Neueste Beiträge

Seiten: [1] 2 3 4 5 6 ... 10
1
# Hard-und Software Allgemein / 7 Caps 9.1.0.0
« Letzter Beitrag von SiLæncer am Heute um 08:40 »
Lets you know whether the Caps Lock or Num Lock keys are activated, staying on top of all the other application for a better view.

Freeware

http://www.digola.com/7caps.html
2
A new version of fcpyPortable has been released. fcpyPortable is a launcher that helps you run FastCopy portably to copy and move files more efficiently. Both the 32-bit and 64-bit versions are included and automatically switched between for maximum performance. It's packaged in PortableApps.com Format so it can easily integrate with the PortableApps.com Platform.

Free for personal use only.

Whats new:>>

Various stability improvements.

https://portableapps.com
3
# Codecs und entsprechende Tools / MediaInfo 24.03
« Letzter Beitrag von SiLæncer am Heute um 08:20 »
Changelog


    French, Italian, Russian and Ukrainian translations update
    ADM: ADM v3, including profile element, support
    ADM: conformance checks on AdvSS Emission profile
    Dolby E: display more AC-3 metadata items
    MOV/MP4: parsing of rtmd (real time metadata) tracks
    PNG: packing kind (linear or indeed)
    WAV: support of 4+ GiB aml (useful for huge ADM content)
    MPEG-H: fi uninitialized values leading to random behavior
    PDF: fi crash with corrupted files
    MOV/MP4: fi bit depth info for some PCM tracks with pcmC bo

[close]

http://mediainfo.sourceforge.net/
4
# Hard-und Software Allgemein / TreeSheets Mar 29 2024
« Letzter Beitrag von SiLæncer am Heute um 08:10 »
Whats new:>>

    Replace wxScrolledWindow with wxScrolledCanvas (#616)
    According to <https://docs.wxwidgets.org/3.2.5/classwx_scrolled.html>,
    `wxScrolledCanvas` is more suited to the use case of TreeSheets
    as there are no child controls in `TSCanvas`.

https://strlen.com/treesheets/
5
# Hard-und Software Allgemein / Signal Desktop 7.4.0
« Letzter Beitrag von SiLæncer am Heute um 08:01 »
Whats new:>>

This update clears out a few bugs just in time for spring cleaning, including more consistent conversation sort logic and improved behavior if the app encounters DNS lookup timeouts due to poor network connectivity.

https://signal.org/
6
# Hard-und Software Allgemein / CPU-Z 2.09.1
« Letzter Beitrag von SiLæncer am Heute um 07:50 »
Genaue CPU-Identifikation und -Analyse; gibt aber auch Infos unter anderem zu Mainboard und Speicher aus (benötigt Administrator-Rechte).

Freeware

https://www.cpuid.com/softwares/cpu-z.html
7
Notes Portable has been released. Notes is an open source and cross-platform note-taking app that is both beautiful and powerful. It's packaged in PortableApps.com Format so it can easily integrate with the PortableApps.com Platform. And it's open source and completely free.


https://portableapps.com
8
# Hard-und Software Allgemein / Opera, Portable Edition 109.0.5097.35
« Letzter Beitrag von SiLæncer am Heute um 07:30 »
Zitat
Hello!

We’re pleased to inform you that a new update for Opera stable is now available – 109.0.5097.35. Please ensure to download and install the latest version to enjoy the latest features and enhancements.

Here’s the full changelog.

Happy browsing!

Quelle -> https://blogs.opera.com/desktop/2024/03/opera-109-0-5097-35-stable-update/

https://portableapps.com
9
# Hard-und Software Allgemein / BUtil 2024.03.28
« Letzter Beitrag von SiLæncer am Heute um 07:20 »
Create encrypted backup tasks to save extra copies of important files and folders, with options to run other programs before and after tasks start.

MIT License

Changelog


    Bug Fixes:

    7-zip binaries were missing with setup due to lack of internet during build.

[close]

https://github.com/drweb86/butil
10
# Hard-und Software Allgemein / ReShade 6.1.0
« Letzter Beitrag von SiLæncer am Heute um 07:10 »
ReShade is an Open Source tool that helps improve the look of older games on modern video cards and allows the addition of newer display/video technologies to older games that do not support those technologies.

License: Open Source

Changelog


    Features:

    Added builtin add-on that synchronizes preset between effect runtime instances/windows (this is enabled in VR by default, so that changes in the desktop window are automatically synchronized to VR)
    Added Korean translation
    Added option to show current preset name in OSD window
    Added "create_pipeline_layout" add-on event
    Added "set_fullscreen_state" add-on event
    Added options to filter by custom width and height or format to generic depth add-on
    Added "shader" and "numthreads" function attributes in ReShade FX
    Added anisotropic texture filtering (needs to be combined with e.g. "tex2Dgrad" or custom vertex shaders of course)

    Bug fixes:

    Fixed HLSL/GLSL code generation for constant arrays duplicating the array data on every access
    Fixed GLSL layout qualifier image format for 32-bit unsigned integer textures
    Fixed crash when encountering division by zero in preprocessor expression
    Fixed crash in D3D12 due to attempt of unlocking mutex that was not locked before
    Fixed crash due to potential "AddRef" call on destroyed resource
    Fixed "End" key state updates
    Fixed code editor undo/redo/deletion selection
    Fixed repeated runtime reset if "IDXGISwapChain3::SetColorSpace1" is called every frame (e.g. in World of Warcraft)
    Fixed deadlock in "ID3D11DeviceContext::ClearDepthStencilView" with generic depth add-on
    Fixed Vulkan timestamp frequency calculation
    Fixed resource creation succeeding in Vulkan if initial data upload failed
    Fixed nullptr descriptor heap being set in D3D12 when "bind_descriptor_tables" is called with zero tables and there was no heap before
    Fixed D3D12 "clear_unordered_access_view_uint/float" with typeless resource
    Fixed "init_pipeline" add-on event not being called in D3D12 applications not using "ID3D12Device2" or higher
    Fixed independent blend value in D3D10/11/12 blend state creation
    Fixed D3D12 root descriptor handling
    Fixed pipeline creation failing in D3D10/11/12 when using certain dynamic states
    Fixed "create_pipeline"/"init_pipeline" add-on event being called with zero shaders in some cases
    Fixed resource creation failing in D3D12 when format was changed by an add-on and optimized clear value was passed in

    Miscellaneous:

    Updated imgui to 1.90.4 (add-ons may now use 1.90.0-4, 1.89.7 or 1.86)
    Increased font size maximum to 64
    Added support for "ID3D12Device14" and "ID3D12GraphicsCommandList10"
    Added limit to number of effect loading threads in 32-bit, to reduce likelihood of out of memory situations
    Changed texture creation to clear render target textures using clear command instead of initial data to avoid big memory allocations
    Changed file selection dialog to not show hidden files and directories
    Changed preprocessor to not evaluate expressions or check syntax in disabled code
    Changed add-on API for descriptor types to split SRV/UAV in separate types for buffer/texture views
    Changed "effect_runtime::set_current_preset_path" to trigger add-on events
    Changed "effect_runtime::set_current_preset_path" to always reload preset when it is called in case the preset was modified on disk

    Setup tool:

    Added dedicated back button
    Added effect installation for add-on packages
    Added add-on deletion to setup tool uninstallation
    Changed add-on page description to clarify potential compatibility issues of add-ons
    Fixed effect package/add-on download failing if there are many temporary files
    Fixed application list no longer being focused by default
    Fixed unhandled exception when target executable has invalid import directory entries

[close]

https://reshade.me/
Seiten: [1] 2 3 4 5 6 ... 10