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ScummVM - Alte Adventures auf aktuellen Rechnern

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SiLæncer:
Besseres Scrolling für The Dig, Full Throttle und Curse of Monkey Island

Das ScummVM-Projekt hat es sich zur Aufgabe gemacht, vor allem alte LucasArts-Adventures auf aktuellen Rechnern und Betriebssystemen mittels einer plattformübergreifenden Virtual Machine zum Laufen zu bringen. Die Heiligabend veröffentlichte ScummVM-Version 0.7.0 bringt einiges Neues mit sich - darunter eine Unterstützung für weitere Nicht-LucasArts-Titel sowie für einige Macintosh-Versionen von LucasArts-Adventures.
  
Zu den 26 neu, aber größtenteils bisher nur rudimentär unterstützten Titeln zählen von Humongous Entertainment entwickelte Adventures und Lernspiele für jüngere Jahrgänge, etwa "Putt-Putt Goes To The Moon". Die unterstützten Mac-Versionen von auf LucasArts "Script Creation Utility for Maniac Mansion" (SCUMM) aufbauenden Spielen sollen nun direkt von der Original-CD gestartet werden können; das Tool "rescumm" soll damit weitgehend unnötig geworden sein.

SCUMM wurde von LucasArts für viele bekannte Adventures eingesetzt, auch für "Monkey Island", "Day of the Tentacle" und "Sam & Max". Für die SCUMM-Spiele "The Dig", "Full Throttle" und "Curse of Monkey Island" soll ScummVM 0.7.0 nun mit einem weichen horizontalen Scrolling aufwarten und damit der Ausgabe der Original-Engine entsprechen.

Weiterhin werden nun auch per FLAC verlustlos komprimierte Audio-Dateien in Spielen wiedergegeben, Gleiches gilt für die komprimierte Sprache und Musik in den Revolution-Software-Titeln Broken Sword 1 und 2. Außerdem wurden sehr viele Fehler behoben. Auf der offiziellen Website legt das ScummVM-Team deshalb Nutzern ein Update auf die neue Version dringend ans Herz.

ScummVM 0.7.0 wird bereits für Windows, MacOS X (10.2 und 10.3), die Red-Hat-Linux-Distribution Fedora Core, Solaris 8 für Sparc, BeOS, PalmOS und PocketPC zum Download angeboten. Der Quellcode steht unter der GNU GPL (General Public License) ebenfalls zum Download und zur Weiterverwendung zur Verfügung.

http://www.scummvm.org/downloads.php

Quelle : www.golem.de

_Immer_Intl_:
Wer gerne die Klassiker spielt ohne viel Grafikorgie usw. der kommt an SUMMVM nicht vorbei, vor allem auf Rechnern für welche die Spiele eigentlich nie erschienen sind.

Wow!

SiLæncer:
Release Name: 0.13.1

Notes:
0.13.1 (2009-04-27)   
 AGOS:
    - Fixed crash after OmniTV video is played in The Feeble Files
    - Fixed crashes when exploring Jack the Ripper scene in the PC version of
      the Waxworks
    - Fixed palette glitches in the AtariST version of Elvira 2
    - Fixed noise that can occur when sound effects are played, when exploring
      Pyramid scene in the Waxworks

 Gob:
    - Fixed a crash in the Italian version of Woodruff
       
 Groovie:
    - Fixed some issues with music in The 7th Guest

 Parallaction:
    - Fixed the sarcophagus puzzle in Nippon Safes

 SAGA:
    - Fixed a crash in Inherit the Earth
    - Fixed glitches in the save/load dialog.

 Sword2:
    - Fixed random sound corruption when using the original sound files.

 Game launcher:
   - Fixed a case where memory could be corrupted
   - Fixed the small cursor in the modern theme
   - Fixed a bug in the theme engine, which could cause crashes
   - Made the file browser bigger in 1x mode

 iPhone port:
    - Fixed backspace handling on the iPhone soft keyboard

 DS port:
     - Added support for the Global Main Menu feature
     
 PS2 port:
    - Switched to the new GUI and theme code
    - All possible devices are supported to store, play and save games
      (CD, HD, USB, MC and remote)
    - Optimized cache/read-ahead for every media
    - Added support for the Return to Launcher feature
   
 Symbian port:
    - Added Bluetooth mouse support
    - Added support for the Return to Launcher feature
 
 WinCE port:
    - Fixed an issue which could cause random crashes with VGA devices

http://www.scummvm.org/

SiLæncer:
1.1.0 (2010-04-04)

 New Games:
   - Added support for Blue's Art Time Activities.
   - Added support for Blue's Reading Time Activities.
   - Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
   - Added support for Pajama Sam: Games to Play on Any Day.
   - Added support for SPY Fox 3: Operation Ozone.
   - Added support for Dragon History.
   - Added support for TeenAgent.

 General:
   - Added support for a custom SJIS font for FM-TOWNS and PC98 games.
   - Added support for 16bit graphics. (GSoC Task)
   - Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not
     compile on modern systems.

 CinE:
   - Added support for Amiga style menus for Amiga versions of Future Wars.

 KYRA:
   - Added support for the Amiga version of The Legend of Kyrandia.
     (sound support was done as a GSoC Task)
   - Adapted KYRA to support the custom SJIS font.

 SCUMM:
   - Added support for the PC-Engine version of Loom.
   - Added support for music and sound effects in the the Amiga version of
     The Secret of Monkey Island. (GSoC Task)
   - Fixed some other bugs related to game versions for the Amiga.
   - Added support for original save/load dialog in MM NES.
   - Added support for savepoint passcodes for Sega CD MI1 via debugger command 'passcode'
   - Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.

http://www.scummvm.org/

SiLæncer:

--- Code: ---1.1.1 (2010-05-02)
 New Ports:
   - Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)

 General:
   - Fixed several minor bugs here and there.

 Drascula:
   - Fixed regression that caused some texts to always be in English, even when
     using another language. (#2970211 - DRASCULA: missing german translation)

 KYRA:
   - Fixed a bug which caused the DOS versions to crash before the credits when
     AdLib music is selected.

 LURE:
   - Fixed several memory leaks.
   - Corrected problems in the handling of followers when blocked from performing
     actions by closed doors between rooms.
   - Solved issues with Goewin not always correctly following the player out of the caves

 Tinsel:
   - Fix video playback regression in Discworld 2.

 Parallaction:
   - Fix several crashes and other regressions in Nippon Safes, including
     bugs 2969211, 2969232, 2969234, 2969257, 2970141.

 Wii/GameCube port: (Also forgot to mention in 1.1.0)
   - Added support for games using 16bit graphics.
   - Complete GFX overhaul (new video modes, better performance,
     picture smoothing, fine grained overscan settings).
   - Added a new options dialog for Wii/Gamecube specific settings.
   - Fixed a GFX glitch on savegame thumbnails.
   - Added support for SMB mountpoints (Samba/Windows shares).
   - Added an on-screen console, which is shown when ScummVM exits abnormally.
   - Fixed a couple of crashes when using Ogg/Vorbis encoded sound files.
   See the bundled READMII.txt file for more information.

 PSP port: (Also forgot to mention in 1.1.0)
   - Added plugin support which allows the PSP Phat to run every game.
   - Added a new virtual keyboard optimized for rapid D-Pad input.

--- Ende Code ---

http://www.scummvm.org/

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