Autor Thema: Nvidia: Neuer Treiber soll mehr Leistung bringen  (Gelesen 47979 mal)

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NVIDIA Forceware 347.71 WHQL
« Antwort #150 am: 02 März, 2015, 19:20 »
Whats new:>>

Fixed

- Unable to apply optimal settings in GFE w/MFAA support

http://www.nvidia.de/

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NVIDIA Forceware 347.88 WHQL
« Antwort #151 am: 18 März, 2015, 13:51 »
Whats new:>>

# Game Ready

- Best gaming experience for Battlefield Hardline, including support for SLI Technology and GeForce Experience 1-click optimizations

# New GeForce GPUs

- Supports the new GeForce GTX Titan X; based upon the second-generation Maxwell architecture

http://www.nvidia.de/

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NVIDIA GeForce Experience 2.4.1.21
« Antwort #152 am: 30 März, 2015, 20:30 »
Whats new: >>

GeForce Experience now keeps itself always up to date
New way to pair your PC and SHIELD using NVIDIA accounts
Remote GameStream now works without manual router configuration
Bug fixes

http://www.geforce.com/drivers/geforce-experience

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NVIDIA GeForce Experience 2.4.3.22
« Antwort #154 am: 04 Mai, 2015, 19:40 »
Whats new: >>

Bug fixes for intermittent user accounts and application crash issues.
Fixed a bug that was causing the NVIDIA Streamer Service to use excess CPU cycles on some PCs.

http://www.geforce.com/drivers/geforce-experience

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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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NVIDIA GeForce Experience 2.4.5.28
« Antwort #156 am: 26 Mai, 2015, 20:30 »
Whats new: >>

Bug fixes and quality improvements for GameStream.
Enables ShadowPlay desktop capture for notebooks without Optimus. Optimus support is in development.

http://www.geforce.com/drivers/geforce-experience

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NVIDIA Forceware 353.06 WHQL
« Antwort #157 am: 02 Juni, 2015, 13:56 »
# Fixed Issues

- [GeForce Experience, SLI]: Following an in-game resolution change, Shadowplay icon is missing after Alt+ Tab.
- [SLI]: Display goes to half tile when 3840 × 2160 resolution is applied.
- [OpenGL, Windows 8.1 -x86/x64]: GLSL shader compile error.
- [N16x, Windows 8 -x64]: Allow overclocking settings to be read from the video BIOS as long as it has overclocking enabled.

http://www.nvidia.de/

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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NVIDIA GeForce Experience 2.4.5.44
« Antwort #158 am: 10 Juni, 2015, 17:40 »
Whats new: >>

GameStream connectivity improvements and bug fixes for The Witcher 3

http://www.geforce.com/drivers/geforce-experience

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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Nvidia Geforce Drivers 353.30 WHQL
« Antwort #159 am: 22 Juni, 2015, 17:40 »
Changelog
Just in time for the highly anticipated title Batman: Arkham Knight, this new GeForce
Game Ready driver ensures you'll have the best possible gaming experience. With
support for GeForce SLI technology and one-click game setting optimizations within
GeForce Experience, you'll have the best possible performance and image quality during
gameplay.


Game Ready

Best gaming experience for Batman: Arkham Knight, including support for SLI
Technology and GeForce Experience one-click optimizations.

Application Profiles

Added or updated the following SLI profiles:

• Batman: Arkham Knight
• Lord of Vermilion Arena - DirectX 9 SLI profile added

3D Vision Profiles

Added or updated the following 3DV profiles:

• Batman: Arkham Knight - Not recommended
[close]

http://www.nvidia.de/

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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NVIDIA GeForce Experience 2.4.5.57
« Antwort #160 am: 25 Juni, 2015, 05:20 »
Whats new: >>

Fixes a crash issue in GeForce Experience when users sign into their NVIDIA Account.

http://www.geforce.com/drivers/geforce-experience

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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NVIDIA GeForce Experience 2.5.11.45
« Antwort #161 am: 15 Juli, 2015, 19:40 »
Whats new: >>

Adds support for video capture on DX12 games in Windows 10.
Incremental improvements in GameStream audio latency.
Bug fixes and quality improvements.

http://www.geforce.com/drivers/geforce-experience

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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NVIDIA PhysX 9.15.0428
« Antwort #162 am: 26 Juli, 2015, 10:45 »
Whats new:>>

Changes & fixed issues in this release:

Fixes a crash bug in Assassins Creed 4 Black Flag Havana when PhysX was set to high.

http://www.nvidia.de/page/home.html

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
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NVIDIA GeForce Experience 2.5.12.11
« Antwort #163 am: 27 Juli, 2015, 17:30 »
Whats new: >>

Bug fixes and general improvements.

http://www.geforce.com/drivers/geforce-experience

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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NVIDIA Forceware 353.62 WHQL
« Antwort #164 am: 30 Juli, 2015, 17:40 »
Release Notes
NVIDIA has been working closely with Microsoft on the development of Windows 10 and DirectX 12. Coinciding with the arrival of Windows 10, this Game Ready driver includes the latest tweaks, bug fixes, and optimizations to ensure you have the best possible gaming experience.

Game Ready

Best gaming experience for Windows 10, Windows 8.1, Windows 7, and Windows XP
[close]

http://www.nvidia.de/

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Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
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ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )