Autor Thema: Freie Linux- / Windowsspiele  (Gelesen 61239 mal)

0 Mitglieder und 1 Gast betrachten dieses Thema.

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Lucas Chess 10.07.2
« Antwort #180 am: 17 November, 2016, 18:45 »
Lucas Chess is a chess game with a chess trainer built in designed to help you beat increasingly difficult opponents with a limited number of hints.

Changelog

News:

    Updated stockfish to version 8.
    Play like a GM, new option in its configuration window: "Show all evals"
    Training openings against a book, added traceback and help options (remes)

Bug:

    Chess your Memory in a chessboard, Beginner don´t works (nick delta) - version updated to 10.07.1
    Removed bad analysis messages from stockfish 8 (vga) - version updated to 10.07.2
    Playing against low rated engines, added take back again (HB) - version updated to 10.07.2

[close]

http://www-lucaschess.rhcloud.com/index?lang=en

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
SuperTux 0.5.1
« Antwort #181 am: 19 November, 2016, 20:15 »
SuperTux is a free classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games covered under the GNU GPL.

Changelog

Editor: Tilemap: Add an option to change the draw target
Editor: Add an option to snap objects to the grid (this will make it easier to add objects to a nice location in levels)
Editor: Camera: Remove autoscroll option, as it is deprecated and should not be used anymore
Editor: Fix an issue where some areas in the editor would be excessively large relative to the window/screen size

[close]

http://supertuxproject.org/index.html

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Lucas Chess 10.09
« Antwort #183 am: 04 Dezember, 2016, 10:45 »
Changelog

Bugs fixed:

    Mat in 1/2 freezes (alexxelaart+RU)
    Analysis, adding variants, bad num move.
    Kibitzers with non english symbols. (massivfat)
    Database, edit, paste, read PGN (Tobi)
    Information links, don´t works in Linux (Coyote112358)


Changes:

    Information panel in a game, added splitter to accomodate sizes between variants and comments

Engines:

    Updated Rodent II (Pawel Koziol) to 0.9.64
    Updated Stockfish to version 8 in Linux engines.

Updated translations: Greek(Nick Delta), Vietnamese(Toan Luong), French(Max Aloyau)

[close]

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Warzone 2100 3.2.2
« Antwort #184 am: 04 Dezember, 2016, 19:40 »
Warzone 2100 is an open source real-time strategy game similar to Command and Conquer packaged as a portable app, so you can play on the go.

Open Source

Changelog

General

    Change: Improved debug menu (e89e162540, 550f6eb01e)
    Change: Improved handling of multiplayer map/mod downloads (4b73c266fd)
    Fix: Fixed super heavy-gunner dependency (#4490, 116ac5c679)
    Fix: Do not crash on invalid research orders (c6e9dfcf65)
    Fix: Improved Windows XP compatibility (e58323f8cb)
    Fix: Do not enter an infinite loop on loading invalid stored templates (a394991dd1)

Graphics

    Change: Fixed functionality graphics rewritten to use programmable shaders - this should fix crashes on Windows with Intel drivers (several commits, too many tickets)
    Fix: Make water tiles visible even when just the water surface is visible (4e6d245b75, #4504)

Modding

    Change: New animation system (af9c9137d2)

Campaign

    Fix: Alpha campaign cyborg production (bc3db59f5f, #4515)
    Fix: Disappearing commander designs in beta and gamma campaigns (df4e1e378c, #4458)

AI

    Fix: Do not desynch when NullBot VTOLs rearm (216827c96f, #4464)

[close]

http://wz2100.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Lucas Chess 10.10.1
« Antwort #185 am: 28 Dezember, 2016, 19:20 »
Changelog

Bugs fixed:

    Turn on the lights: don´t save to pgn (Alfonso L)
    Albums, Adjourn doesn´t work (Rianer U)
     Lucas-Elo in Russian( and others), first engines don´t work (dtz)
    Training positions, an engine is open and not closed each position (dtz)
    External engines, better handle for UCI "type string" (fixed by tico-tico in https://github.com/lukasmonk/lucaschess/issues/18)
    Bug fixed, new databases do not work

News:

    Windows EXE, added "check for updates at startup" option in Configuration/General. (alexxelaart)
    New option in Configuration/Boards to hide/show cursor when engine is thinking.(GB)
    New Tool: Save positions to FNS/PGN (Remes+peonpasado)

[close]

http://www-lucaschess.rhcloud.com/index?lang=en

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Lucas Chess 10.10.3
« Antwort #186 am: 04 Januar, 2017, 21:10 »
Changelog

Bugs fixed:

    Turn on the lights: don´t save to pgn (Alfonso L)
    Albums, Adjourn doesn´t work (Rianer U)
     Lucas-Elo in Russian( and others), first engines don´t work (dtz)
    Training positions, an engine is open and not closed each position (dtz)
    External engines, better handle for UCI "type string" (fixed by tico-tico in https://github.com/lukasmonk/lucaschess/issues/18)

News:

    Windows EXE, added "check for updates at startup" option in Configuration/General. (alexxelaart)
    New option in Configuration/Boards to hide/show cursor when engine is thinking.(GB)
    New Tool: Save positions to FNS/PGN (Remes+peonpasado)

[close]

http://www-lucaschess.rhcloud.com/index?lang=en

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
YSoccer 1.6
« Antwort #187 am: 07 Januar, 2017, 10:45 »
YSoccer is a game designed to be a remake of Sensible World of Soccer (SWOS) with new features and improvements.

Gameplay will be in the frenetic Sensible World of Soccer style with only one button to shoot, pass, etc. Volleys and bicycle kicks will be in the game and more weather conditions and other things to make it a little more actual.

Obviously, with a 1990's style game, graphics are not a huge feature, but YSoccer wants to tweak this as well. Players will be the same size, but with more details including shaded kits, more skin colors, hair, and shirts. The pitch will also be more detailed with new brand goals, stadium kinds, cameraman, etc.

The game is really feature packed including custom competitions, automatic and fixed player control mode, weather effects, multiple screen resolutions with zoom and rotation, replay and slow-motion, highlights, training mode, worldwide database, team and player editor with 21 standard kit styles, custom charsets, 10 skins colors and more than 40 different hair cuts.

License: Open Source

http://ysoccer.sourceforge.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Arasan Chess 20.0
« Antwort #188 am: 31 Januar, 2017, 17:15 »
Arasan is a chess program for Windows that includes an opening "book" with over 500,000 moves.

Arasan comes with its own graphical user interface, but it can also be used together with Winboard, a separate interface program, as well as other interfaces that follow the Winboard or UCI standard.

Freeware

Changelog

 1) Fix to handling of UCI_LimitStrength and UCI_Elo options. These can now
    be processed in either order and will set the search strength correctly.
 2) Revised tuning program. Only the "Texel" method is supported now. Tuner
    uses a "mean-squared error" objective and takes a labeled EPD file
    as input. Various optimization methods can be selected. Optimization
    steps are scaled appropriately based on parameter ranges.
 3) Changes to king cover and king safety scoring.
 4) Bug fix: Ensure hash move is always checked for validity (was not being
    done for evasions).
 5) Fix possible race condition updating root PV.
 6) Add some utility programs and Python scripts to source package.
 7) Considerable code cleanup and fixing warnings and possible bugs, notably
    in Syzygy tb code.

[close]

http://www.arasanchess.org/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Lucas Chess 10.11
« Antwort #189 am: 02 März, 2017, 22:40 »
Changelog

All changes in the development version 11 have been included in the version 10, except for new engines, and the support of Linux.

Analysis of a game:

    Elo perfomance: it is a formule created by Michele Tumbarello that calculates the elo of each move and of the game. This formula is designed to do the more accurate results when using DeepFish as engine and a minimum time of 5 second per move.
    Stability control: a tab has been added that after finishing the analysis of a position with the parameters of time and depth indicated, it continues analyzing until in the last depths the calculated move is the same and the difference in the evaluation does not exceed the number of centipawns indicated.
    Lost points in the analysis graph, now can be hidden (Giovanni di Maria)
    Right button on the graphic, to save as a pgn (Giovanni di Maria)


Captures: added a new option "Material advantage". (Carlo)

Some internal improvings in transiberian (coded by Alfonso Solbes)

    improving detection of draws
    little performance improvement checking human moves


More control of the colors: Options/Colors/General


In addition, thanks to Max Aloyau, Ed Smith, philmath, vga, jojoB, Giovanni di Maria, Patricio Cainzos and MR's feedback.


[close]

http://www-lucaschess.rhcloud.com/index?lang=en

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Simutrans 120-2-1
« Antwort #190 am: 25 März, 2017, 20:20 »
Simutrans is a SimCity-style transport and economic simulation game. You can build the railroad networks with platforms, discharging quays, level crossings, signals and much more. Create your own bus company: transport people throughout the city and help make cities grow by laying out bus routes. Explore just how many industrial choices and connections are available.

Note: the graphics of the game are available through downloadable paksets. You can also use download-paksets.exe in the game's root directory.

Freeware

Changelog

Here is the 120.2.1 version of simutrans. It has many still new features (from the 120.2) for scripting (including scriptable ai, so everybody can make now his own AI without compiling), as well as many extensions for artists:

    groundobj with slopes (rocky shores)
    transparent graphics (better shadows and smokes, antialiasing)
    factory animations and sounds

It would nice to see these features in many paks.

But the SDL2 version had lot of errors with drawing and Japanese and other 2 byte unicode characters, and the drawing was much slower than neccesary.

Please report any bugs on the bug reports board. Also please tell if some pakset info is not up-to-date.

This release is build from svn revision number 8121.


[close]

http://www.simutrans.com/en/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Simutrans 120-2-2
« Antwort #191 am: 02 April, 2017, 10:30 »
Release Notes

Here is the 120.2.2 version of simutrans. Apart from fixing serious bug in both 120.2 and 120.2.1, it has all new features from the 120.2 for scripting (including scriptable ai, so everybody can make now his own AI without compiling), as well as many extensions for artists:

    groundobj with slopes (rocky shores)
    transparent graphics (better shadows and smokes, antialiasing)
    factory animations and sounds
    rgb colors in almost all definitions

It would nice to see these features in many paks.

But the SDL2 version had lot of errors with drawing and Japanese and other 2 byte unicode characters, and the drawing was much slower than neccesary.

[close]

http://www.simutrans.com/en/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
LaunchBox 7.9
« Antwort #192 am: 12 April, 2017, 13:56 »
LaunchBox is a portable box art based games database and launcher for DOSBox, emulators, and PC games. LaunchBox aims to be the one-stop shop for gaming on your computer, for both modern and historical games.

Get Up and Running Right Away

It includes automated import processes for Steam and D-Fend Reloaded in order to help get you up and running as quickly as possible. Game box-art and metadata is automatically downloaded from TheGamesDB.net, a community-based online database that allows anyone to contribute. More import processes are planned for the near future, including Origin, DBGL, and batch ROM imports.

Freeware

http://www.launchbox-app.com/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
OpenTTD 1.7.0
« Antwort #193 am: 19 April, 2017, 17:45 »
Changelog

- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)
- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)
- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)
- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)
- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)
- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)
- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)
- Change: Enable realistic train and road vehicle acceleration by default (r27760)
- Change: Hide the drive-in stops from the tram station picker (r27734)
- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)
- Change: Limit waypoint area by maximum station spread during dragging (r27710)
- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703)
- Change: List railtype of rail tiles explicitly in the tile info window (r27686)
- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)
- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)
- Change: Improve randomisation of rough land appearance (r27657)
- Change: [Build] Enable C++11 for clang 3.3 (r27654)
- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775)
- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774)
- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772)
- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770)
- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746)
- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743)
- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675)
- Fix: Improve error message when trying to build rail track over a depot  (r27726)
- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)
- Fix: Text could overflow various GUI elements [FS#6527] (r27713)
- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)
- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656)
- Fix: Make the console file commands operate independent of the save/load GUI (r27645)
- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632)
- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629)
- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616)
- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620)
- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594)

[close]

https://secure.openttd.org/www/en/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

Offline SiLæncer

  • Cheff-Cubie
  • *****
  • Beiträge: 191383
  • Ohne Input kein Output
    • DVB-Cube
Warzone 2100 v3.2.3
« Antwort #194 am: 26 April, 2017, 19:20 »
Changelog

General

    Fix: Rescale body points if players have different armour levels when transferring units (d0934ff3ad, #4554)
    Fix: Occasional crash when entering host game menu (03d494d366, #4567, #4564, #4546, #4361 and others)
    Fix: Game freeze on clicking on start game in menu (382077800b, #4566)
    Fix: Never put scavengers on human teams by accident (a691778a5f, #4563)

Graphics

    Add: We now support higher than 8x MSAA, if supported by driver - do not show 8x if not supported (33057c24ed)
    Change: Optimizing graphics rendering (92b50b7665, c1f697f28a, a70920985e, 486dd8e9c0)
    Change: Increase default resolution to 1024x720 rather than 640x480 (9b0fa9e79a)
    Fix: Avoiding some techniques to hopefully run with more drivers (8a2ff4499d, 4134f82d22, 871fa31c80)
    Fix: Fix clipped letters (9c04d4ad6b)
    Fix: Fix text rendering blend mode, makes progress bar more readable (0bfd217940, #4569)
    Fix: Still/moving helicopter/VTOL animations were reversed (fb9bea5e0a, #4489)
    Fix: Prevent structure turret stretching again (f79286dc13, #4537)

Campaign

    Change: Lots of initial campaign ported to Javascript. Discuss these changes in our new porting forum here: viewforum.php?f=51

Scripting

    Add: donateObject() works on structures. findResearch() works on other players (839e0b0f5c)
    Add: New function hackDoNotSave(global name) to prevent variable from being put in savegames (ff57dc5733)
    Add: Add setHealth(object, health %) to set a game object's health (62a7c96168)

[close]

http://wz2100.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )