Autor Thema: Portable Software und Tools für USB-Sticks  (Gelesen 1478047 mal)

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Lupo PenSuite 2016
« Antwort #7485 am: 13 Dezember, 2015, 18:00 »
Mit der Lupo Pensuite steht eine mächtige Alternative zur PortableApps-Suite bereit. Mehr als 200 Programme und Verweise auf Online-Dienste enthält sie in ihrer größten Variante, von Firefox über den Multimediaplayer VLC und das Packprogramm 7-Zip bis hin zu System- und Netzwerkhelferlein wie KiTTY. In vielen Kategorien wartet die Lupo-Suite gleich mit zweien oder mehr Programmen auf. So enthält sie unter anderem auch den Browser Opera. 200 MByte ist der Download groß, 300 MByte belegt die Suite auf dem Stick. Die kleinere, "Lite"-Variante mit weniger Dubletten belegt immerhin noch 100 MByte.

Anders als das PortableApps-Paket enthält die Lupo-Suite nicht OpenOffice, sondern die Textverarbeitung AbiWord Plus, die Tabellenkalkulation Gnumeric und den Organizer Essential PIM. OpenOffice lässt sich aber – wie Hunderte anderer Anwendungen auch – von der Homepage nachladen. Mit der Zero-Version des Pakets, die nur den Launcher enthält, kann man sich eine individuelle Stick-Suite zusammenstellen. Der mehrsprachige Launcher lässt sich vielseitig anpassen, etwa mit Skins. Der Installer richtet, falls vorhanden, die deutschen Versionen der Anwendungen ein. Alles in allem erscheint Lupo Pensuite insbesondere in der großen Version überladen. Andererseits tun 300 MByte Stick-Platz nicht weh, und es kann immer mal praktisch sein, eine so vielseitige Suite zur Hand zu haben.

Changelog

Added some links
Removed some links
Added "uTorrent Portable (v3.4.5)"
Updated "7-Zip Portable (v15.12)"
Updated "AnyBurn (v2.9)"
Updated "Audacity (v2.1.1 + extra)"
Updated "BulkFileChanger (v1.35)"
Updated "CCleaner (v5.12)"
Updated "CPU-Z (v1.74)"
Updated "CurrPorts (v2.20)"
Updated "DCU (v2.3.9)"
Updated "Defraggler (v2.19)"
Updated "DesktopOK (v4.19)"
Updated "DropIt (v8.1.2)"
Updated "DSynchronize (v2.31.1)"
Updated "DTaskManager (v1.54.1)"
Updated "EssentialPIM Free (v6.56)"
Updated "eToolz (v4.2)"
Updated "Everything Portable (v1.3.4)"
Updated "FastCopy (v3.11)"
Updated "FastStone Image Viewer (v5.5)"
Updated "FastStone Photo Resizer (v3.5)"
Updated "FileTypesMan (v1.80)"
Updated "FileZilla (v3.14.1)"
Updated "Firefox Portable (v42.0)"
Updated "foobar2000 (v1.3.9)"
Updated "Freac (v1.0.26)"
Updated "FreeCommander XE (v2015.1.0.685)"
Updated "GifCam (v5.1)"
Updated "GIMP Portable (v2.8.16)"
Updated "HashMyFiles (v2.17)"
Updated "HTTrack Portable (v3.48.21)"
Updated "i2pdf (v1.0.46)"
Updated "Icons From File (v5.07)"
Updated "IrfanView (v4.41)"
Updated "KeePass (v1.29)"
Updated "KiTTY (v0.66.6.1)"
Updated "MediaInfo (v0.7.80)"
Updated "MJ Registry Watcher (v1.2.8.4)"
Updated "mp3DirectCut (v2.21)"
Updated "MultiMonitorTool (v1.83)"
Updated "NetSetMan (v4.0.4)"
Updated "NetWorx (v5.4.2)"
Updated "NexusFont (v2.6.2)"
Updated "Notepad++ (v6.8.8)"
Updated "OneLoupe (v3.88)"
Updated "PDF-XChange Viewer (v2.5.315.0)"
Updated "PDFTK Builder (v3.9.4)"
Updated "PhotoFiltre (v7.2.1)"
Updated "Portable Puzzles (v2.7 r20151207)"
Updated "Q-Dir (v6.22)"
Updated "QTranslate (v5.5.2)"
Updated "Recuva (v1.52)"
Updated "ReNamer Lite (v6.3)"
Updated "RegFromApp (v1.33)"
Updated "RegScanner (v2.15)"
Updated "ShareX (v10.5.0)"
Updated "ShellExView (v1.97)"
Updated "ShellMenuNew (v1.02)"
Updated "ShellMenuView (v1.30)"
Updated "Shutter Lite (v3.7)"
Updated "Speccy (v1.29)"
Updated "SQLiteSpy (v1.9.10)"
Updated "streamWriter (v5.3.0.0)"
Updated "SumatraPDF (v3.1.1)"
Updated "System Explorer (v7.0.0)"
Updated "TagScanner (v5.1 build 668)"
Updated "Thunderbird Portable (v38.4.0)"
Updated "TreeSize Free (v3.4.3)"
Updated "Universal Extractor (v1.6.1 R11)"
Updated "Unlocker Portable (v1.9.2)"
Updated "USBDeview (v2.51)"
Updated "VideoCacheView (v2.95)"
Updated "VLC Portable (v2.2.1)"
Updated "Volumouse (v2.03)"
Updated "XMPlay (v3.8.1.12 + extra)"
Updated "Zback (v2.80.0.d)"
Removed "AM-DeadLink (v4.6)" (old unused app)
Removed "uTorrent (v3.4.1)" (replaced with uTorrent Portable)

[close]

http://www.lupopensuite.com/de/index.htm

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
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Portable Mozilla Firefox 43.0 Final
« Antwort #7486 am: 15 Dezember, 2015, 05:30 »
Changelog

New:

Improved API support for m4v video playback
Users can opt-in to receive search suggestions from the Awesome Bar
On-screen keyboard displayed on selecting input field on devices running Windows 8 or greater
WebRTC streaming on multiple monitors
Improved Big5 support for Hong Kong supplementary characters on Windows XP
User selectable second block list for Private Browsing's Tracking Protection

Developer:

Markup view shows indicators for pseudo-classes locked for elements
Bind F1 key to open the settings when the toolbox is focused
New 'Use in Console' context menu item in Inspector to store selected element in a temporary variable
Search button next to overridden CSS properties to find similar properties in the rules view
Ability to filter styles from their property names in the rules view
Stack traces are now shown for exceptions inside the console
Added ability to display server-side logs in the console
Ability to choose resolution for the GCLI screenshot command
Subresource integrity allows developers to make their sites more secure
Network requests in Console now link to Network panel instead of opening in a popup
Unprefixed 'hyphens' property is now supported
WebIDE now has a sidebar-based UI
The 'transform-origin' property is now supported on SVG elements
Animation inspector now displays animations in a timeline

Fixed:

Eyedropper tool does not work as expected when page is zoomed

[close]

http://www.mediafire.com/?okqpffx4ds12iqq

Select language and enter Version Number: 43.0

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Portable Vivaldi Snapshot 1.0.344.34
« Antwort #7487 am: 15 Dezember, 2015, 05:51 »
Zitat
This small update to Friday's snapshot is a beta 2 candidate release. Being Vivaldi, we couldn't resist adding in (our initial implementation) of a feature to move tabs between windows. We also fixed a nasty crash.

Whats new:>>

VB-11463 Detach tab menu
VB-11444 Crashes when creating note when a folder is selected

Quelle &weitere Infos -> https://vivaldi.net/en-US/teamblog/73-snapshot-1-0-344-34-move-tabs-between-windows

http://www.mediafire.com/?d5xxvqds9znued5

In first screen enter: 1.0.344.34

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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Microsoft Windows 10 Home 64Bit

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Cyberfox Portable 43.0
« Antwort #7488 am: 15 Dezember, 2015, 18:00 »
Cyberfox 64-Bit Web Browser is a 64 bit browser based on Mozilla source code, compiled with Visual Studio using Windows 8 SDK.

Freeware

Changelog
Cyberfox:

Removed: "browser.search.showOneOffButtons" option from preferences
Removed: Android promotion from sync page.
Added: Back click able cyberfox image (about:home).
Fixed: Broken help document urls.

CyberCTR:

Fixed: Custom button color not showing set color.
Update: fr (French) localization (Thanks michgagnon)
Update: CTR 1.4.3b8 to 1.4.314 features over to CyberCTR
Reverted: Commit fe07f22 due to minor bugs.
Update: Passed CTR 1.4.3b15 to 1.4.3 features over to CyberCTR.
Update: Uikit to 2.23.0
Added: Back click able cyberfox image. (About:Home)
Fixed: Also remove cyberfox image when no logo is selected.
Update: Passed CTR 1.4.4b1 to 1.4.4 features over to CyberCTR.
New: Option animate animated lightweight themes on browser start-up
[close]

https://8pecxstudios.com/cyberfox-portable-edition

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Portable Opera 35.0.2066.10 Beta
« Antwort #7489 am: 15 Dezember, 2015, 19:00 »
Zitat
No fluff! I got your message about being too non-technical, so I’ll be more focused and review all the changes we stabilized in Opera 35 beta. In this version, we focused on removing duplicate bookmarks, introducing a separate search bar, cleaning up the settings page and a few other improvements.

Changelog
DNA-38167 [Win][Engine] Search box WP2
DNA-39177 “show”/”hide” buttons in password manager don’t respect text length ☣
DNA-40757 [Win] Black titlebar in private window
DNA-43400 Heart icon is not red after bookmarking pages of bundled extensions
DNA-44105 Implement bookmark duplication detection WP2
DNA-44682 News on the Start page – WP1
DNA-44690 Site causes Opera not to accept text in URL-field or in any text field (Silverlight issue?)
DNA-44780 No hover text on Tab-menu button
DNA-44807 [Mac 10.11] New Opera icon not present right after update
DNA-44846 [Linux] Alt+click opens menu on Alt key release in Enlightenment E20
DNA-44936 Incorrect message on closing browser with running downloads ☣
DNA-45034 Site is added to protocol registration ignore list as soon as tab or toolbar is closed
DNA-45037 [Engine] Never save password does not work
DNA-45049 [Linux] Set up RPM repository WP2
DNA-45052 New tab blinks black if animated theme is set
DNA-45091 Icon in window cycler is blurry around the edges
DNA-45112 Possible to create an empty folder through “add a site”
DNA-45130 [Mac] System crash dialog shows up after crash
DNA-45132 Blank suggestions in address bar popup ☣
DNA-45136 no Spell checker options option visible after Intake 34.0.2031.0.23 -> 34.0.2031.0.28
DNA-45141 No option ‘Create search engine…’
DNA-45170 Animated theme is not visible on background in opera:themes right after installation
DNA-45200 [Extensions] No permissions messages
DNA-45201 Not appropriate accessibility for address bar’s bubble button/pop-up
DNA-45275 Some context menu options no longer available – 2nd part.
DNA-45277 [Mac] Dock is restarted during the first run after fresh installation
DNA-45285 [MAC] Mute tabs individually
DNA-45295 Download resume starts from beginning after download interrupted when disk is full
DNA-45313 [Linux] Don’t try to preload ffmpeg if browser process has all the codecs
DNA-45329 Enable cancel download button on beta
DNA-45333 Day at opera:history follows to UTC
DNA-45341 Mute tabs feature – WP4 – updated graphics
DNA-45344 Search hint
DNA-45363 Some internal pages not loading due to JS exceptions
DNA-45364 [Mac] Loading icon misplaced
DNA-45365 Download status is not visble in opera:downloads
DNA-45380 [Mac] Popup blocker badge doesn’t fully fit the address bar
DNA-45388 [Win][Linux] Mis-alignment in the addressfield dropdown
DNA-45390 Expose the ‘Show bookmars bar’ setting in the BM manager and the BM pop-up
DNA-45407 Simple Settings page
DNA-45422 [MAC] Mute browser button
DNA-45430 Add flag for maximizing Opera after installation
DNA-45441 Bundled downloads doesn’t handle themes downloading
DNA-45444 [Win] Full folder path in bundled download manager
DNA-45473 [Mac] Dot in address field badge
DNA-45490 [Win][Linux] Tab rendering problems on tab bar during unshrinking animation
DNA-45499 Crash in InitCrashReporter
DNA-45500 [MAC] Implement context menu for mute task
DNA-45502 Add missing histogram for duplication statistics
DNA-45506 #news-on-startpage should disable old opera://news
DNA-45576 Private windows has Recently Closed in tab menu
DNA-45581 [Mac] Distracting Speed Dial animation when opening new tab
DNA-45585 Crash in -[BrowserWindowController saveWindowFrameIfNeeded]
DNA-45593 [Mac] Toggling Opera Turbo with no windows open crashes Opera
DNA-45595 [Lin][Win] X on tabs moves 1 px when tab activated
DNA-45600 Calling chrome.tabs.query in webui crashes the browser
DNA-45603 No content in the News on startpage sometimes
DNA-45607 Extensions not shown when only new private window opened.
DNA-45612 Unable to click any search/history suggestions in the dropdown
DNA-45617 Extension icon overlapping Opera’s UI buttons, leaves empty space when removed
DNA-45658 [Win][Linux] New speed dials sometimes flash white on opening
DNA-45659 Change “continue browsing” to “Don’t close”
DNA-45660 Open downloads popup after clicking “continue browsing/don’t close” button
DNA-45661 Bump major version to 35 on master
DNA-45668 Context menu says ‘Remove’ rather than ‘Move to trash’ on speed dial
DNA-45669 Unable to install extension from file
DNA-45683 [Mac] Open downloads popup after clicking “continue browsing/don’t close” button
DNA-45684 Move Zoom More code to desktop
DNA-45687 “News on Start Page” has a wrong context menu for “News” part
DNA-45693 [Mac]Empty download interruption dialog
DNA-45710 Duplication tracker causes crash on start ☣
DNA-45713 Opera flags missing from opera://flags
DNA-45727 “Download interrupted” dialog shown for downloads which are not user-initiated/visible in opera:downloads
DNA-45735 [Win8.1][Win10] Crash when showing Web Notification
DNA-45737 [MAC] Integrate new HD icons for mute browser task
DNA-45739 Wrong accessible name for internal page mode in address bar’s bubble button
DNA-45766 Double option “Reload Frame” in Frame context menu
DNA-45784 [Mac] Crash on closing window in ToolbarController
DNA-45786 After removing the extension ‘line’ remains next to synchronization icon
DNA-45794 “Mute Tab” context menu entry displayed although mute-tabs feature is disabled
DNA-45819 [Webui] scrollbar handler does a lot of work in a loop
DNA-45891 Add themes section
DNA-45898 History page is not immediately updated when browser data is cleared.
DNA-45899 Exception thrown on opening dialog on settings page ☣
DNA-45900 “Set as default” dialog broken.
DNA-45915 [Mac] Unblocking popup crashes Opera
DNA-45923 [Linux] Low resolution of Opera icon in gnome shell
DNA-45933 clicking “Always show power user settings” should not trigger animation
DNA-45934 no Spell checker submenu visible
DNA-45935 [Settings] Wrong menu group is loaded ☣
DNA-45942 [Linux] Middle-clicking the website (security) badge doesn’t do Paste n Go
DNA-45955 [Mac] ‘Mute tab’ context menu item in wrong location
DNA-45956 [Mac] ‘Mute all tabs’ button on toolbar should be to the right of ‘Share’
DNA-45976 [Windows] Extended suggestions dropdown opens on right click ☣
DNA-45981 “Clear Downloads” button in opera://downloads deletes active downloads
DNA-45986 [Mac] Mute browser button looks and behaves different from other toolbar buttons
DNA-46003 Create a theme selector component
DNA-46006 [Win10] Contrasting buttons WP1
DNA-46022 [Mac] Equalizer icon is misplaced when is visible
DNA-46023 “Got it” button in search hint is too wide
DNA-46032 [Windows] There is no Search Hint
DNA-46043 [Win10] Contrasting buttons WP2
DNA-46047 [MAC] Add contextual menu entry to mute all noisy tabs except the active one
DNA-46073 [Win] No context menu on pinned tab with media
DNA-46076 Update the relation of duplication tracker to sync service
DNA-46078 Crash when displaying HTML5 notification
DNA-46083 Search hint callout takes focus away from addressfield
DNA-46090 Incorrect highlight for the download location field
DNA-46099 Mute tabs feature – WP5
DNA-46100 Ad block section: Do not show install button when already installed
DNA-46113 3rd sync dialog after logging in
DNA-46165 [Mac] Extension id shown on web notification
DNA-46166 [Mac] Hide the main mute button behind a parameter
DNA-46194 Clear downloads in one tab/popup does not update other windows
DNA-46210 [Win10] Frame color awareness WP3
DNA-46211 [HiDPI] Pages open at 200% zoom / 50% zoom
DNA-46212 Theme preview not working on simple settings page ☣
DNA-46213 [Linux] Windows not properly restored after restart
DNA-46221 Simple Settings Page: Enable on developer
DNA-46222 [Settings] Adjust password manager styles after intake
DNA-46223 Crash on start when bookmark deduplication is disabled
DNA-46253 [Win10] Crash when showing Web Notification from Slack
DNA-46256 Crash in >opera::hints::Hint::Close
DNA-46257 Crash in opera::DuplicateTracker
DNA-46262 [Themes] No theme when theme’s url contains special char
DNA-46264 Add advanced setting to toggle the search box
DNA-46267 [Win10] Gray frame color WP1
DNA-46268 Console error with news on start page
DNA-46273 Tab menu button is invisible ☣
DNA-46278 [Win] Tab plus button doesn’t redraw on window deactivation ☣
DNA-46280 News and news-on-startpage fails to resize
DNA-46288 [Win] Window color change not detected on click on taskbar icon ☣
DNA-46294 Make sure that scanning the model for duplicates doesn’t happen too often ☣
DNA-46305 [Mac] Incorrect tooltips displayed on mute icons
DNA-46326 Add accessibility title to search hint dialog
DNA-46328 Address field and additional search box dropdowns differ in styling ☣
DNA-46339 [Themes] Error in console after pressing cancel button while selecting theme image
DNA-46357 Separate search box is shorter than the address field
DNA-46361 “search term” remains unchanged in the Separate search box
DNA-46364 Add hint for muting a noisy background tab
DNA-46376 Can’t drag&drop bookmarks to folder in opera://bookmarks
DNA-46499 [Themes] Create your theme form: Preview overlays on border rounded corners
DNA-46506 [Win10] Tab menu not aligned properly with system icons.
DNA-46544 Update ‘Mute other tabs’ context menu entry
DNA-46545 Crash loop with SearchBox and #extended-suggestions enabled ☣
DNA-46587 [Win10] Win10-specific resources WP1
DNA-46595 Not possible multiple UI’s improovements when changed accessibility mode
DNA-46600 [Win10] Gray frame color WP2
DNA-46623 [Mac] Mute tab button should not appear on inactive tab when tabs are small
DNA-46624 [Mac] Mute tab button should be a template icon
DNA-46626 Selecting extension from extension expander list: the popup is misaligned, closing it crashes opera
DNA-46646 [Mac] Mute icon on tab doesn’t work
DNA-46648 [Settings] Unable to switch themes via settings ☣
DNA-46650 Remove ad-blocking section
DNA-46658 [Mac] Localize Opera’s display name
DNA-46667 [Mac] “Opera Installer” name is not localized in Dock, Finder and the application menu
DNA-46671 Don’t check for installer-pref-default-overrides-support before features have been read. ☣
DNA-46675 [SD] document.hidden check returns wrong result for preloaded startpage
DNA-46688 Theme selector component: selecting few thumbnails selects second theme
DNA-46689 [Win] Theme selector component: horizontal scrollwheel works in wrong direction
DNA-46690 Sync popup unable to show contents in error state
DNA-46700 Add accessibility info in the search box
DNA-46701 [Linux] Renderer crashes when trying to play h264 movie
DNA-46717 Simple Settings Page: Enable everywhere
DNA-46808 Old search term and results reappear on alt+down after removing search term with Esc
DNA-46811 Search box needs a context menu ☣
DNA-46813 Search box dropdown accessibility name is incorrect ☣
DNA-46820 [Win10] Invalid tab bar layout in maximized windows on restoring a session ☣
DNA-46823 [Linux] crash when trying to show detached developer tools window
DNA-46827 Trying to read an unregistered pref when clearing all passwords
DNA-46960 Unable to search in search box with search engine keyword.
DNA-47142 [Mac] Inactive mute tab context menu options in tab menu
DNA-47290 [Mac] Login prompt changes its location after draging Tab
[close]

