Reported here: https://forums.getpaint.net/topic/118703-incorrectoffset-nearest-neighbor-scaling-when-using-resize-dialog/
    Fixed a crash in the Quantize effect when Alpha Threshold was set to 0 and the image was completely transparent
    Updated the bundled AvifFileType to version 1.1.19.0. This updates the AOM version to 3.3.0. (thanks @null54!)

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paint.net 4.3.10
« Antwort #152 am: 09 März, 2022, 21:50 »
Whats new:>>

Fixed an error with Image->Resize when using Nearest Neighbor resampling with certain image sizes

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paint.net 4.3.11
« Antwort #153 am: 25 Mai, 2022, 09:50 »
Whats new:>>

    New: Title bars now respect Dark Theme in Windows 10 20H1+
    Updated the bundled WebPFileType plugin to v1.3.12.0 (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to v1.10.12.0 (thanks @null54!)

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paint.net 4.3.12
« Antwort #154 am: 21 August, 2022, 09:00 »
Whats new:>>

    Fixed a bug when using Crop to Selection where the image would scroll away to the corner
    Fixed a rendering bug in the brush tools that would cause some sections of the brush stroke to be rendered twice, making them darker
    Added the PdnBaseForm.IsAppThemeDark property so that plugins with custom UI can more easily be dark theme aware
    Fixed a rare crash in the rendering engine due to a race condition
    Fixed a crash when using multiple monitors plugged into multiple GPUs from different manufacturers (e.g. AMD vs. NVIDIA), while moving the window between monitors (NotCurrentlyAvailableException)
    Updated the bundled WebPFileType plugin to v1.3.14.0 (thanks @null54!). See its GitHub releases page for more info.
    Updated the bundled AvifFileType to v1.1.20.0 (thanks @null54!). See its GitHub releases page for more info.

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paint.net 5.0 Beta (build 8376)
« Antwort #155 am: 07 Dezember, 2022, 11:40 »
Changelog


    Fixed many long-standing issues with keyboard/mouse focus, whereby tool shortcuts would not work when the mouse was in certain places (e.g. over the Tools or History window)
    Fixed a bug in the Brush Size, Corner Radius, and Font Size drop-downs where the value would be missing from the drop-down list
    Fixed a bug in the Bokeh blur effect where the image would be sharpened or blank when the radius was less than 1.0
    Fixed a few translation-related bugs
    Fixed a rare crash in the canvas rendering code
    Fixed the Move Selected Pixel tool’s rendering when pixelated selection quality was chosen in the toolbar. The outermost edges were being incorrectly antialiased.
    Fixed the Move Selected Pixel tool’s rendering when using Nearest Neighbor and antialiased selection quality. It was sampling pixels outside the selection.
    Optimized startup performance a bit
    New: Added a Direct2D ShadowEffect2 which supports the same HighQuality mode as GaussianBlurEffect2. Plugins can use these for higher quality rendering when it’s necessary to avoid certain types of rendering artifacts.
    Changed: The wrappers for Direct2D’s built-in Directional Blur, Gaussian Blur, and Shadow effects now defaults to Quality instead of Balanced
    Removed “Preserve Background” from Rotate/Zoom

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Paint.NET 5.0 Beta (Build 8378)
« Antwort #156 am: 09 Dezember, 2022, 21:45 »
Whats new:>>

    Fixed mouse cursor flickering when using a pen or tablet
    Fixed some translation related bugs
    Updated translations

Quelle: & DL -> https://forums.getpaint.net/topic/121443-paintnet-50-beta-build-8378/

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paint.net 5.0 Beta (build 8382)
« Antwort #157 am: 13 Dezember, 2022, 18:45 »
Whats new:>>

    Fixed some spurious dabs that would appear when drawing short, quick brush strokes with a pen or tablet
    Fixed an animation glitch in the Layers window that caused layers to be in the wrong location
    Fixed compatibility with a Ed Harvey's Color -> Flip Rotate effect plugin
    Updated translations

Quelle: & DL -> https://forums.getpaint.net/topic/121468-paintnet-50-beta-build-8382/

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paint.net 5.0 Build 8389 Beta
« Antwort #158 am: 21 Dezember, 2022, 19:40 »
Whats new:>>

    Fixed a lingering highlight issue with the Layers window
    Fixed the up/down buttons and arrow keys not working within the new Exposure adjustment 
    Fixed a performance bug that involved 1-2 second hangs on systems with “hybrid” graphics (iGPU and dGPU)
    Fixed compatibility with the LookAtIt and WhatIsIt plugins
    Fixed compatibility with the DynamicDraw plugin
    Updated translations
    Updated to use .NET 7.0.1

Quelle: & DL -> https://blog.getpaint.net/2022/12/20/paint-net-5-0-beta-build-8389-is-now-available/

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paint.net 5.0 Build 8395 Beta
« Antwort #159 am: 29 Dezember, 2022, 20:20 »
Whats new:>>

    Fixed a crash in the Zoom tool when clicking outside of the image
    Fixed a mouse cursor glitch when switching to many of the tools — the correct cursor would not be shown until the mouse/pen/stylus moved at least 1 pixel
    Added a link in the Effects menu to Settings -> Plugin Errors if there are any plugin load errors
    Improved the error/crash experience for effect plugin, particularly for ones that use the GPU
    Updated translations

Quelle: & DL -> https://blog.getpaint.net/2022/12/26/paint-net-5-0-beta-build-8395-is-now-available/

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Paint.NET 5.0.1
« Antwort #160 am: 22 Januar, 2023, 11:00 »
Changelog


    New: Added a button in the toolbar, next to Brush Size, for enabling/disabling pressure sensitivity. The button will only appear if a compatible pen or drawing tablet is detected, and Windows Ink has not been disabled in Settings.
    Fixed some issues with the main window that would only happen on multimonitor Windows 10 systems
    Fixed a few small issues with the Zoom tool
    Fixed an issue when saving a JPEG or TIFF with certain types of 0-length IPTC metadata
    Fixed: On older systems with multiple GPUs (e.g. Intel HD iGPU and an AMD/NVIDIA dGPU), where the first enumerated GPU does not support Direct3D 11, PDN will now use the next enumerated GPU that meets the Direct3D 11 requirement, rather than falling back to CPU rendering.
    Fixed a rendering bug when using the Pencil tool on small images exactly 2 pixels wide
    Fixed some crashes on systems with buggy GPU drivers. Paint.NET will try to revert to software rendering in this case.
    Fixed a crash on some systems with multiple pen/tablet devices, where some of the devices were claiming the same cursor ID
    Changed: All binaries are now digitally signed, not just EXEs and the shell extension DLLs (thanks @null54 for the help!)
    Updated the bundled AvifFileType plugin to version 1.1.23, which fixes an issue with progressive decoding (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to version 1.11.0.0, which now detects files saved with the wrong extension and tries to load the file anyway (thanks @null54!)
    Updated the bundled WebPFileType plugin to version 1.3.16.0, which fixes the detection of misnamed files (thanks @null54!)

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paint.net 5.0.2
« Antwort #161 am: 20 Februar, 2023, 11:30 »
Changelog


    New Adjustment: Invert Alpha
    Greatly improved performance for some distortion effects (Bulge, Crystalize, Dents, Frosted Glass)
    Improved performance with large images, especially when making small/quick edits
    Fixed keyboard tabbing between the Width and Height text boxes in the toolbar when using Fixed Ratio or Fixed Size with the Rectangle Select tool
    Fixed Bokeh blur effect’s handling of the alpha channel for images with transparency
    Fixed the keyboard up/down increments for the Offset property in the Drop Shadow effect
    Fixed compatibility with the Lightning effect plugin
    Fixed compatibility with the ApplyTexture effect plugin
    Removed keyboard shortcuts for Image -> Rotate 90° Counter-clockwise and Rotate 180°
    Updated the bundled AvifFileType plugin to version 1.1.24.0 (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to version 1.11.1.0 (thanks @null54!)

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paint.net 5.0.3
« Antwort #162 am: 30 März, 2023, 18:30 »
Changelog


New: You can now draw from the center when using the Shapes or Line/Curve tools by holding down Ctrl. You can also resize uniformly by holding Ctrl.
New: You can now resize uniformly ("centered") by holding down Ctrl when using the Move Selection or Move Selected Pixels tools
Fixed: Edit -> Copy and Copy Merged are no longer greyed out (disabled) when a selection is not active; they will copy the entire layer or image. You could always use the keyboard shortcuts (Ctrl+C or Ctrl+Shift+C) to invoke these commands, but the menu items were not clickable.
Fixed: Right-clicking on the color wheel in the Colors window will now set the secondary color
Fixed some issues with the Text tool recentering the view when it shouldn't when keys like Ctrl are pressed
Fixed some JPEG images failing to load because of malformed IPTC metadata
Fixed a rare crash in the Magic Wand and Paint Bucket tools
Fixed an uncommon rendering glitch with the Text tool when antialiasing is disabled
Fixed an issue with some older plugins that were using the legacy Gaussian Blur effect with radius=0
Added an /ignoreCorruptPDNChunks command-line parameter to assist with certain data recovery scenarios for .PDN files
Updated the Direct2D initialization code in order to modernize it and enable future work that will optimize performance, memory use, and interactivity (e.g. with DirectComposition and DirectManipulation)
Updated the bundled DDSFileTypePlus plugin to version 1.11.4.0, which adds error diffusion dithering support for the BC1-3 formats (thanks @null54!)

