PC-Ecke > # Virtualisierung / PC-Emulation
AppleWin
SiLæncer:
AppleWin is a Apple II emulator for Windows. Applewin runs conveniently in a Window so that it's not taking over your desktop. Screenshots are actual size, for example.
AppleWin offers numerous options for your Apple II to work any way you like. Categories include Configuration, Input, Sound, Disk, and Advanced.
License: Open Source
Changelog
[Change #631] Improvements for the RGB AppleColor card:
Relax the video-mode precondition to just ignore if VF_MIXED (previously required HIRES on) for Apple II Desktop.
Changing from DHGR B&W mode to HGR remains in B&W (color burst is off).
For '50% scan lines', don't blend in NTSC B&W mode, as this was inconsistent with the RGB colour rendering.
[Change #633] Improvements for the RGB AppleColor card:
Improved the video-mode precondition to ignore if 80COL ($C00C/D) occurs before DHIRESON ($C05F) for Renegade.
Support new switch -rgb-card-invert-bit7 to invert bit7 for Dragon Wars.
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https://github.com/AppleWin/AppleWin
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Changelog
[Bug #651] Cycle-accurate interrupts:
Interrupts sources are checked after every opcode (full-speed after every 40 opcodes).
6522 TIMERs in free-running mode now accounts for the underflowed cycles when resetting the count.
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https://github.com/AppleWin/AppleWin
SiLæncer:
Whats new:>>
[Bug #654] Fix for Sather's "Little Text Window" not rendering correctly.
[Bug #652] Fix for 6522 TIMER1's period to be N+2 cycles.
https://github.com/AppleWin/AppleWin
SiLæncer:
Whats new:>>
[Change #648] Support 50Hz(PAL) video refresh rate and implicitly PAL 1.016MHz.
NB. TV video modes still use NTSC rendering.
[Bug #656] Fix for PAGE1/2 ($C054/55) not having a 1 cycle delay.
https://github.com/AppleWin/AppleWin
SiLæncer:
Whats new:>>
[Change #544] Support for .woz disk images.
WOZ1 and WOZ2 formats supported.
read-only: images forced to write-protected (so 'Stickybear Town Builder' doesn't work).
only 5.25" (not 3.5").
known issues: 'Wizardry III' not booting.
https://github.com/AppleWin/AppleWin
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