Quelle & weitere Infos -> http://www.opera.com/blogs/desktop/2015/12/opera-35-beta-release/

http://www.mediafire.com/?qbg16dj209d2s9s

In first screen enter: 35.0.2066.10

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Portable AIMP v4.00 Build 1678
« Antwort #7490 am: 16 Dezember, 2015, 06:10 »
AIMP is a skinnable audio player similar to Winamp that supports most audio formats, as well as Internet radio. Features include a mini-player, colorizing of individual skins, equalizer, visualizations, playlist, global hotkeys, library, and plug-ins capability. The application also includes a built-in tag editor, alarm clock, and auto-shutdown.

License: Freeware (donate)

Changelog
Common:

    Hints are now displayed when changing the slider in the DSP-Manager dialog via mouse wheel or keyboard.
    Formatting templates - list of available functions moved to sub-menu.
    Version number of application has been removed from names of binaries.
    Macros - one-letter / two-letter names of macros are replaced with friendly names.
    Macros - names in menu with macro list are highlighted now via bold font.
    Macros - list of macros for playable file has been expanded, following macros have been added: %AlbumGain, %TrackGain and %Lyrics.
    Macros - list of functions for text manipulation has been expanded.

Interface:

    New design of application.
    Windows animation no longer inhibits UI.
    Scrollbar thumb jumps to previous position when mouse cursor leaves scrollbar zone.

Sound Engine:

    Added an ability to specify the 352.8 KHz sample rate (for devices that support this sample rate).

Player:

    An ability to limit number of attempts to reconnect to internet-radio station when connection is lost.

Playlist:

    Performance of builder for shuffle queue has been increased at 3 times.
    Quick Search - algorithm has been changed: the content that isn't satisfying to a search string hides now.
    Added an ability to rescan tags for selected files only.
    The "move to..." functionality has been introduced.
    The "Find in Music Library" command has been added.
    The "copy to" / "move to" functionality - an ability to save folder structure.
    Smart playlists - an ability to build playlist based on data from Music Library with an ability to filter and group data.
    Smart playlists - an ability to build playlist based on one or few directories.
    Smart playlists - synchronization with pre-image is now works in separate thread.
    Playlist files are now imports each into separate tab if the "open files from external applications" option set to "create new playlist".

Playlists Manager:

    An ability to view size and duration summaries of selected playlists.
    Drag-n-drop support for the preview window has been added.

Audio Converter:

    An ability to switch off grouping.
    Support for aften.exe command-line encoder for AC3 format has been added.
    MP3 Encoder - added an ability to select target sample rate.

Tag Editor:

    An ability to select all types of tags by one click.
    Added an ability to copy / paste album art images to / from the system clipboard.
    Added support for multiple values for APEv2, ID3v2, Vorbis Comments and M4A tags formats.
    Added an ability to store custom values to list of the "Genre" edit field.

Music Library:

    Integrated into the main application.
    "The" article isn't cut out when adding files in a DB any more.
    An ability to save user mark to tags of file automatically (optional).
    An ability to combine an empty levels in grouping tree in the "no grouping" mode.
    An ability to find misplaced files automatically.
    An ability to delete automatically non-existed files from data base.
    An ability to specify different columns set for table and card views.
    An ability to adjust height of the alphabetic index control.
    An ability to set user-defined filter for grouping preset.
    Added an ability to send selected files from grouping tree to selected playlist.
    An ability to drag album by its album art.
    An ability to scroll song list via mouse wheel without focusing of it.
    An ability to fast scroll via mouse wheel if Ctrl key is pressed.
    Report generator - support of fields with multiple values has been added.
    The "move to..." functionality has been added.
    File name column displays a name of file without path now.
    Alphabetic index is now supported for all fields.
    Skin support has been added.
    The "no grouping" mode - an ability to fill song list from current folder only (without sub-folders).
    Now the data are loaded for visible columns only.
    Support of network files has been improved.

Skin Engine:

    Potential abilities have been expanded (refer to the help for Skin Editor for more information).

Plugins:

    API for plugins has been updated to v4.
    Scheduler - sleep timer - an ability to fade out volume.
    Scheduler - the "OK" button has been added.
    SACD - ISO - now the plugin displays both stereo and 5.1 tracks.
[close]

http://www.mediafire.com/?r0qikiytm5ab5hg

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Portable TeamViewer 11.0.53254
« Antwort #7491 am: 16 Dezember, 2015, 15:38 »
Whats new:>>

Fixed a bug which made logging into the Computers & Contacts list with the portable TeamViewer version impossible
Fixed a bug which caused the TeamViewer logo to be in the foreground in a custom host
Fixed a bug through which the unattended access window never closed
Solved some other issues which caused crashes
Minor improvements and fixes

http://www.upload.ee/files/5307023/TeamViewer_Portable_11x_Multilingual_Online.exe.html

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Portable Firefox ESR 38.5.0esr
« Antwort #7492 am: 17 Dezember, 2015, 05:10 »
Release Notes : https://www.mozilla.org/en-US/firefox/38.5.0/releasenotes/

http://1gsyms4fvf.1fichier.com/

Select language and enter Version Number: 38.5.0esr

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
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Mozilla Firefox Portable deutsch 43.0 (portableapps.com)
« Antwort #7493 am: 17 Dezember, 2015, 05:50 »
Changelog

New:

Improved API support for m4v video playback
Users can opt-in to receive search suggestions from the Awesome Bar
On-screen keyboard displayed on selecting input field on devices running Windows 8 or greater
WebRTC streaming on multiple monitors
Improved Big5 support for Hong Kong supplementary characters on Windows XP
User selectable second block list for Private Browsing's Tracking Protection

Developer:

Markup view shows indicators for pseudo-classes locked for elements
Bind F1 key to open the settings when the toolbox is focused
New 'Use in Console' context menu item in Inspector to store selected element in a temporary variable
Search button next to overridden CSS properties to find similar properties in the rules view
Ability to filter styles from their property names in the rules view
Stack traces are now shown for exceptions inside the console
Added ability to display server-side logs in the console
Ability to choose resolution for the GCLI screenshot command
Subresource integrity allows developers to make their sites more secure
Network requests in Console now link to Network panel instead of opening in a popup
Unprefixed 'hyphens' property is now supported
WebIDE now has a sidebar-based UI
The 'transform-origin' property is now supported on SVG elements
Animation inspector now displays animations in a timeline

Fixed:

Eyedropper tool does not work as expected when page is zoomed

[close]

Download : Klick

http://portableapps.com

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

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Portable Vivaldi 1.0.344.37 Beta 2
« Antwort #7494 am: 17 Dezember, 2015, 17:30 »
Zitat
Today, we launched Vivaldi browser Beta 2 just in time for Christmas!

As the holidays are almost upon us, it is also a good time to look back and reflect on the year that has gone by.

Quelle & weitere Infos -> https://vivaldi.net/en-US/

http://www.mediafire.com/?zx356vem62dmaej

In first screen enter: 1.0.344.37

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250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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OpenTTD Portable 1.5.3
« Antwort #7495 am: 17 Dezember, 2015, 17:45 »
Changelog
Last updated:    2015-12-01
Release version: 1.5.3
------------------------------------------------------------------------


Table of contents
-----------------
1.0) About
2.0) Contacting
 * 2.1) Reporting bugs
 * 2.2) Reporting desyncs
3.0) Supported platforms
4.0) Installing and running OpenTTD
 * 4.1) (Required) 3rd party files
 * 4.2) OpenTTD directories
 * 4.3) Portable installations (portable media)
 * 4.4) Files in tar (archives)
5.0) OpenTTD features
 * 5.1) Logging of potentially dangerous actions
6.0) Configuration file
7.0) Compiling
 * 7.1) Required/optional libraries
 * 7.2) Supported compilers
 * 7.3) Compilation of base sets
8.0) Translating
 * 8.1) Translation
 * 8.2) Previewing
9.0) Troubleshooting
10.0) Licensing
X.X) Credits


1.0) About
---- -----
OpenTTD is a transport simulation game based upon the popular game Transport
Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original
game as closely as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0,
but includes some 3rd party software under different licenses. See the
section "Licensing" below for details.

2.0) Contacting
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.oftc.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://forum.openttd.org/

2.1) Reporting bugs
---- --------------
First of all, check whether the bug is not already known. Do this by looking
through the file called 'known-bugs.txt' which is distributed with OpenTTD
like this readme.

For tracking our bugs we are using a bug tracker called Flyspray. You can find
the tracker at http://bugs.openttd.org/. Before actually reporting take a look
through the already reported bugs there to see if the bug is already known.
The 'known-bugs.txt' file might be a bit outdated at the moment you are
reading it as only bugs known before the release are documented there. Also
look through the recently closed bugs.

When you are sure it is not already reported you should:
 * Make sure you are running a recent version, i.e. run the latest stable or
   nightly based on where you found the bug.
 * Make sure you are not running a non-official binary, like a patch pack.
   When you are playing with a patch pack you should report any bugs to the
   forum thread related to that patch pack.
 * Make it reproducible for the developers. In other words, create a savegame
   in which you can reproduce the issue once loaded. It is very useful to give
   us the crash.dmp, crash.sav, crash.log and crash screenshot which are
   created on crashes.
 * Check whether the bug is already reported on our bug tracker. This includes
   searching for recently closed bug reports as the bug might already be fixed.

After you have done all that you can report the bug. Please include the
following information in your bug report:
 * OpenTTD version (PLEASE test the latest SVN/nightly build)
 * Bug details, including instructions how to reproduce it
 * Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if
   you compiled OpenTTD yourself.
 * The processor architecture of your OS (32 bits Windows, 64 bits Windows,
   Linux on an ARM, Mac OS X on a PowerPC, ...)
 * Attach a saved game *and* a screenshot if possible
 * If this bug only occurred recently please note the last version without
   the bug and the first version including the bug. That way we can fix it
   quicker by looking at the changes made.
 * Attach crash.dmp, crash.log and crash.sav. These files are usually created
   next to your openttd.cfg. The crash handler will tell you the location.

2.2) Reporting desyncs
---- -----------------
As desyncs are hard to make reproducible OpenTTD has the ability to log all
actions done by clients so we can replay the whole game in an effort to make
desyncs better reproducible. You need to turn this ability on. When turned
on an automatic savegame will be made once the map has been constructed in
the 'save/autosave' directory, see OpenTTD directories to know where to find
this directory. Furthermore the log file 'commands-out.log' will be created
and all actions will be written to there.