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paint.net 5.0.4.8529 Beta
« Antwort #163 am: 10 Mai, 2023, 19:20 »
Changelog


    Improved: Image-Resize has been updated
    The default resampling mode is now Bicubic, which has been updated to use the Catmull-Rom ("Catrom") cubic filter. This matches the Bicubic mode of the Move Selected Pixels tool (which uses Direct2D's "HighQualityCubic" mode).
    Added a new resampling mode, "Bicubic (Smooth)", which has no sharpening. It may produces blurrier results, but is important for some scenarios if you need to completely avoid ringing artifacts that other modes (Bicubic, Lanczos, and Adaptive) can introduce due to their added sharpness.
    "Adaptive (Best Quality)" has been renamed to "Adaptive (Sharp)" and is no longer the default resampling mode. It is still a very good choice when resizing photos, but whether you use Adaptive, Bicubic, or Lanczos is up to your own personal preference.
    A new option has been added, "Use gamma correction", which is enabled by default.
    The text box for typing in a percentage now accepts two digits past the decimal point, e.g. 35.79%
    Improved: Move Selected Pixels (free transform) has been updated
    New: Added a "Multisample Bilinear" sampling mode. This has a sharper look than Anisotropic and avoids the "ringing" artifacts that can be apparent when using Bicubic with high-contrast images (like screenshots). However, it doesn't usually work as well when reducing a selected area to a much smaller size.
    New: Added a "Gamma mode" button in the toolbar to toggle gamma correction on and off. The default is on, which improves the quality of rendering by preserving luminance (brightness).
    Fixed a bug when using Bicubic sampling that would result in added sharpening when resizing the selected area to 1/8th its original size or smaller
    Improved: The rendering quality of the canvas area has been greatly improved
    Gamma correction is now used for mipmap generation and compositing, ensuring consistent luminance (brightness) and higher quality antialiasing.
    Multisampling is now used for antialiasing, which eliminates pixelation distortions when zooming in, and greatly reduces aliasing artifacts when zooming out.
    Improved: Thumbnails within the app now use gamma correction, which ensures consistent luminance (brightness)
    New: GPU effects and plugins now support gamma correction, with linear gamma being the default rendering mode for new plugins.
    This can be changed by overriding OnInitializeRenderInfo() and setting the renderInfo.GpuEffectColorContext property to GpuEffectColorContext.WorkingSpace (the default is WorkingSpaceLinear)
    GPU effect plugins have better access to color management information via the IGpuEffectImage interface and its ColorContext property. All input images (e.g. Environment.SourceImage) are now provided via this interface.

    In addition to the built-in effects that already render with gamma correction, the following built-in effects now also render with linear gamma and/or gamma correction:

    Adjustments - Exposure
    Blurs - Fragment
    Blurs - Motion Blur
    Blurs - Radial Blur
    Blurs - Zoom Blur
    Distort - Bulge
    Distort - Crystalize
    Distort - Dents
    Distort - Frosted Glass
    Distort - Pixelate
    Distort - Polar Inversion
    Distort - Tile Reflection
    Distort - Twist
    Layers - Rotate/Zoom
    Object - Drop Shadow
    Photo - Straighten
    Render - Julia Fractal
    Render - Mandelbrot Fractal

    Fixed: Ctrl+G has been reinstated as the shortcut key for Image - Rotate 90° Counter-Clockwise
    Fixed a rendering glitch in Effects - Distort - Dents that would sometimes result in rows or columns of incorrectly colored pixels
    Fixed: Some systems were having problems with Paint.NET not appearing in the "Open With" list in Windows File Explorer. This should now be fixed.
    Fixed: When installing an update, the desktop shortcut is no longer recreated. This means you can delete it without it reappearing after every update. This was a bug accidentally reintroduced back in Paint.NET v4.3.
    Improved: Increased the maximum zoom range from 1.5625% (1/64) - 6,400% to 1% - 10,000%
    Improved the reliability of the wrapper classes for Windows COM libraries (Direct2D, etc.)
    Improved the /ignoreCorruptPDNChunks to allow an additional type of corrupt PDN image to be partially recovered (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to v1.11.8.0, which adds gamma correction for mipmap generation (thanks @null54!)
    Updated the bundled WebPFileType to version v1.3.17.0, which reduces some confusion when using lossless compression (thanks @null54!

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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
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Paint.NET 5.0.4 Final
« Antwort #164 am: 20 Mai, 2023, 08:40 »
Changelog


     Improved: Image->Resize has been updated
        The default resampling mode is now Bicubic, which has been updated to use the Catmull-Rom ("Catrom") cubic filter. This matches the Bicubic mode of the Move Selected Pixels tool (which uses Direct2D's "HighQualityCubic" mode).
        Added a new resampling mode, "Bicubic (Smooth)", which has no sharpening. It produces subjectively blurrier results, but is important for scenarios where you need to completely avoid the (usually) subtle ringing artifacts that other modes (Bicubic, Lanczos, and Adaptive) can introduce due to their added sharpness.
        "Adaptive (Best Quality)" has been renamed to "Adaptive (Sharp)" and is no longer the default resampling mode. It is still a very good choice when resizing photos, but whether you use Adaptive, Bicubic, or Lanczos is up to your own personal preference.
        A new option has been added, "Use gamma correction", which is enabled by default.
        The text box for typing in a percentage now accepts two digits past the decimal point, e.g. 35.79%
    Improved: Move Selected Pixels (free transform) has been updated
        New: Added a "Multisample Bilinear" sampling mode. This has a sharper look than Anisotropic and avoids the "ringing" artifacts that can be apparent when using Bicubic with high-contrast images (like screenshots). However, it doesn't usually work as well when reducing a selected area to a much smaller size.
        New: Added a "Gamma mode" button in the toolbar to toggle gamma correction on and off. The default is on, which improves the quality of rendering by preserving luminance (brightness).
        Fixed a bug when using Bicubic sampling that would result in added sharpening when resizing the selected area to 1/8th its original size or smaller
    Improved: The rendering quality of the canvas area has been greatly improved
        Gamma correction is now used for mipmap generation and compositing, ensuring consistent luminance (brightness) and higher quality antialiasing.
        Multisampling is now used for antialiasing, which eliminates pixelation distortions when zooming in, and greatly reduces aliasing artifacts when zooming out.
    Improved: Thumbnails within the app now use gamma correction, which ensures consistent luminance (brightness)
    New: GPU effects and plugins now support gamma correction, with linear gamma being the default rendering mode for new plugins.
        This can be changed by overriding OnInitializeRenderInfo() and setting the renderInfo.GpuEffectColorContext property to GpuEffectColorContext.WorkingSpace (the default is WorkingSpaceLinear)
        GPU effect plugins have better access to color management information via the IGpuEffectImage interface and its ColorContext property. All input images (e.g. Environment.SourceImage) are now provided via this interface.

        In addition to the built-in effects that already render with gamma correction, the following built-in effects now also render with gamma correction:

            Adjustments -> Exposure
            Blurs -> Fragment
            Blurs -> Motion Blur
            Blurs -> Radial Blur
            Blurs -> Zoom Blur
            Distort -> Bulge
            Distort -> Crystalize
            Distort -> Dents
            Distort -> Frosted Glass
            Distort -> Pixelate
            Distort -> Polar Inversion
            Distort -> Tile Reflection
            Distort -> Twist
            Layers -> Rotate/Zoom
            Object -> Drop Shadow
            Photo -> Straighten
            Render -> Julia Fractal
            Render -> Mandelbrot Fractal

    Fixed: Ctrl+G has been reinstated as the shortcut key for Image -> Rotate 90° Counter-Clockwise
    Fixed a rendering glitch in Effects -> Distort -> Dents that would sometimes result in rows or columns of incorrectly colored pixels
    Fixed: Some systems were having problems with Paint.NET not appearing in the "Open With" list in Windows File Explorer. This should now be fixed.
    Fixed: When installing an update, the desktop shortcut is no longer recreated. This means you can delete it without it reappearing after every update. This was a bug accidentally reintroduced back in Paint.NET v4.3.
    Increased the maximum zoom range from 1.5625% (1/64) -> 6,400% to 1% -> 10,000%
    Improved the reliability of the wrapper classes for Windows COM libraries (Direct2D, etc.)
    Improved the /ignoreCorruptPDNChunks command-line parameter to allow an additional type of corrupt PDN image to be partially recovered (thanks @null54!)
    Updated the bundled DDSFileTypePlus plugin to version 1.11.8.0, which adds gamma correction for mipmap generation (thanks @null54!)
    Updated the bundled AvifFileType plugin to version 1.1.25.0, which now uses a checkbox to enable lossless compression (thanks @null54!)
    Updated the bundled WebPFileType plugin to version 1.3.17.0, which reduces some confusion when using lossless compression (thanks @null54!)

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