Autor Thema: Tools diverses (Desktop,Dateimanipulation,Shell etc.)...  (Gelesen 1166302 mal)

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DxWnd 2.05.94 Beta
« Antwort #20790 am: 07 April, 2023, 10:10 »
DxWnd is a Win32 hooker that intercepts and alters the behavior of window messages and APIs. It intercepts events and injects code into the configured tasks to run fullscreen programs in a windowed environment while maintaining proper behavior. Simply put, DxWnd is a tool that does its best to let you run fullscreen applications in a window.

License:    GPL

Changelog

    Add: [cdhack] cdhack tool
    Add: [GUI] moved the "Full RECT blit" option from Debug to DirectX(2) tab
    Fix: [ddcreates.cpp ddraw.cpp dwflip.cpp dxwstack.cpp] revised flipchain handling for multiple backbuffers and overlays
    Add: [ddraw.cpp] added UpdateOvelay wrappers
    Fix: [ddraw.cpp flipoverlay.cpp] fixed Get/SetOverlayPosition wrappers
    Add: [dxhelper.cpp] added more d3d error codes translations
    Add: [excepthandler.cpp] added handling of INT 1A timer exception
    Fix: [fourcc.cpp] fixed crashing bug
    Fix: [gdi32.cpp] fixed hooking table to avoid duplicate/missing hooks, deleted duplicate SetBkColor wrapper
    Fix: [kernel32.cpp] fixed DeviceTable table and IOCTL decoding
    Fix: [mciwrapper.cpp] fixes in MCI_PLAY, MCI_PAUSE, MCI_RESUME handling
    Fix: [queryint.cpp] fixed QueryInterface wrapper to handle NULL obp value. It crashed "Sorry!" game.
    Fix: [sdump.cpp] fixed SurfaceDump for NULL surface handle case
    Fix: [shell32.cpp] fixed ShellExecuteA wrapper to handle absolute path case
    Add: [smack.cpp] added SmackBufferNewPalette wrapper for tracing
    Fix: [supmodes.cpp] slightly revised the supported video modes table
    Add: [user32.cpp] added mouse hysteresis to avoid relative mouse bias
    Fix: [user32.cpp] fixed custom locale NOSETTEXT flag
    Fix: [user32.cpp] added ""Smacker Window" class to movies. Useful on "Star Wars Rebellion"
    Add: [winmm.cpp] added waveOut callback tracing, added more trace messages

[close]

https://sourceforge.net/projects/dxwnd/

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CalcPad 6.0.1
« Antwort #20791 am: 07 April, 2023, 18:15 »
Advanced engineering calculator that offers a host of powerful features and packs everything into an intuitive, user-friendly interface.

Freeware

Changelog


What is new in this version?

    The #input type break in condition block now works. Check the following example:


x = ? {2}
#post
#if x ? 1
    #show
    #input
    y = ? {2}
#else
    #input
    z = ? {3}
#end if


Now, you can choose what input to prompt for, y or z, depending on the previously entered variable x.

    Additional Html UI elements like "select", "checkbox", "radio", etc. as demonstrated in this example: Html UI.cpd now exports correctly to Word.

UI elements are replaced with the respective symbols, depending on what is selected by the user, so at the end, it is all simple text.

[close]

https://github.com/Proektsoftbg/Calcpad

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Right Click Windows Magic 2.0.0
« Antwort #20792 am: 07 April, 2023, 18:20 »
Right Click Windows Magic is a set of right-click (context) menu tools for admins, power users and other magic beings. If you consider yerself a wizard and would like to save yourself some time and headaches, this is the right set of context menu tools for you.

License: GPLv3

Whats new:>>

    Install for individual users now possible (uninstall v1 first!)
    Moved some batch scripts to powershell
    No more console flicker when selecting which folders to copy/move
    Fixed problems with UNC paths when copying/moving
    Fixed encoding issues in old windows versions (XP/7/8) - the culprit was the default cmd.exe/powershell font
    Multiple minor speedups

https://github.com/GChuf/RCWM

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Alternate Calculator 3.650
« Antwort #20793 am: 07 April, 2023, 19:40 »
A simple program for calculations (incl. Euro-functionality). It contains an integrated editor and it is absolutely Freeware! This tools contains a currency editor where you can define own currencies to be used in your calculations.

Whats new:>>

Internal fixes.

http://www.alternate-tools.com/pages/c_calculator.php?lang=ENG

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Volume Control for Windows 1.57.96
« Antwort #20794 am: 07 April, 2023, 21:40 »
Deploy this easy-to-use application in order to have independent controls over the sound volume of the programs you are currently running.

Freeware

https://apps.microsoft.com/store/detail/volume-control-for-windows/9NFHVP7HNHC9

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ugrep 3.11.2
« Antwort #20795 am: 08 April, 2023, 09:10 »
An enhanced alternative for the GNU/BSD grep command that features improved matching algorithms, a query UI and fuzzy search functionality.

BSD License

Whats new:>>

This update includes usability improvements. We improved option --hyperlink to optionally take parameters PREFIX and +. The PREFIX parameter replaces file:// in the link with a custom PREFIX://. The + included the line number in the link, and when ugrep option -k is used, also includes the column number in the link.

https://github.com/Genivia/ugrep

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Dude (DUplicates DEtector) 1.0065.568
« Antwort #20796 am: 08 April, 2023, 09:20 »
A portable, practical utility that makes it easier for users to find duplicate files in a given folder and dispose of them right away.

MIT License

Whats new:>>

fix types comparison

https://github.com/PJDude/dude

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TagSpaces 5.3.2
« Antwort #20797 am: 08 April, 2023, 09:30 »
If you have a lot of files and folders on your computer, chances are it takes a long time until you locate a specific document, especially if you do not use a dedicated application for managing your data. TagSpaces is one of the software utilities that can help you search for files much faster than before while also assigning them tags and previewing their contents.

Freemium

Changelog


    New features:

    Computing the folder size in the desktop application
    Moving folders is now possible in local files and within s3 buckets
    Improved folder selector for moving and copying files and folders
    Installable viewer and editor extensions, laying the ground for installable third party extensions
    Added support for downloading files and HTML pages from URL locally and on S3 buckets
    The link creation functionality for time limited S3 download links is extracted in a separate dialog, support generation of QR code for the link.
    Added menu item for duplicate location in the location's context menu #1877

    Enhancements:

    Search for actions are now case insensitive
    The file creation dialog was visually improved
    Thumbnail are now generated after successful upload on S3 buckets
    Making click protection layer for location loading disappear automatically after 5 secs
    The design of file types tab in the settings was improved
    Added parameter for preventing search engine indexing of TagSpaces Web installations

    Bug fixes:

    Improving work with keyboard and tab key, changing opening file key from enter to alt+enter, fixing #1837
    Removed the default styling in new HTML files, fixing issue with the dark mode
    Add sorting for search results by relevance (#1875)
    Fixed adding and removing sidecar tags in search results

[close]

https://www.tagspaces.org/

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KStars 3.6.4
« Antwort #20798 am: 08 April, 2023, 09:40 »
KStars is an educational application that enables you to generate a sky map that features planets, stars, constellations as well as smaller astro-objects regardless of the location and time of day.