To enable the desync debugging you need to set the debug level for 'desync'
to at least 1. You do this by starting OpenTTD with '-d desync=<level>' as
parameter or by typing 'debug_level desync=<level>' in OpenTTD's internal
console.
The desync debug levels are:
 0: nothing.
 1: dumping of commands to 'commands-out.log'.
 2: same as 1 plus checking vehicle caches and dumping that too.
 3: same as 2 plus monthly saves in autosave.
 4 and higher: same as 3

Restarting OpenTTD will overwrite 'commands-out.log'. OpenTTD will not remove
the savegames (dmp_cmds_*.sav) made by the desync debugging system, so you
have to occasionally remove them yourself!

The naming format of the desync savegames is as follows:
dmp_cmds_XXXXXXXX_YYYYYYYY.sav. The XXXXXXXX is the hexadecimal representation
of the generation seed of the game and YYYYYYYY is the hexadecimal
representation of the date of the game. This sorts the savegames by game and
then by date making it easier to find the right savegames.

When a desync has occurred with the desync debugging turned on you should file
a bug report with the following files attached:
 - commands-out.log as it contains all the commands that were done
 - the last saved savegame (search for the last line beginning with
   'save: dmp_cmds_' in commands-out.log). We use this savegame to check
   whether we can quickly reproduce the desync. Otherwise we will need...
 - the first saved savegame (search for the first line beginning with 'save'
   where the first part, up to the last underscore '_', is the same). We need
   this savegame to be able to reproduce the bug when the last savegame is not
   old enough. If you loaded a scenario or savegame you need to attach that.
 - optionally you can attach the savegames from around 50%, 75%, 85%, 90% and
   95% of the game's progression. We can use these savegames to speed up the
   reproduction of the desync, but we should be able to reproduce these
   savegames based on the first savegame and commands-out.log.
 - in case you use any NewGRFs you should attach the ones you used unless
   we can easily find them ourselves via bananas or when they are in the
   #openttdcoop pack.

Do NOT remove the dmp_cmds savegames of a desync you have reported until the
desync has been fixed; if you, by accident, send us the wrong savegames we
will not be able to reproduce the desync and thus will be unable to fix it.


3.0) Supported platforms
---- -------------------
OpenTTD has been ported to several platforms and operating systems. It should
not be very difficult to port it to a new platform. The currently working
platforms are:

  BeOS                 - SDL or Allegro
  DOS                  - Allegro
  FreeBSD              - SDL
  Linux                - SDL or Allegro
  MacOS X (universal)  - Cocoa video and sound drivers
  MorphOS              - SDL
  OpenBSD              - SDL
  OS/2                 - SDL
  Windows              - Win32 GDI (faster) or SDL or Allegro


4.0) Installing and running OpenTTD
---- ------------------------------
Installing OpenTTD is fairly straightforward. Either you have downloaded an
archive which you have to extract to a directory where you want OpenTTD to
be installed, or you have downloaded an installer, which will automatically
extract OpenTTD in the given directory.

OpenTTD looks in multiple locations to find the required data files (described
in section 4.2). Installing any 3rd party files into a 'shared' location has
the advantage that you only need to do this step once, rather than copying the
data files into all OpenTTD versions you have.
Savegames, screenshots, etc are saved relative to the config file (openttd.cfg)
currently being used. This means that if you use a config file in one of the
shared directories, savegames will reside in the save/ directory next to the
openttd.cfg file there.
If you want savegames and screenshots in the directory where the OpenTTD binary
resides, simply have your config file in that location. But if you remove this
config file, savegames will still be in this directory (see notes in
section 4.2 'OpenTTD directories')

OpenTTD comes without AIs, so if you want to play with AIs you have to download
them. The easiest way is via the 'Check Online Content' button in the main menu.
You can select some AIs that you think are compatible with your playing style.
Another way is manually downloading the AIs from the forum although then you
need to make sure that you install all the required AI libraries too; they get
automatically selected (and downloaded) if you get the AIs via the 'Check
Online Content'. If you do not have an AI but have configured OpenTTD to start
an AI a message will be shown that the 'dummy' AI has been started.

4.1) (Required) 3rd party files
---- --------------------------
Before you run OpenTTD, you need to put the game's data files into a baseset/
directory which can be located in various places addressed in the following
section.

For OpenTTD you need to acquire some third party data files. For this you have
the choice of using the original Transport Tycoon Deluxe data files or a set
of free data files.

Do NOT copy files included with OpenTTD into 'shared' directories (explained in
the following sections) as sooner or later you will run into graphical glitches
when using other versions of the game.

4.1.1) Free graphics and sound files
------ -----------------------------
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
OpenMSX for music can be found at:
 - http://www.openttd.org/download-opengfx for OpenGFX
 - http://www.openttd.org/download-opensfx for OpenSFX
 - http://www.openttd.org/download-openmsx for OpenMSX
Please follow the readme of these packages about the installation procedure.
The Windows installer can optionally download and install these packages.

4.1.2) Original Transport Tycoon Deluxe graphics and sound files
------ ---------------------------------------------------------
If you want to play with the original Transport Tycoon Deluxe data files you
have to copy the data files from the CD-ROM into the baseset/ directory. It
does not matter whether you copy them from the DOS or Windows version of
Transport Tycoon Deluxe. The Windows install can optionally copy these files.
You need to copy the following files:
 - sample.cat
 - trg1r.grf or TRG1.GRF
 - trgcr.grf or TRGC.GRF
 - trghr.grf or TRGH.GRF
 - trgir.grf or TRGI.GRF
 - trgtr.grf or TRGT.GRF

4.1.3) Original Transport Tycoon Deluxe music
------ --------------------------------------
If you want the Transport Tycoon Deluxe music, copy the files from the gm/
folder from the Windows version of Transport Tycoon Deluxe to the baseset
folder in your OpenTTD folder (also explained in the following sections).
The music from the DOS version as well as the original Transport Tycoon does
not work.

4.1.4) AIs
------ ---
If you want AIs use the in-game content downloader. If for some reason that is
not possible or you want to use an AI that has not been uploaded to the content
download system download the tar file and place it in the ai/ directory. If the
AI needs libraries you will have to download those too and put them in the
ai/library/ directory. All AIs and AI Libraries that have been uploaded to
the content download system can be found at http://noai.openttd.org/downloads/
The AIs and libraries can be found their in the form of .tar.gz packages.
OpenTTD can read inside tar files but it does not extract .tar.gz files by
itself.
To figure out which libraries you need for an AI you have to start the AI and
wait for an error message to pop up. The error message will tell you
'could not find library "lib-name"'. Download that library and try again.

4.1.5) Game scripts
------ ------------
If you want an extra challenge in OpenTTD you can download so-called game
scripts via the in-game content downloader. These game scripts have varying
functionality, though they can generally influence town growth, subsidies, add
goals to reach or provide a different ranking system.
If you download a game script manually you have to follow the same rules as for
AIs, except that game scripts are placed in the game/ directory instead of the
ai/ directory.


4.2) OpenTTD directories
---- -------------------
OpenTTD uses its own directory to store its required 3rd party base set files
(see section 4.1 'Required 3rd party files') and non-compulsory extension and
configuration files. See below for their proper place within this OpenTTD main
data directory.

The main OpenTTD directories can be found in various locations, depending on
your operating system:
   1. The current working directory (from where you started OpenTTD)
      For non-Windows operating systems OpenTTD will not scan for files in this
      directory if it is your personal directory, i.e. '~/', or when it is the
      root directory, i.e. '/'.
   2. Your personal directory
      Windows: C:\My Documents\OpenTTD (95, 98, ME)
               C:\Documents and Settings\<username>\My Documents\OpenTTD (2000, XP)
               C:\Users\<username>\Documents\OpenTTD (Vista, 7)
      Mac OSX: ~/Documents/OpenTTD
      Linux:   $XDG_DATA_HOME/openttd which is usually ~/.local/share/openttd when
               built with XDG base directory support, otherwise ~/.openttd
   3. The shared directory
      Windows: C:\Documents and Settings\All Users\Shared Documents\OpenTTD (2000, XP)
               C:\Users\Public\Documents\OpenTTD (Vista, 7)
      Mac OSX: /Library/Application Support/OpenTTD
      Linux:   not available
   4. The binary directory (where the OpenTTD executable is)
      Windows: C:\Program Files\OpenTTD
      Linux:   /usr/games
   5. The installation directory (Linux only)
      Linux:   /usr/share/games/openttd
   6. The application bundle (Mac OSX only)
      It includes the OpenTTD files (grf+lng) and it will work as long as they
      are not touched

Different types of data or extensions go into different subdirectories of the
chosen main OpenTTD directory:
   Config File:         (no subdirectory)
   Screenshots:         screenshot
   Base Graphics:       baseset                 (or a subdirectory thereof)
   Sound Sets:          baseset                 (or a subdirectory thereof)
   NewGRFs:             newgrf                  (or a subdirectory thereof)
   32bpp Sets:          newgrf                  (or a subdirectory thereof)
   Music Sets:          baseset                 (or a subdirectory thereof)
   AIs:                 ai                      (or a subdirectory thereof)
   AI Libraries:        ai/libraries            (or a subdirectory thereof)
   Game Scripts (GS):   game                    (or a subdirectory thereof)
   GS Libraries:        game/libraries          (or a subdirectory thereof)
   Savegames:           save
   Automatic Savegames: save/autosave
   Scenarios:           scenario

The (automatically created) directory content_download is for OpenTTD's internal
use and no files should be added to it or its subdirectories manually.

Notes:
   - Linux in the previous list means .deb, but most paths should be similar for
     others.
   - The previous search order is also used for NewGRFs and openttd.cfg.
   - If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3,
     5 order. When built with XDG base directory support, openttd.cfg will be
     created in $XDG_CONFIG_HOME/openttd which is usually ~/.config/openttd.
   - Savegames will be relative to the config file only if there is no save/
     directory in paths with higher priority than the config file path, but
     autosaves and screenshots will always be relative to the config file.
     Unless the configuration file is in $XDG_CONFIG_HOME/openttd, then all
     other files will be saved under $XDG_DATA_HOME/openttd.

The preferred setup:
Place 3rd party files in shared directory (or in personal directory if you do
not have write access on shared directory) and have your openttd.cfg config
file in personal directory (where the game will then also place savegames and
screenshots).

4.3) Portable installations (portable media)
---- ---------------------------------------
You can install OpenTTD on external media so you can take it with you, i.e.
using a USB key, or a USB HDD, etc.
Create a directory where you shall store the game in (i.e. OpenTTD/).
Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), baseset/ and your
openttd.cfg to this directory.
You can copy binaries for any operating system into this directory, which will
allow you to play the game on nearly any computer you can attach the external
media to.
As always - additional grf files are stored in the newgrf/ dir (for details,
again, see section 4.1).

4.4) Files in tar (archives)
---- -----------------------
OpenTTD can read files that are in an uncompressed tar (archive), which
makes it easy to bundle files belonging to the same script, NewGRF or base
set. Music sets are the only exception as they cannot be stored in a tar
file due to being played by external applications.

OpenTTD sees each tar archive as the 'root' of its search path. This means that
having a file with the same path in two different tar files means that one
cannot be opened, after all only one file will be found first. As such it is
advisable to put an uniquely named folder in the root of the tar and put all the
content in that folder. For example, all downloaded content has a path that
concatenates the name of the content and the version, which makes the path
unique. For custom tar files it is advised to do this as well.

The normal files are also referred to by their relative path from the search
directory, this means that also normal files could hide files in a tar as
long as the relative path from the search path of the normal file is the
same as the path in the tar file. Again it is advised to have an unique path
to the normal file so they do not collide with the files from other tar
files.


5.0) OpenTTD features
---- ----------------
OpenTTD has a lot of features going beyond the original Transport Tycoon Deluxe
emulation. Unfortunately, there is currently no comprehensive list of features,
but there is a basic features list on the web, and some optional features can be
controlled through the Advanced Settings dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Ctrl modifies many commands and makes them more powerful. For example Ctrl
  clicking on signals with the build signal tool changes their behaviour, holding
  Ctrl while the track build tool is activated changes it to the track removal
  tool, and so on. See http://wiki.openttd.org/Hidden_features for a non-
  comprehensive list or look at the tooltips.
* Ingame console. More information at
  http://wiki.openttd.org/index.php/Console
* Hovering over a GUI element shows tooltips. This can be changed to right click
  via the advanced settings.

5.1) Logging of potentially dangerous actions
---- ----------------------------------------
OpenTTD is a complex program, and together with NewGRF, it may show a buggy
behaviour. But not only bugs in code can cause problems. There are several
ways to affect game state possibly resulting in program crash or multiplayer
desyncs.
Easier way would be to forbid all these unsafe actions, but that would affect
game usability for many players. We certainly do not want that.
However, we receive bug reports because of this. To reduce time spent with
solving these problems, these potentially unsafe actions are logged in
the savegame (including crash.sav). Log is stored in crash logs, too.

Information logged:

* Adding / removing / changing order of NewGRFs
* Changing NewGRF parameters, loading compatible NewGRF
* Changing game mode (scenario editor <-> normal game)
* Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe /
  original Transport Tycoon version
* Running a modified OpenTTD build
* Changing settings affecting NewGRF behaviour (non-network-safe settings)
* Triggering NewGRF bugs

No personal information is stored.

You can show the game log by typing 'gamelog' in the console or by running
OpenTTD in debug mode.


6.0) Configuration file
---- ------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It is mostly undocumented. Almost all settings can be changed
ingame by using the 'Advanced Settings' window.
When you cannot find openttd.cfg you should look in the directories as
described in section 4.2. If you do not have an openttd.cfg OpenTTD will
create one after closing.


7.0) Compiling
---- ---------
Windows:
  You need Microsoft Visual Studio .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from http://www.openttd.org/download-openttd-useful
  Put the header files into your compiler's include/ directory and the
  library (.lib) files into the lib/ directory.
  For more help with VS see docs/Readme_Windows_MSVC.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Solaris, FreeBSD, OpenBSD:
  Use 'gmake', but do a './configure' before the first build.

Linux/Unix:
  OpenTTD can be built with GNU 'make'. On non-GNU systems it is called 'gmake'.
  However, for the first build one has to do a './configure' first.

MacOS X:
  Use 'make' or Xcode (which will then call make for you)
  This will give you a binary for your CPU type (PPC/Intel)
  However, for the first build one has to do a './configure' first.
  To make a universal binary type './configure --enabled-universal'
  instead of './configure'.

BeOS:
  Use 'make', but do a './configure' before the first build.

MorphOS:
  Use 'make'. However, for the first build one has to do a './configure' first.
  Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of
  OpenTTD will not build) and the powersdl.library SDK. Optionally libz,
  libpng and freetype2 developer files.

OS/2:
  A comprehensive GNU build environment is required to build the OS/2 version.
  See the docs/Readme_OS2.txt file for more information.

DOS:
  A build environment with DJGPP is needed as well as libraries such as
  Allegro, zlib and libpng, which all can be downloaded from the DJGPP
  website. Compilation is straight forward: use make, but do a './configure'
  before the first build. The build binary will need cwsdpmi.exe to be in
  the same directory as the openttd executable. cwsdpmi.exe can be found in
  the os/dos/cwsdpmi subdirectory. If you compile with stripping turned on a
  binary will be generated that does not need cwsdpmi.exe by adding the
  cswdstub.exe to the created OpenTTD binary.

7.1) Required/optional libraries
---- ---------------------------
The following libraries are used by OpenTTD for:
  - libSDL/liballegro: hardware access (video, sound, mouse)
  - zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads,
    heightmaps
  - liblzo2: (de)compressing of old (pre 0.3.0) savegames
  - liblzma: (de)compressing of savegames (1.1.0 and later)
  - libpng: making screenshots and loading heightmaps
  - libfreetype: loading generic fonts and rendering them
  - libfontconfig: searching for fonts, resolving font names to actual fonts
  - libicu: handling of right-to-left scripts (e.g. Arabic and Persian) and
    natural sorting of strings.

OpenTTD does not require any of the libraries to be present, but without
liblzma you cannot open most recent savegames and without zlib you cannot
open most older savegames or use the content downloading system.
Without libSDL/liballegro on non-Windows and non-MacOS X machines you have
no graphical user interface; you would be building a dedicated server.

7.2) Supported compilers
---- -------------------
The following compilers are known to compile OpenTTD:
  - Microsoft Visual C++ (MSVC) 2005, 2008 and 2010.
    Version 2005 gives bogus warnings about scoping issues.
  - GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8.
    Versions 4.1 and earlier give bogus warnings about uninitialised variables.
    Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects.
    Versions 4.6 and later give invalid warnings when lto is enabled.
  - Intel C++ Compiler (ICC) 12.0.
  - Clang/LLVM 2.9 - 3.0
    Version 2.9 gives bogus warnings about code nonconformity.

The following compilers are known not to compile OpenTTD:
  - Microsoft Visual C++ (MSVC) 2003 and earlier.
  - GNU Compiler Collection (GCC) 3.2 and earlier.
    These old versions fail due to OpenTTD's template usage.
  - GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively.
    See http://bugs.openttd.org/task/5513 and references therein.
  - Intel C++ Compiler (ICC) 11.1 and earlier.
    Version 10.0 and earlier fail a configure check and fail with recent system
        headers.
    Version 10.1 fails to compile station_gui.cpp.
    Version 11.1 fails with an internal error when compiling network.cpp.
  - Clang/LLVM 2.8 and earlier.
  - (Open) Watcom.

If any of these compilers can compile OpenTTD again, please let us know.
Patches to support more compilers are welcome.

7.3) Compilation of base sets
-----------------------------
To recompile the extra graphics needed to play with the original Transport
Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well.
GRFCodec can be found at: http://www.openttd.org/download-grfcodec
The compilation of these extra graphics does generally not happen, unless
you remove the graphics file using 'make maintainer-clean'.

Re-compilation of the base sets, thus also use of --maintainer-clean can
leave the repository in a modified state as different grfcodec versions can
cause binary differences in the resulting grf. Also translations might have
been added for the base sets which are not yet included in the base set
information files. Use the configure option --without-grfcodec to avoid
modification of the base set files by the build process.


8.0) Translating
---- -----------
See http://www.openttd.org/development for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For getting an account
simply follow the guidelines in the FAQ of the translator website.

If for some reason the website is down for a longer period of time, the
information below might be of help.

Please contact the translations manager (http://www.openttd.org/contact)
before beginning the translation process! This avoids double work, as
someone else may have already started translating to the same language.

8.1) Translation
---- -----------
So, now that you have notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /src/lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.2) Previewing
---- ----------
In order to view the translation in the game, you need to compile your language
file with the strgen utility. As this utility is tailored to a specific OpenTTD
version, you need to compile it yourself. Just take the normal OpenTTD sources
and build that. During the build process the strgen utility will be made.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That is all! You should now be able to select the language in the game options.


9.0) Troubleshooting
---- ---------------
To see all startup options available to you, start OpenTTD with the
'./openttd -h' option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventurous you can try the
'-d [[<name>=]<level>]' flag, where the higher levels will give you more
debugging output. The 'name' variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Please install OpenGFX and
possibly OpenSFX and OpenMSX. See section 4.1.1 for more information.

Under certain circumstance, especially on Ubuntu OpenTTD can be extremely slow
and/or freeze. See known-bugs.txt for more information and how to solve this
problem on your computer.

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OSes are not known
for their stability.

With the added support for font-based text selecting a non-latin language can
result in lots of question marks ('?') being shown on screen. Please open your
configuration file (openttd.cfg - see Section 4.2 for where to find it)
and add a suitable font for the small, medium and / or large font, e.g.:
   small_font = "Tahoma"
   medium_font = "Tahoma"
   large_font = "Tahoma"
You should use a font name like 'Tahoma' or a path to the desired font.

Any NewGRF file used in a game is stored inside the savegame and will refuse
to load if you do not have that NewGRF file available. A list of missing files
can be viewed in the NewGRF window accessible from the file load dialogue window.

You can try to obtain the missing files from that NewGRF dialogue or - if they
are not available online - you can search manually through our forum's graphics
development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder
(see section 4.2 'OpenTTD directories') and rescan the list of available NewGRFs.
Once you have all missing files, you are set to go.

10.0) Licensing
----- ---------
OpenTTD is licensed under the GNU General Public License version 2.0. For
the complete license text, see the file 'COPYING'. This license applies
to all files in this distribution, except as noted below.

The squirrel implementation in src/3rdparty/squirrel is licensed under
the Zlib license. See src/3rdparty/squirrel/COPYRIGHT for the complete
license text.

The md5 implementation in src/3rdparty/md5 is licensed under the Zlib
license. See the comments in the source files in src/3rdparty/md5 for
the complete license text.

The implementations of Posix getaddrinfo and getnameinfo for OS/2 in
src/3rdparty/os2 are distributed partly under the GNU Lesser General Public
License 2.1, and partly under the (3-clause) BSD license. The exact licensing
terms can be found in src/3rdparty/os2/getaddrinfo.c resp.
src/3rdparty/os2/getnameinfo.c.

The exe2coff implementation in os/dos/exe2coff is available under the
GPL, with a number of additional terms. See os/dos/exe2coff/copying and
os/dos/exe2coff/copying.dj for the exact licensing terms.

The CWSDPMI implementation in os/dos/cwsdpmi is distributed under a
custom binary-only license that prohibits modification. The exact
licensing terms can be found in os/dos/cwsdpmi/cwsdpmi.txt. The sources
for these files can be downloaded at its author site, at:
http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip

X.X) Credits
---- -------
The OpenTTD team (in alphabetical order):
  Albert Hofkamp (Alberth)        - GUI expert (since 0.7)
  Matthijs Kooijman (blathijs)    - Pathfinder-guru, Debian port (since 0.3)
  Ulf Hermann (fonsinchen)        - Cargo Distribution (since 1.3)
  Christoph Elsenhans (frosch)    - General coding (since 0.6)
  Loïc Guilloux (glx)             - Windows Expert (since 0.4.5)
  Michael Lutz (michi_cc)         - Path based signals (since 0.7)
  Owen Rudge (orudge)             - Forum host, OS/2 port (since 0.1)
  Peter Nelson (peter1138)        - Spiritual descendant from newGRF gods (since 0.4.5)
  Ingo von Borstel (planetmaker)  - General coding, Support (since 1.1)
  Remko Bijker (Rubidium)         - Lead coder and way more (since 0.4.5)
  José Soler (Terkhen)            - General coding (since 1.0)
  Leif Linse (Zuu)                - AI/Game Script (since 1.2)

Inactive Developers:
  Jean-François Claeys (Belugas)  - GUI, newindustries and more (0.4.5 - 1.0)
  Bjarni Corfitzen (Bjarni)       - MacOSX port, coder and vehicles (0.3 - 0.7)
  Victor Fischer (Celestar)       - Programming everywhere you need him to (0.3 - 0.6)
  Jaroslav Mazanec (KUDr)         - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
  Jonathan Coome (Maedhros)       - High priest of the NewGRF Temple (0.5 - 0.6)
  Attila Bán (MiHaMiX)            - WebTranslator 1 and 2 (0.3 - 0.5)
  ZdenÄ›k Sojka (SmatZ)            - Bug finder and fixer (0.6 - 1.3)
  Christoph Mallon (Tron)         - Programmer, code correctness police (0.3 - 0.5)
  Patric Stout (TrueBrain)        - NoProgrammer (0.3 - 1.2), sys op (active)
  Thijs Marinussen (Yexo)         - AI Framework, General (0.6 - 1.3)

