Anzeigen der neuesten Beiträge
0 Mitglieder und 1 Gast betrachten dieses Thema.
1.1.1 (2010-05-02) New Ports: - Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops) General: - Fixed several minor bugs here and there. Drascula: - Fixed regression that caused some texts to always be in English, even when using another language. (#2970211 - DRASCULA: missing german translation) KYRA: - Fixed a bug which caused the DOS versions to crash before the credits when AdLib music is selected. LURE: - Fixed several memory leaks. - Corrected problems in the handling of followers when blocked from performing actions by closed doors between rooms. - Solved issues with Goewin not always correctly following the player out of the caves Tinsel: - Fix video playback regression in Discworld 2. Parallaction: - Fix several crashes and other regressions in Nippon Safes, including bugs 2969211, 2969232, 2969234, 2969257, 2970141. Wii/GameCube port: (Also forgot to mention in 1.1.0) - Added support for games using 16bit graphics. - Complete GFX overhaul (new video modes, better performance, picture smoothing, fine grained overscan settings). - Added a new options dialog for Wii/Gamecube specific settings. - Fixed a GFX glitch on savegame thumbnails. - Added support for SMB mountpoints (Samba/Windows shares). - Added an on-screen console, which is shown when ScummVM exits abnormally. - Fixed a couple of crashes when using Ogg/Vorbis encoded sound files. See the bundled READMII.txt file for more information. PSP port: (Also forgot to mention in 1.1.0) - Added plugin support which allows the PSP Phat to run every game. - Added a new virtual keyboard optimized for rapid D-Pad input.
1.5.0 (2012-07-27) New Games: - Added support for Backyard Baseball 2003. - Added support for Blue Force. - Added support for Darby the Dragon. - Added support for Dreamweb. - Added support for Geisha. - Added support for Gregory and the Hot Air Balloon. - Added support for Magic Tales: Liam Finds a Story. - Added support for Once Upon A Time: Little Red Riding Hood - Added support for Sleeping Cub's Test of Courage. - Added support for Soltys. - Added support for The Princess and the Crab. General: - Updated MT-32 emulation code to latest munt project snapshot. The emulation improved dramatically. - Implemented support for TrueType fonts via FreeType2 in our GUI. Along with it GNU FreeFont was also added to our modern theme. Note that not all ports take advantage of this. - Added Basque translation. - Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN, SKY and SCI engines. It is now possible to toggle these options via the Engine tab when adding or editing a configuration for a game. In most cases, you will have to run each game once or readd them all in ScummVM's launcher in order to get the custom options tab. - Improved predictive dialog look. - Various GUI improvements. Broken Sword 1: - Fixed incorrect sound effects in the DOS/Windows demo. - Added support for PlayStation videos. - Fixed missing subtitles in the demo. Broken Sword 2: - Added support for PlayStation videos. Cine: - Implemented Roland MT-32 output driver. Drascula: - Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles in scene with "von Braun"). Gob: - Fixed a crash in Lost in Time - Rewrote the AdLib player. Enabled the now working MDY player in Fascination and Geisha. SCUMM: - Added support for the Macintosh version of SPY Fox in Hold the Mustard. - Added a difficulty selection dialog for Loom FM-TOWNS. - Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found. iPhone port: - Changed "F5 (menu)" gesture to open up the global main menu instead. - Added support for custom cursor palettes, this makes the moderm theme use the red pointer cursor for example. - Added aspect ratio correction feature. - Implemented 16 bits per pixel support for games. Maemo port: - Added support for Nokia 770 running OS2008 HE. - Added configurable keymap. Windows port: - Changed default savegames location for Windows NT4/2000/XP/Vista/7. (The migration batch file can be used to copy savegames from the old default location, to the new default location).
1.6.0 (2013-05-31) New Games: - Added support for 3 Skulls of the Toltecs. - Added support for Eye of the Beholder. - Added support for Eye of the Beholder II: The Legend of Darkmoon. - Added support for Hopkins FBI. - Added support for Tony Tough and the Night of Roasted Moths. - Added support for The Journeyman Project: Pegasus Prime. - Added support for the Macintosh version of Discworld 1. General: - Added a new save/load chooser based on a grid of thumbnails. This is only supported for resolutions bigger than 640x400. The old chooser is still available and used for games without thumbnail support. It is possible to select the old one as default too. - Rewrote VideoDecoder subsystem. - Added Galician translation. - Added Finnish translation. - Added Belarusian translation. - Using the mouse wheel on a slider widget now changes the value by the smallest possible amount. This is more predictable than the old behaviour, which was to change the value by "one pixel" which would sometimes not change it at all. - Updated MT-32 emulation code to latest munt project snapshot. - Added FluidSynth settings dialog, mainly for reverb and chorus settings. - Fixed crash on certain Smacker movies. Cine: - Improved audio support for Amiga and AtariST versions of Future Wars. Now music fades out slowly instead of stopping immediately. Sound effects are now properly panned, when requested by the game. CGE: - Soltys contains a puzzle requiring the ALT key to be pressed while clicking on an object. This puzzle has been disabled on devices not using this key. Drascula: - Resolved multiple UI issues with the original save/load screen. - Added advanced savegame functionality, including savegame timestamps and thumbnails and the ability to load and delete savegames from the launcher. It's now possible to use the ScummvM save/load dialogs. - The F7 key (previously unmapped) now always shows the ScummVM load screen. The F10 key displays either the original save/load screen, or the ScummVM save screen, if the user has selected to use the ScummVM save/load dialogs. Dreamweb: - Now that the game is freeware, there is a small extra help text showing the available commands in the in-game terminals when the player uses the 'help' command. Previously, players needed to consult the manual for the available commands. Since this reference to the manual is a form of copy protection, this extra line can be toggled by the ScummVM copy protection command line option. Groovie: - Simplified the movie speed options, and added a custom option for The 7th Guest. Movie options are now "normal" and "fast", with the latter changing the movie speed in T7G to match the faster movie speed of the iOS version. The game entry might need to be readded in the launcher for the new setting to appear. SAGA: - Added music support for the Macintosh version of I Have No Mouth and, I Must Scream. SCUMM: - Implemented Monkey Island 2 Macintosh's audio driver. Now we properly support its sample based audio output. The same output is also used for the m68k Macintosh version of Indiana Jones and the Fate of Atlantis. - Improved music support for the Macintosh version of Monkey Island 1. It now uses the original instruments, rather than approximating them with General MIDI instruments, and should sound a lot closer to the original. - Added sound and music support for the Macintosh version of Loom. - Handle double-clicking in the Macintosh version of Loom. - Major bugfixes in INSANE (the Full Throttle bike fights). TOUCHE: - Added support for Enhanced Music by James Woodcock (http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).