License: GPLv2

Changelog

e27a949d3 2023-04-06 Jasem Mutlaq         Fix typo
72911b507 2023-04-05 Jasem Mutlaq         Fix loading of compressed FITS
79a2438bf 2023-04-05 Jasem Mutlaq         Fix ekoslive warnings
6fa3707e4 2023-04-04 Jasem Mutlaq         If device interface is not defined then parking and unparking them should result in a state error and not endless loops. Thanks to Lee in INDI forum..
af20fb775 2023-04-04 Jasem Mutlaq         Fix option not synced to disk
46eec7822 2023-04-04 Jasem Mutlaq         Fix EkosLive options not getting saved
f70848260 2023-04-04 Jasem Mutlaq         INDI drivers sync
0bd4bd113 2023-04-03 Jasem Mutlaq         Protect against missing time and location update in case an external source (e.g. GPS) is missing in the profile or fails to connect. This is done b..
e2819d315 2023-04-03 Wolfgang Reissenberger Bugfix for mount model
084c98e0e 2023-04-02 Jasem Mutlaq         Update the documentation to remove obsoleted packages and add xisf
64ddc0721 2023-03-31 Jasem Mutlaq         Add reset placeholder format button and fix format preview
2539107d8 2023-03-29 Jasem Mutlaq         INDI drivers sync
802b47efa 2023-03-28 Jasem Mutlaq         INDI drivers sync
d7777aac5 2023-03-28 Jasem Mutlaq         Fix crash when removing a managed driver that was removed previously
f9896797e 2023-03-26 Jasem Mutlaq         Add extra check to ensure index is valid
1da9fb89b 2023-03-26 Jasem Mutlaq         Check if we have new FITS_HEADER property introduced in INDI v2.0.1
c60ca17fc 2023-03-26 Jasem Mutlaq         Fix typo
a83ab4122 2023-03-25 Wolfgang Reissenberger Avoid deleting the last optical train
3a3bd60bd 2023-03-25 Jasem Mutlaq         Mark as stable to prepare for release
78585dae0 2023-03-25 Jasem Mutlaq         INDI drivers sync
cc9e0b93a 2023-03-25 Jasem Mutlaq         Add John Evans to authors and TNS server for supernovae
bd541f2a3 2023-03-24 Jasem Mutlaq         if a train is deleted, replace with with the next available train until a user make an explicit selection
59d571f1f 2023-03-21 Jasem Mutlaq         Update KStars to be compatible with INDI 2.0.1 FITS headers property
58795d32c 2023-03-19 Wolfgang Reissenberger Setting capture state correctly after flip completed
4e3a60b89 2023-03-13 Dušan Poizl          Add libxisf-dev as build dependency
68ac5fd09 2023-03-14 Wolfgang Reissenberger Horizontal splitters added to modules layout
e536811e5 2023-03-10 Phu Nguyen           Update home page to kstars.kde.org
0ef3b1fd1 2023-03-10 Dušan Poizl          Changes for LibXISF0.2
e6d9b4712 2023-03-11 Wolfgang Reissenberger Refactor meridian state capture logic to state machine
a3f3c23ab 2023-03-06 Phu Nguyen           Update screenshot links
85a93acd5 2023-03-06 Wolfgang Reissenberger Remove target attribute from SequenceJob
acd22a458 2023-03-02 Thomas Stibor        Draw asteroids with selectable color and fixed size
117c717f9 2023-03-03 Jasem Mutlaq         Cache directly from filename so that we do not reuse m_CurrentDarkFrame
c36da89c7 2023-03-03 Jasem Mutlaq         Protect against connecting nullptr
d8ad7c16e 2023-03-03 Jasem Mutlaq         Fix dark library cache issue where same reference was used for multiple images
1b8b4ce10 2023-03-03 Jasem Mutlaq         Fix typo
59e5fc5f3 2023-03-03 Jasem Mutlaq         Add missing loadGlobalSettings function in dark library
489459240 2023-03-02 Jasem Mutlaq         Max dark guide threshold Default is 1 sec
c66d297bf 2023-03-02 Jasem Mutlaq         Increase missing devices timeout to 5 seconds to alleviate false alarms for late initialized devices
5471ea716 2023-03-02 Jasem Mutlaq         Remove obsolete signals
d9855d97f 2023-03-02 Hy Murveit           Fix file overwriting issue
5757bd7fa 2023-02-28 Hy Murveit           Fix locale issue in Analyze file picker
16ce193b0 2023-02-28 Jasem Mutlaq         Update target position angle when a meridian flip is detected so that it does not cause uncommanded rotation post MF
10775c532 2023-02-27 Wolfgang Reissenberger Avoid '+' in target names
dd1ec285b 2023-02-25 Jasem Mutlaq         Do not remove filter model on device removal
9eb7dca58 2023-02-25 Jasem Mutlaq         Remove device from filter manager
644ae4280 2023-02-24 Wolfgang Reissenberger Controlling EKOS with external Sky Maps
2ab3d1715 2023-02-19 James Amendolagine   Increase the indi control panel property label width to make them more readable.
8d8d1b2ec 2023-02-19 Dušan Poizl          Support for XISF
0738eeb60 2023-02-18 Wolfgang Reissenberger Extract capture initialization (filters, focus on filter change) to state machine
30b3cd59b 2023-02-18 Thomas Stibor        Fix asteroid visual magnitude calculation
f19d35326 2023-02-18 Eric Dejouhanet      CI: move to Ubuntu 22.04.
437afb6a9 2023-02-18 Robert Lancaster     A user recently reported missing letters in QML labels, textfields, radio boxes, and titles in the Mount Control Box and the What's Interesting Wind..
303bbc9c8 2023-02-18 Jasem Mutlaq         Add missing Qt::Tool
bdd05f0fd 2023-02-15 Jasem Mutlaq         Fix crash in test catalog due to XML loading issue that only happens in TEST probably due to some https issue?
d1dc21dea 2023-02-09 Jasem Mutlaq         Use alternative solution that also fixes datetime placeholder on Windows. Backporting to 3.6.3
11dce3d7a 2023-02-09 Jasem Mutlaq         Remove another use for indi_timestamp
e1b75bbc6 2023-02-08 Jasem Mutlaq         Use Qt own ISO8601
e5e8f4c1e 2023-02-07 Jasem Mutlaq         Fix setting optical train reducer
1530d9eec 2023-02-06 Jasem Mutlaq         Fix placeholder sequence counter on Windows.
ce303ea71 2023-02-06 Jasem Mutlaq         Fix placeholder path on Windows due to hardcoded POSIX separators
09d24763b 2023-02-06 Jasem Mutlaq         Add x suffix to make it more clear
b81336d65 2023-02-06 Jasem Mutlaq         Fix range for reducer/barlow
2851932b8 2023-02-05 Jasem Mutlaq         Fix separator replacement mistake
1dbdae3e9 2023-02-05 Jasem Mutlaq         Use indi_timestamp from INDI GIT
608a13db2 2023-02-05 Hy Murveit           m_TargetName was being overwritten when the UI Element targetNameT was programmatically modified. This cause the signaling from the scheduler to cap..

[close]

https://edu.kde.org/kstars/?site_locale=de

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ReShade 5.8.0
« Antwort #20799 am: 08 April, 2023, 18:20 »
ReShade is an Open Source tool that helps improve the look of older games on modern video cards and allows the addition of newer display/video technologies to older games that do not support those technologies.

License: Open Source

Changelog


    Added compute shader support to ReShade FX shader language, supported in D3D11, D3D12, OpenGL and Vulkan
    Added option to not clear alpha channel of screenshots
    Added option to include preset name in screenshot file name
    Added JPEG as a screenshot format option
    Added option to duplicate current preset when creating a new one
    Added option to only load enabled effects
    Added performance mode toggle keyboard shortcut
    Added global option to force fullscreen mode in D3D, ReShade.ini
    Added support for global config file to change base and module load path (instead of having to rely on environment variables). To use, ceate an INI file with the same name as the ReShade DLL (e.g. dxgi.ini) next to it, with these contents
    Added position of separator between technique and variable list in UI to config (so it is persistent between runs)
    Added technique context menu button to open containing folder in Windows explorer
    Added category context menu button to reset all variables in that category to their default values
    Added separate code viewer window, so one can view generated code and edit a shader simultaneously
    Added editor support for "Shift + Tab" to remove line indentation without selection
    Added editor support for paste on new line
    Added visual indicator to text editor title when open document is unsaved
    Added message to home tab when a texture failed to load
    Added yellow highlight to items in the technique list where the underlying effect compiled with warnings and added those warnings to the tooltip
    Added effect parser error when encountering multi-dimensional array
    Added effect parser error when using sRGB sampling on back buffer but back buffer format is not RGBA8
    [strike]Added effect parser error when static variable initializer is not a literal expression. This is a breaking change for some effects![/strike]
    Added effect parser warning when specifying negative value for texture property
    Added "tex2Dsize" intrinsic overload which takes a storage object (for compute shaders)
    Added "barrier", "memoryBarrier" and "groupMemoryBarrier" intrinsics for use in compute shaders
    Added atomic intrinsics "atomicAdd", "atomicAnd", "atomicOr", "atomicXor", "atomicMin", "atomicMax", "atomicExchange" and "atomicCompareExchange"
    Added support for "SV_IsFrontFace" semantic to GLSL/SPIR-V code generation
    Added support for "min16int", "min16uint" and "min16float" scalar and vector types
    Added "mousewheel" source for uniform variables to use mouse wheel input
    Added "overlay_active" and "overlay_hovered" source to uniform variables, which hold the index (from the top in the effect file) of the UI widget the user is currently entering a value in or hovering in the UI
    Added more verbose logging in case of D3D10/11 resource creation failures
    Added pass names for passes writing to a texture on the statistics page
    Added device and driver information to UI in OpenGL
    Added support for comma character in INI elements
    Added path text box to app selection in setup tool
    Added different sort modes to app selection in setup tool
    Added button to add custom effect package to setup tool
    Added option to skip individual effect selection using three state checkboxes to setup tool
    Added setup tool archive validation when opening it
    Added standard Epic Games Launcher install location to setup tool search paths
    Added heuristic to setup tool that chooses the depth reversed setting based on the year a game came out
    Added error to setup tool when installing to an application that already has ReShade installed via a different render API
    Added notice on how to uninstall to final setup tool screen
    Added signature to setup tool
    Improved file and directory selection dialogs (including the preset selection) and added icons
    Improved format of variable names in generated GLSL code for better readability
    Improved effect parser error recovery for errors inside struct definitions
    Improved speed of setup tool application detection
    Changed INI option names for a cleaner look! The setup tool will update them when installing over an existing config, but be aware of this when doing a manual update, since some of your settings may get lost.
    Changed preset path option to save as a relative path to the ReShade DLL if preset is in the same or a subdirectory
    Changed "tex2Dfetch" intrinsic to accept coordinates without a mipmap level and added seprate overload which accepts a mipmap level. This is a breaking change, so make sure to update your shaders (it will continue to compile with warnings in most cases, since int4 can be implicitly casted to int2, but only behaves the same then if the passed in mipmap level was zero)!
    Changed D3D9 depth buffer detection logic to always run independently on each frame (fixes flickering in some games, like RE4 Remastered HD)
    Changed splash banner to disappear immediately after reloading finished on all reloads except the first one
    Changed assembly viewer text to get updated after an effect finished compiling
    Changed HLSL compilation to enable highest optimization level only when performance mode is active
    Changed configuration to save and restore custom style independently of the fixed presets (so its not lost when switching between those)
    Changed keyboard shortcuts to be inactive while typing into text boxes
    Changed item width for variable editor UI widgets
    Changed texture name reservation to only run in OpenGL compatibility contexts by default
    Changed default preset file name to "ReShadePreset.ini"
    Changed setup tool to install to "bin" directory if one exists next to the executable (for Source Engine games)
    Fixed mouse button double clicks not registering
    Fixed red and blue color channel being switched in D3D12 screenshots in some applications
    Fixed hang in Vulkan games because fence completion check was comparing against wrong return value
    Fixed partial screen updates in D3D9 messing up ReShade rendering (e.g. in IL-2 Cliffs of Dover)
    Fixed hooks not being installed in applications that call "LoadLibraryExA/W" with flags (e.g. Prey)
    Fixed duplicated D3D10/D3D11 hooks (since the D3D10 driver may use D3D11 internally)
    Fixed D3D9 depth surface replacement messing up games using INTZ format themselves (e.g. Dead Space)
    Fixed artifacts in D3D9 games using partial depth buffer clears
    Fixed artifacts in OpenGL games using GL_ALPHA_TEST
    Fixed unbound key shortcuts potentially triggering if application sends input messages for key code zero
    Fixed crash if application calls "ID3D11Device::CreateShaderResourceView" and similar with a nullptr resource (e.g. in Snowrunner)
    Fixed crash when application unloads ReShade while a thread is still calling "GetMessage" (e.g. in Dolphin)
    Fixed crash in Vulkan when data race occurs after multiple threads failed to access a value from a lockfree table (e.g. in Baldur's Gate)
    Fixed crash if font atlas creation fails
    Fixed crash when parsing ReShade FX code that attempts a function call outside of a function
    Fixed crash if ReShade FX code contains shader function with an output parameter or return value without a semantic
    Fixed crash when pressing "Shift + Tab" in editor with a line that has only spaces selected
    Fixed R8 and RG8 textures having an alpha value in D3D9
    Fixed wrong render targets being set in D3D12 if effect contains multiple techniques
    Fixed primitive topologies other than triangles not working in OpenGL
    Fixed "tex2Dstore" intrinsic writing with a slight offset in OpenGL
    Fixed precision of floating-point constants in generated HLSL/GLSL code
    Fixed preprocessor removing spaces in macro arguments
    Fixed preprocessor not trimming all whitespace before and after macro arguments and around concatenation operator
    Fixed preprocessor not adding adding backslashes to escape quotes in stringize operator
    Fixed code generation for switch statements with multiple cases pointing to the same block
    Fixed SPIR-V code generation for struct member accesses on function return values
    Fixed SPIR-V code generation for struct input parameters
    Fixed SPIR-V code generation for switch statements that contain branches
    Fixed SPIR-V code generation for "inout" function parameters with semantics and arrays
    Fixed HLSL code generation for global "static" variables
    Fixed HLSL code generation for loops on uniform variables in shader model 3
    Fixed missing interpolation qualifiers in generated GLSL code for struct return values
    Fixed location calculation for GLSL array input and output variables
    Fixed GLSL code generation for "inout" function parameters with semantics
    Fixed GLSL code generation for shaders that have multiple input or output parameters with the same semantic
    Fixed effect parser error when initialization array of structs using initializer list syntax
    Fixed incorrect FreePIE uniform data padding
    Fixed "timeout" annotation on techniques for very small values (so one can now set it to "1" to only have the technique run a single time)
    Fixed division by zero if min/max are switched for "random" uniform source
    Fixed user being able to enter invalid characters as a preprocessor macro name
    Fixed dragging technique to a new location not preserving order of the others
    Fixed editor font affecting search and replace buttons
    Fixed pooled textures not always showing up on statistics page
    Fixed double click behavior on app selection list in setup tool (it now only reacts if the same item is clicked twice)
    Removed "tex2Dgather" intrinsic and instead split it into separate variants for each component
    Removed separate "tex2D[...]offset" texture intrinsics and instead made them overloads
    Removed technique percentage numbers from statistics (since they where commonly misunderstood)
    Removed support for "POSITION", "VPOS" and "DEPTH" input semantics (use "SV_Position" and "SV_Depth" instead)
    Removed error limit again since it can hide errors behind a lot of warnings

[close]

https://reshade.me/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
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QwikTape 0.3
« Antwort #20800 am: 08 April, 2023, 19:10 »
QwikTape is a calculator that allows you to create unlimited documents called tapes and switch between them easily using browser-like tabs.

MIT License

https://github.com/4silvertooth/QwikTape

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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AllDup 4.5.40
« Antwort #20801 am: 08 April, 2023, 19:30 »
Durchsucht Festplatten, Netzwerke und Verzeichnisse nach Dateiduplikaten.

Freeware

Changelog

NEU: Optionen / Allgemein: Bei der Option 'AllDup in das Kontextmenü des Windows Explorers integrieren' kann jetzt zwischen 'Kontextmenü mit Unicode-Unterstützung' oder 'Kontextmenü ohne Unicode-Unterstützung' gewählt werden.
UPD: Die Dateien für das Kontextmenü von AllDup im Windows Explorer werden jetzt beim jedem Start von AllDup automatisch auf dem Windowssystem registriert.
UPD: Datenbank: Es wird jetzt eine Meldung im Protokoll angezeigt, wenn die Datenbank für die gestartete Suche nicht genutzt werden kann, da diese schon von einer anderen AllDup-Instanz verwendet wird.
FIX: Es wurden diverse Optimierungen und Fehlerbehebungen durchgeführt.



NEW: Options / General: With the option 'Integrate AllDup into the Windows Explorer context menu', you can now choose between 'Context menu with Unicode support' or 'Context menu without Unicode support'.
UPD: The files for the AllDup context menu in Windows Explorer are now automatically registered on the Windows system each time AllDup is started.
UPD: Database: A message is now displayed in the log if the database for the started search cannot be used because it is already being used by another AllDup instance.
FIX: Various optimizations have been introduced in various sections of AllDup.

[close]

http://www.alldup.de/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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AnyTXT Searcher 1.3.1112
« Antwort #20802 am: 08 April, 2023, 21:10 »
Straightforward text-based search engine that instantly displays all files that contain the text you had typed in, no matter the format.

Freeware

Whats new:>>

Added the feature of floating the text preview window, for easy dual-screen viewing;
Added the feature of saving path filter history;
Added the feature of filtering path by customizing words;
Fixed some other known issues;

https://anytxt.net/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Visual Subst 5.2
« Antwort #20803 am: 08 April, 2023, 22:00 »
Visual Subst solves three main issues the built-in 'subst' command: it silently bypasses UAC and creates drives for elevated applications, adds editable drive labels and restores drives after reboots. Also, Visual Subst makes it easier to create, edit and remove virtual drives in a GUI way.

Freeware

Whats new:>>

New language files: Italian, Portuguese (Brazil)
Installer now creates only one shortcut in startmenu folder
Some other minor bug fixes and improvements

https://www.ntwind.com/

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )

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Dude (DUplicates DEtector) 1.0066.364
« Antwort #20804 am: 09 April, 2023, 09:10 »
A portable, practical utility that makes it easier for users to find duplicate files in a given folder and dispose of them right away.

MIT License

Whats new:>>

optimisation

https://github.com/PJDude/dude

Arbeits.- Testrechner :

Intel® Core™ i7-6700 (4 x 3.40 GHz / 4.00 GHz)
16 GB (2 x 8 GB) DDR4 SDRAM 2133 MHz
250 GB SSD Samsung 750 EVO / 1 TB HDD
ZOTAC Geforce GTX 1080TI AMPExtreme Core Edition 11GB GDDR5
MSI Z170A PC Mate Mainboard
DVD-Brenner Laufwerk
Microsoft Windows 10 Home 64Bit

TT S2 3200 ( BDA Treiber 5.0.1.8 ) + Terratec Cinergy 1200 C ( BDA Treiber 4.8.3.1.8 )