Retired Developers:
  Tamás Faragó (Darkvater)        - Ex-Lead coder (0.3 - 0.5)
  Dominik Scherer (dominik81)     - Lead programmer, GUI expert (0.3 - 0.3)
  Emil Djupfeld (egladil)         - MacOSX port (0.4 - 0.6)
  Simon Sasburg (HackyKid)        - Bug fixer (0.4 - 0.4.5)
  Ludvig Strigeus (ludde)         - Original author of OpenTTD, main coder (0.1 - 0.3)
  Cian Duffy (MYOB)               - BeOS port / manual writing (0.1 - 0.3)
  Petr BaudiÅ¡ (pasky)             - Many patches, newgrf support, etc. (0.3 - 0.3)
  Benedikt Brüggemeier (skidd13)  - Bug fixer and code reworker (0.6 - 0.7)
  Serge Paquet (vurlix)           - 2nd contributor after ludde (0.1 - 0.3)

Thanks to:
  Josef Drexler                   - For his great work on TTDPatch.
  Marcin Grzegorczyk              - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
  Stefan Meißner (sign_de)        - For his work on the console
  Mike Ragsdale                   - OpenTTD installer
  Christian Rosentreter (tokai)   - MorphOS / AmigaOS port
  Richard Kempton (RichK67)       - Additional airports, initial TGP implementation
  Alberto Demichelis              - Squirrel scripting language
  L. Peter Deutsch                - MD5 implementation
  Michael Blunck                  - For revolutionizing TTD with awesome graphics
  George                          - Canal graphics
  Andrew Parkhouse (andythenorth) - River graphics
  David Dallaston (Pikka)         - Tram tracks
  All Translators                 - For their support to make OpenTTD a truly international game
  Bug Reporters                   - Thanks for all bug reports
  Chris Sawyer                    - For an amazing game!

[close]

http://portableapps.com

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250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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CintaNotes Portable 3.1.1
« Antwort #7496 am: 17 Dezember, 2015, 18:15 »
CintaNotes is a simple and free portable note manager that can be used to store all kinds of text based information. Key features include the ability to capture text from almost any application, auto URL population for webpage captures, Ctrl+F12 quick capture hot key, note retreival simply by typing a word or phrase, exporting to Unicode Text and XML.

Freeware

Changelog

Enhancements:

    Added settings option "selection.followedited" to control whether focus should follow the edited note (enabled by default)
    Added settings option "tags.hierarchy.backslashes" which determines if tag input fields should automatically convert backslashes to forward slashes.
    Improved display of note preview when note has remarks but no text
    Editor: only suggest tags from edited note's section in context-sensitive tag suggestions

Fixes:

    Fixed one remaining possible reason for crashes upon pasting rich text into note editor
    Main windows position was not saved when exiting the program using tray menu
    Regression: tags autocomplete popup cut off text
    Editor: undo of some formatting changes didn't work
    Search by tag text didn't properly implement whole word search (i.e. when "search inside words" was turned off)
    Main window was needlessly activated after using "Add new note" hotkey

[close]

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MSI Z170A PC Mate Mainboard
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DSynchronize Portable 2.31.2
« Antwort #7497 am: 17 Dezember, 2015, 18:30 »
DSynchronize ist ein Stand-alone-Utility, mit denen Sie in regelmäßigen Abständen  zwei oder mehr Ordner auf der Festplatte, Floppy Disk, LAN, USB Key, CD-DVD (mit Packet-Writing Software) und FTP-Server synchronisiert. Es ist auch möglich, die Zeit und den Tag, um die Synchronisierung zu laufen, und die Schaffung einiger zusätzlicher "Filter" für die anderen Faktoren.



Real-Time Sync ist ebenfalls unterstützt.

Lizenz: Freeware

Whats new: >>

Full compatibility with the DEP (Data Execution Prevention) that previously, if enabled, sent the program to crash on startup.
Minor fixes.

http://portableapps.com

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MSI Z170A PC Mate Mainboard
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Portable Opera 36.0.2079.0 Dev
« Antwort #7498 am: 17 Dezember, 2015, 19:15 »
Changelog
DNA-39305 [Tools] opera://profiler page doesn’t load fully
DNA-44252 Port extensions’ chrome.printerProvider API to Opera
DNA-45366 Use-after-free when closing Opera on Mac
DNA-46211 [HiDPI] Pages open at 200% zoom / 50% zoom
DNA-46519 Show sync button only when needed
DNA-46706 Make sure that sync authorization malfunction doesn’t cause a kickout
DNA-46808 Old search term and results reappear on alt+down after removing search term with Esc
DNA-46878 Adjust hint popups
DNA-46960 Unable to search in search box with search engine keyword.
DNA-47120 SD and Theme hint – in wrong places
DNA-47121 [Mac] No equalizer icon after muting tab
DNA-47124 In the new private window can not write in address bar.
DNA-47133 Don’t store copies of resource names if the original resource name can be used
DNA-47135 [SD] Bottom line in tiles contour is missing
DNA-47137 Doing middle click on internal pages navigation bottom bar doesn’t open new tab
DNA-47138 Black lettering on blue bar in dropdown list for Separate search box
DNA-47142 [Mac] Inactive mute tab context menu options in tab menu
DNA-47151 Few small issues on the Navigational Sidepanel
DNA-47184 Update Opera UI for Windows10 Tabs and Toolbar WP2
DNA-47222 Background tab titles are invisible ☣
DNA-47276 Renderer crash on http://shion.ru/crash.webm
DNA-47277 [SD] Selecting News from side panel restores old look SD
DNA-47281 Added support for setting mute state for tab
DNA-47310 Simplified OMenu WP1
DNA-47316 [Tools] “Trash” section is movable in opera://bookmarks
DNA-47335 Black line above address bar. ☣
DNA-47369 Crash on exit
DNA-47374 Wrongly looking hover state of navigational buttons ☣
DNA-47375 [Linux] Stop shipping 2013 key in deb packages
DNA-47386 RMB is not active in opera://news
[close]

Quelle & weitere Infos -> http://www.opera.com/blogs/desktop/2015/12/opera-developer-36-0-2079-0-update/

http://www.mediafire.com/?2rgc8e1du3coo60

In first screen enter: 36.0.2079.0

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MSI Z170A PC Mate Mainboard
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McAfee Stinger Portable 12.1.0.1836
« Antwort #7499 am: 17 Dezember, 2015, 19:30 »
Die Freeware "McAfee AVERT Stinger" bietet zwar keinen allumfassenden Virus-Schutz, doch ist sie durchaus nützlich, wenn der Computer schon infiziert ist.

Die Handhabung der Freeware ist denkbar einfach. "McAfee AVERT Stinger" startet ohne Installation direkt nach einem Doppelklick auf die heruntergeladene EXE-Datei. Starten Sie nun den Scanvorgang, indem Sie auf den Button »Scan Now« klicken. Werden Viren & Würmer aufgespürt, werden diese nach Möglichkeit sofort bereinigt.

Stinger Release Notes

Build Number: 12.1.0.1836
Build Date: 17-Dec-2015

Stinger 32bit                 MD5: 47e02469236107f71f9c176655bd6ebf
                              SHA1: 52ec8e44722dd128a307a2dfac16c2f3b0e0667c

Stinger-ePO 32bit             MD5: 71af08f7046db4d03f5824ae69eb0068
                              SHA1: 0e46a245e3c5c761f7258cb62088a8b61c00a4d6

Stinger 64bit                 MD5: 18096b99c585cb2632f7b3016fa6f546
                              SHA1: 1c4e272accc2ceb15c0e1adcda1e69e3f5a1cd91

Stinger-ePO 64bit             MD5: a63a62e594fa3329dd8b402d3a368ccc
                              SHA1: 8c2b18eedd5c580c6299e41f6a15f38d0be28334

   
Enhanced detections are those that have been modified for this release. Detections are enhanced to cover new variants, optimize performance, and correct incorrect identifications.

New Detections:


Enhanced Detections:
Ransom-Tescrypt

http://portableapps.com

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )