Autor Thema: Monkey's Audio  (Gelesen 18218 mal)

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Monkey's Audio 9.16
« Antwort #300 am: 16 Februar, 2023, 19:45 »
Whats new:>>

Changed: Updated CMakeLists.txt to link against shared libMAC again.

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Monkey's Audio 9.17
« Antwort #301 am: 17 Februar, 2023, 20:10 »
Whats new:>>

    Fixed: The time column was not filling for the last few versions.
    NEW: Added GetLibraryVersionString and GetLibraryVersionNumber to MACDll.

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Monkey's Audio 9.18
« Antwort #302 am: 17 Februar, 2023, 21:40 »
Whats new:>>

    Fixed: The new functions in MACDll were not being exported properly.
    NEW: Added a GetLibraryInterfaceVersion function to MACDll.
    Fixed: Build problems using MinGW.

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Monkey's Audio 9.19
« Antwort #303 am: 22 Februar, 2023, 18:10 »
Whats new:>>

    Changed: Switched the APE info and APE tag classes to derive from interfaces (avoids needing to silence a warning during export).
    Fixed: Building without Unicode set was not working well on Windows.
    NEW: Added support for little endian AIFF files.
    Changed: AIFF files other than sowt or NONE for the compression are rejected.

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Monkey's Audio 9.20
« Antwort #304 am: 27 Februar, 2023, 09:40 »
Whats new:>>

    Changed: Updated to Visual Studio 17.5.0.
    Changed: Removed a couple more warning suppressions (should be transparent change, but please report any issues).
    Fixed: Building the new Neon optimizations could fail with some versions of GCC.
    Fixed: AVX could crash on Mac due to memory alignment.

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Monkey's Audio 10.00 Beta
« Antwort #305 am: 18 März, 2023, 18:15 »
Changelog


    NEW: Added 32-bit float compression (thanks Robert Kausch!).
    Changed: Updated to Visual Studio 17.5.2.
    Changed: File information shows information for AIFF, SND, etc. (all the supported formats) instead of only for WAV.
    Fixed: Converting from APE to APE would discard some of the extra information like that it should decode to AIFF, etc.
    Fixed: CAF files with a data block that was not block aligned could have the last few bytes discarded on decode.
    Changed: Converting the compression level of an APE file will update the file size each start since the original file is changed.
    Changed: Updated CAPECompressCreate::Start to check the format tag of the passed wave format object.
    Fixed: Old files could fail to decode since the addition of the faster lookup table.
    Fixed: Extreme 32-bit files could fail to compress properly (now an overflow condition is encoded, so such files will need to be reencoded and decoded with the latest).

[close]

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Monkey's Audio 10.01 Beta
« Antwort #306 am: 19 März, 2023, 20:10 »
Whats new:>>

    Changed: Made whole file reading cap 200 MB for 32-bit and 64-bit instead of switching.
    Changed: Made the seek function in the IO object return int instead of int64 since it's only returning error codes.

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Monkey's Audio 10.03 Beta
« Antwort #307 am: 20 März, 2023, 10:10 »
Whats new:>>

Version 10.03

    Changed: Moved the file size check back to APEInfo for reading the whole file on quick verify.

Version 10.02

    Changed: Made float processing happen when adding data to the encode stage as well.
    Changed: Made the float flag get set when starting.

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Monkey's Audio 10.06 Beta
« Antwort #308 am: 20 März, 2023, 18:15 »
Whats new:>>

Version 10.06

    Changed: Switched the size of the float transform to int64 to avoid overflows.

Version 10.05

    Changed: Removed the no longer needed IO.cpp file.

Version 10.04

    Changed: Made all processing happen when NULL is passed to GetData instead of no processing.

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Monkey's Audio 10.07
« Antwort #309 am: 23 März, 2023, 06:45 »
Whats new:>>

    Changed: Improved ARM support.
    Changed: Updated to Visual Studio 17.5.3.

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Monkey's Audio 10.08
« Antwort #310 am: 02 April, 2023, 20:15 »
Whats new:>>

    Fixed: When processing, if you would drag the program to a different monitor the toolbar would be created in the non-processing mode.
    Changed: Column widths should maintain better dragging between different scaled monitors.
    Fixed: Some files in the WAVE_FORMAT_EXTENSIBLE format would not start for the last few builds.

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Monkey's Audio 10.09
« Antwort #311 am: 12 April, 2023, 18:15 »
Whats new:>>

    Changed: Got an updated WavPack definition file from David Bryant that adds more compression modes.
    Fixed: 32-bit floating point files did not decode nicely with Cool Edit.

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Monkey's Audio 10.10
« Antwort #312 am: 29 April, 2023, 21:10 »
Whats new:>>

    Changed: A font is created for the list control that should better support international characters.
    Changed: The program better supports filenames longer than MAX_PATH (since Windows supports those too).
    NEW: Added a Compress.bat and Decompress.bat file to the install path. It allows dragging multiple files from Explorer to process.
    Changed: Prefixed a few macros with APE_ to avoid collisions with other projects (ODN, ODS, MBN, etc.).
    Fixed: Systems with AVX-512 support that had the support disabled by the OS could fail to work.

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Monkey’s Audio 10.11
« Antwort #313 am: 04 Mai, 2023, 21:45 »
Whats new:>>

    NEW: Added Shorten as another supported format for compressing and decompressing (verify is not available).
    Changed: Updated to Visual Studio 17.5.5.

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Monkey's Audio 10.12
« Antwort #314 am: 19 Mai, 2023, 18:15 »
Whats new:>>

    Changed: Simplified the license agreement to make it easier for inclusion in other projects.
    Changed: Updated to version 2.79 of the ALAC tool.
    Changed: The button images are created only once instead of again for the options dialog (slightly faster).
    Changed: Winamp settings are stored in a section marked APE Plugin Settings when writing to the Winamp INI file.
    Changed: Workaround a few NOLINT markers.
    Changed: Updated to Visual Studio 17.6.0.

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